The Great dracky is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest Monsters: Joker.

It is a giant Dracky, taller than the hero. It shares the same design of a Dracky, but has a different skill set. Its appearances have been limited to spinoff games in the series.

Appearances edit

Dragon Quest Monsters: Joker edit

Great dracky (おおドラキー, Ōdorakī )
Bestiary number: #095
Sprite Attributes
  Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Demon C 970 250 970 990 860 710
Traits Skills Resistances
Artful Dodger Bang & Crack Bangproof, Healed by Zam
Additional information
Description Gigantic drackies who move much more slowly than their smaller counterparts.
Weapons Swords, Spears, Claws, Staves
Location Dracky Island
Breeding chart -

Dragon Quest Monsters: Joker 2 edit

Great dracky (おおドラキー, Ōdorakī )
Bestiary number: #129
Sprite Attributes
  Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Demon C S 650 160 650 720 580 480
Traits Skills Resistances
Artful Dodger, Crafty Woosher Bang & Crack Immune to Bang, Healed by Zam
Additional information
Weapons Swords, Spears, Claws, Staves
Location Doubtback
Breeding chart Dracky x 4

Dragon Quest Tact edit

Great Dracky appears as a B-rank monster of the Demon family as part of the limited Dragon Quest Monsters: Terry's Wonderland event. It can be synthesized through The Ancient Shrine by combining four Dracky Mights together. It can participate in Great muddy hand's Battle Road as a party member.

    Great Dracky (おおドラキー Ō dorakī)
Image
 
Attributes
Role Max level HP MP Move
  Magic 110 771 276 2
Attack Defence Agility Wisdom Weight
198 205 293 313 25
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Very Weak Very Weak Normal Normal Half Res
  Zap   Zam   Snooze   Poison   Physical Lock
Half Res Normal Normal Normal Normal
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Normal Super Weak Normal Normal Half Res
  Dazzle   Curse   Paralysis   Confusion   Charm
Normal Half Res Super Weak Normal Immune
Skills
Basic skills Awakening skills
Magic Dawn
Swoosh*
Zammle*
Zam-type Spell Potency +5%/Stats Up
Bang Res +25/Stats Up
Zammle Potency +5%/Stats Up
Zap Res +25/Stats Up
Zammle Potency +5%/Stats Up
Perks
Basic perks WIS +5
Zammle Potency +2%
n/a
Leader perk n/a
Awakening perk Zam-type Spell Potency +5%: Raises Zam-type spell potency by 5%.


Gallery edit