Dim

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Dim is a recurring spell in the Dragon Quest series, first appearing in the Monsters: Joker spinoff games. When cast, it will reduce the Wisdom of a single foe. It is related to the group-targeting spell Kadim.

Appearances[edit | edit source]

Dragon Quest Monsters: Joker[edit | edit source]

Dim reduces a single enemy's Wisdom and costs 3 MP to cast. It can be learned from:

Dragon Quest Monsters: Joker 2[edit | edit source]

Dim can be learned from all the skills it could be previously.

Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]

Dragon Quest Monsters: Joker 3[edit | edit source]

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Dim costs 3 MP reduces one monster's wisdom by 80%, with a base success rate of 60% at a maximum success chance of 80% at 3,999 wisdom. The spell is learned through the Antimagician, Choreographer, Dark Artist, Enfeebler, and Toxicologist talents.

Dragon Quest Tact[edit | edit source]

Dim is known naturally by Orc king at level 1 and costs 9 MP to cast. It has a range of three squares away from it in any direction and greatly lowers a single enemy's WIS for three turns. It can also be taught to any unit by using an ability scroll.

Dim (フール Fūru)
Ability information
Dim
Role * Type * Element MP cost
Debuff Spell 9
Range Additional effects

3

WIS Down
Description
Occasionally greatly lowers 1 enemy's WIS for 3 turns
Naturally learnt by
Orc king

Dragon Quest Treasures[edit | edit source]

The effects of Dim can be replicated by launching a Dim pellet with the catapult.