The Tortured soul is a monster in the series. Originally appearing as the boss of the Ruined Abbey in Dragon Quest VIII, it has become a regular monster in other games.
"Why does my Goddess remain silent? How long must I languish in misery? We served you so faithfully... Yet we died in agony. That terrible plague consumed my beautiful abbey. Oh, the memory... The pain! So much pain! And now you shall taste for a moment the agony that I have endured for an eternity. But fear not... for you shall be saved by the peaceful bliss of death!"
Tortured souls are zombified priests with jaundiced yellow skin that wear robes and a miter in various shades of purple and magenta trimmed with gold. On their right hand, they wear a ruby ring and carry a tall staff topped with a cracked skull which they use to focus their magic. It attacks by sending blasts of shadowy energy with its left hand. Their sunken eyes glow purple and they are missing a few teeth from their skulls. The former abbot is able to call forth more undead compatriots to aid it in battle, as well.
The cursed spirit of the abbot of the former abbey, which was destroyed after being stricken by the plague. Slaying this poor creature put an end to many centuries of suffering.
Tortured souls appear as regular enemies, being one of the strongest undead monsters at the beginning of the game. They are able to place curses on characters, use Channel Anger before they cast Kazammle, and can call for backup from Dark skeletons.
Once devout men of the cloth, they fell foul of long, agonising illnesses, eventually drowning in darkness and despair. In their undead form, they bear a grudge against anything and everything
Long-suffering spirits keen to offload their pain onto others with spells slung from a skull-topped sceptre. They can't remember what caused their emotional imbalance, but whatever it was, only pain remains.
Tortured soul appears as an A-rank monster of the Undead family, appearing alongside Party Animal Juliante during the Summer Fest banner. It originally appeared as a boss in the main storyline in Chapter 10, Episode 9: The Gold Cup Final. Starting with Version 4.0 of the game, the tortured soul can be scouted from any banner, including the Regular SP Scout.
Sizz-type Spell Potency +10%/Stats Up Woosh Res +25/Stats Up Sizzle Potency +5%/Stats Up Kasizz Potency +5% Zam Res +25/Stats Up Sizzle Potency +5%/Stats Up Kasizz Potency +5%
Perks
Basic perks
Max MP +10 WIS +10 Sizzle Potency +2%
Leader perk
Lowers spell MP cost of undead allies, including itself, by 10% in a 5x5 square around it.
Awakening perk
Sizz-type Spell Potency +10%: Raises Sizz-type spell potency by 10%.