Magic marionettes are puppets that have come to life after being abandoned by their owners. They rip magic points right from their enemies with their weird dances. The colouration of the puppets has changed many times over the years, from teal in their original appearance in II to brown in V, then grey in their original appearance in VI before finally settling on dark red in VII and most modern appearances. In later games, they gained the ability to split their bodies into pieces to rain down and strike their opponents.
Famed for launching into a strange dance that steals opponents' MP before running off. Although not particularly strong, these monsters can be quite annoying.
Magic marionette began appearing in Version 2.0. It still drains MP with Weird Dance and can cast Kabuff to protect itself and fellow monsters, as well as gaining the ability to split its body up into pieces offensively. Starting with Version 2.2, Item Masters gained the ability to recruit magic marionettes as monster companions. In Version 5.1, vicious magic marionettes can be encountered in the Netherworld, with no changes to their behaviour.
Becomes Pepped up Weird Dance Splits up into tiny pieces and rains pieces of puppet from above (four random attacks on party at 75% strength each) Blitz o' Bits (Pep power, with Magic marionette) Flee
Becomes Pepped up Weird Dance Splits up into tiny pieces and rains pieces of puppet from above (four random attacks on party at 75% strength each) Blitz o' Bits (Pep power, with Malicious magic marionette)
Eerie effigies who encourage any adventurers they encounter to join them in their danse macabre. They were once employed by puppetmasters for entertainment purposes, but those days are long gone.
Magic marionette appears as a B-rank monster of the Inorganic family as part of the original Dragon Quest V event. It will join the player in the event quest Chapter 4, Episode 1: The Way Back to Orchesterra and can be fully awakened by collecting Magic Marionette Crystals in the Talon Tower starting from B2 until B22. It can also be recruited from Part Two of the story in Chapter 2, Episode 6: To the Settlement 2. The magic marionette can participate in Slon the Rook, Wax murderer, and King Korol's Battle Roads as a party member.