Divine Intervention
Divine Intervention is a spell in the Dragon Quest Series. It attempts to reduce enemies' resistance to harmful magic.
| Divine Intervention | |
|---|---|
| Japanese | ディバインスペル |
| Rōmaji | Dibainsuperu |
| Type | Debilitating |
| Older names | N/A |
Appearances
Dragon Quest VIII
Angelo learns this spell after investing 27 points into his "Charisma" skill. The spell has a 50% chance to succeed, and non-boss enemies have no inherent resistance to it.
Dragon Quest IX
Divine Intervention is learned by sages at level 13. It costs 4 MP to cast, and as the spell equivalent of Spooky Aura it uses the same resistance check when success probability is calculated.