The Harmour is a monster in the series.
The harmour is a two-toned demonic suit of armour. Depending on the game, it has appeared as a member of the demon family or the material family. According to their monster description in Dragon Quest X, these suits of armour belonging to the dead became animated after being possessed by a grudge. They wield halberds and shields embossed with the design of an evil skull. Their suits of plate mail are split perfectly down the middle, coloured red on the left and black on the right, and they have a pair of golden horns on their helmets. They are far more agile than they first appear, ready to leap into the air and lash out at all enemies in a single swiping dive. When a harmour is defeated in the Nintendo 3DS version of Dragon Quest VII, its armour can split in half, revealing it to be empty inside.
Harmour (デビルアーマー, Debiru āmā ) Big Book of Beasts No. : #060
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Harmour (デビルアーマー, Debiru āmā ) Big Book of Beasts No. : #103
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- There is an optional scripted encounter with a harmour at Pilgrim's Perdition. When the party arrives, they can come across a soldier harassing a helpless priest in the town and can start a fight by answering no when the soldier tells them to leave. The harmour is no different than the ones that can be faced later in the game, but the battle can still be difficult since the party has lost access to their spells and abilities. If one took the time to get better equipment from the Casino at Pilgrim's Rest inn or uses a Snooze stick to repeatedly put him to sleep, the battle should be no trouble.
Harmour (デビルアーマー, Debiru āmā) Defeated Monster List No. : #147
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Harmour appeared from the beginning of the game, being one of the most formidable monsters players could face. It is able to perform both Flame Slash and Gust Slash, as well as being able to land desperate attacks. Starting with Version 2.1 of the game, Item Masters are able to recruit them as monster companions.
EvilArmor (デビルアーマー, Debiru āmā )
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| Resistances
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| Frizz*
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Sizz*
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Fire Breath*
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Bang*
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Crack*
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Cool Breath*
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Woosh*
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Rock*
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Zap*
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| None
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Strong
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None
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None
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None
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None
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Strong
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Weak
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None
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| Gigaslash
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Magic Burst
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Drain Magic *
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Whack*
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Kamikazee*
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Poison*
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Paralysis*
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Fuddle*
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Snooze*
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| Weak
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None
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None
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Immune
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Strong
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Weak
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Strong
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Weak
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Weak
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| Dazzle*
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Fizzle
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Ban Dance
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Gobstopper
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Stun*
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Sap*
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Decelerate*
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Curse
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| None
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None
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None
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None
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None
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None
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None
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Weak
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EvilArmor (デビルアーマー, Debiru āmā )
|
| Resistances
|
| Frizz*
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Sizz*
|
Fire Breath*
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Bang*
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Crack*
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Cool Breath*
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Woosh*
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Rock*
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Water*
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| None
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Strong
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None
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None
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None
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None
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Strong
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Weak
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Weak
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| Zap*
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Gigaslash
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Magic Burst
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Drain Magic *
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Whack*
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Kamikazee*
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Poison*
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Paralysis*
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Fuddle*
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| None
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Weak
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None
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None
|
Immune
|
Strong
|
Weak
|
Strong
|
Weak
|
| Snooze*
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Dazzle*
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Fizzle
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Ban Dance
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Gobstopper
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Stun*
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Sap*
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Decelerate*
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Curse
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| Weak
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None
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None
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None
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None
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None
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None
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None
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Weak
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The Evil Armor is a three-star member of the Demon family with a weight of 4. It naturally learns Blaze Cut, Lightning Cut and TwinHits. Its in-game description reads "It couldn't decide on the color of its armor, so it chose two colors."
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| Synthesis
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| Breeding chart
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X
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| Notable fusions
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X = 
X =
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Harmour appears as an A-rank monster of the Inorganic family as part of the Dragon Quest VI event, appearing alongside Terry on his banner. Starting with Version 4.0 of the game, it can be scouted normally from any banner, including the Regular SP Scout. It can participate in the Low djinks's Battle Road as a party member.
| Language |
Translation |
Meaning |
Español | Aymadura | From the Spanish ay and armadura. |
Français | Hauberserker | From the French haubert and "berserker". |
Deutsch | Rüde Rüstung | German for "harsh/rude armour". |
Italiano | Karmatura | From the word "karma" and armatura. |