Fright bulb

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Fright bulbs are botanical slimes that resemble freshly sprouted shoots, lacking the ripe red coloration and flower of the Bite bulbs. Their namesake is a reference to the mythical mandrake plant, which would let loose an ear-splitting scream when uprooted.

Appearances

Dragon Quest XI: Echoes of an Elusive Age

Fright bulb (マンドラ Mandora )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#010
Family
Slime & floating
Gold
8
HP
13
MP
2
Attack
15
Defence
21
Agility
11
In-game description

Nobody knows where they started sprouting, but it's said that the first farmer to find one of these tuberous terrors was so shocked by its scream that he never picked up a spade again.

Spell(s)
None
Skill(s)
Floats about aimlessly
War Cry
Location(s)
Heliodor region (first & third acts)
Item(s) Dropped
Medicinal herb116
Wakerobin132
Fire resistance *
-125%
Ice resistance *
-110%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
0%
Poof resistance
0%
Dazzle resistance *
0%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
0%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
0%
Charm resistance *
0%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%


Vicious fright bulb (マンドラ・強 Mandora )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#210
Family
Slime & floating
Gold
50
HP
93
MP
8
Attack
91
Defence
97
Agility
108
In-game description

Fright bulbs driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
None
Skill(s)
Floats about aimlessly
War Cry
Location(s)
Heliodor region (second act)
Insula Orientalis (second act)
The Fierce Forest (third act)
Item(s) Dropped
Strong medicine18
Wakerobin132
Fire resistance *
-125%
Ice resistance *
-110%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
0%
Poof resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
0%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
0%
Charm resistance *
0%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%

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