Related to the dracky, these monsters have evolved a green colouration to match their woodland habitat. They remain constantly airborne, smoothly dodging attacks whole casting spells on their opponents.
Green, forest-dwelling drackies who deftly dodge attacks, then strike back with Kasap. They're quite short-sighted, and often shower shrubs and other similarly sized green things with greetings and good cheer.
Forest-dwelling drackies who lure foes into a false sense of security, before draining them dry with Kasap. Being a leafy shade of green, they often mistake foliage for friends, and end up talking to trees.
Forest-dwelling drackies who lure foes into a false sense of security, before draining them dry with Kasap. Being a leafy shade of green, they often mistake foliage for friends, and end up talking to trees.
Location(s)
The Battle of Harba, The Lumberlands
Item(s) Dropped
Wing of bat, Scholar's specs
Etymology
Drackmage is a portmanteau of Dracky and mage, which means 'magic user'; this species is the first in the line to use magic. Its other names, Magidrakee and WizDracky, also allude to this capacity.
The Japanese name タホドラキー (tahodorakī) is actually a result of the limited Famicom/NES memory of the original Dragon Quest. Due to this limited memory, not all the Japanese kana could be included, so Yujii Horii was required to alter タフドラキー (tafudorakī -- i.e. "tough-dracky") to タホドラキー, which could actually be spelled with the limited kana available.