The High djinks are genies with the appearance of rotund mustachioed men with purple skin and pointy ears riding on grey clouds. They wear blue vests, baggy white trousers with an orange sash tied around their waist, pointy blue slippers, and gold bracelets. On their heads, the genies wear a white turban with a red jewel in the front and an orange plume. They think far too highly of their fantastical battle abilities, hovering above adventurers and launching attacks while cackling or puffing up their clouds before striking. Boasting a huge health pool and the ability to cast Kaswoosh, these grinning goons post a surprisingly frightful threat. However, in some games, the genies do not possess any spellcasting ability whatsoever, instead using their ability to manipulate the wind by sending out howling gales to slice enemies apart and sending breath attacks back at their users.
The Lamp Genie is a four-star member of the Demon family with a weight of 4. It naturally learns Heal, Sleep and Fire Breath. Its in-game description reads "It's a ghostly genie that was summoned from a lamp."
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A monstrous monarch who was sealed inside a magic lamp. He'll grant your wishes, but at a painful price. Though he's called a 'high' djinks, his position in the pecking order of powerful monsters is pretty low overall.