Wizardly Wind
Wizardly Wind is a trait in the Dragon Quest Monsters series.
| Wizardly Wind | |
|---|---|
| Japanese | 魔力の強風 |
| Rōmaji | Maryoku no kyōbō |
| Type | Trait |
| Older names | None |
Appearances edit
Dragon Quest Monsters: The Dark Prince edit
The Wizardly Wind trait has a 5% chance to grant MP restoration to the entire party at the end of even-numbered turns, always triggering on even-numbered turns in multiplayer battles. The amount restored is 80% of the possessor's level with a range of 5~10 MP. The trait will not activate if the possessor is asleep, confused, paralysed, or stunned.
| Large-size monsters only | ||||||||
|---|---|---|---|---|---|---|---|---|
| Archdemon |
Blinkster |
Blue moon |
Brollygagger |
Drackolyte |
Firebird |
Fromage fray |
Ghost |
Goonache goodie |
| Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 60 | Lv. 60 | Lv. 1 | Lv. 60 | Lv. 60 |
| Graven idol |
Grillerpillar |
Grim keeper |
Grincinerator |
Grinferno |
Hellbound horror |
Jester slime |
Khalamari kid |
Minidemon |
| Lv. 1 | Lv. 1 | Lv. 1 | Lv. 60 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 |
| Queen slime |
Razerburn |
Saccharine sacksquatch |
Snail slime |
Soft served spook |
Spitnik |
Vampire cat |
Wing slime | |
| Lv. 1 | Lv. 1 | Lv. 60 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 | |