Oomph
| Oomph | |
|---|---|
| Japanese | バイキルト |
| Rōmaji | Baikiruto |
| Type | Support |
| First appearance | Dragon Quest III |
| Dragon Warrior naming | Bikill TwinHits |
Oomph is a support spell in the Dragon Quest series introduced in. It is a sister spell to Oomphle.
Localisation History[edit | edit source]
In Dragon Quest XI: Echoes of an Elusive Age, the other related spell named バイシオン Baishion in Japanese was renamed to Oomph, and this spell was named Oomphle instead; to better show the relation of those spells with this one being the higher-tier one. (Which was different from Baishion's first appearance in Dragon Quest Monsters: Joker)
However, in Dragon Quest VII Reimagined, while this spell functions effectively as the higher-tier one, it is nonetheless named back as Oomph. While, バイシオン Baishion - which functions as the lower-tier one - is named Oomphle instead.
Also, in recent releases where only this spell appears like Dragon Quest III HD-2D Remake, it is just named Oomph regardless.
Appearances[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
Oomph can be learned by Mages and Sages at level 21 and costs 6 MP. On the enemy side, it can be cast by Abracadabrers, Terror trolls, and IronNites.
Dragon Quest IV: Chapters of the Chosen[edit | edit source]
Oomph is learned by Borya at level 19 and is already known by 9th Chosen One at upon joining the party.
It can also be used by Togres exclusively in the remakes.
Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]
Beginning with the PS2 version, Oomph only increases damage by 80%.
| Name | Level |
|---|---|
| Warhog | 10 |
| Bianca | 13 |
| Nera | 13 |
| Debora | 15 |
| Madchen | 16 |
| Grudgerigar | 20 |
| Revaulting horse | 20 |
| Beastmaster | 28 |
| Dwight | 45 |
| Pip fighter | 55 |
Dragon Quest VI: Realms of Revelation[edit | edit source]
Oomph is obtained by advancing to either Rank 2 of the Armamentalist vocation or rank 3 of the Sage vocation. It can also be cast by using the Sword of Ramias as an item.
On the enemy side, it can be cast by Annihilanterns, Jugular jokers, Sorcerers, Brick, Mortamor's second form, and Nokturnus.
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
In the original Sony PlayStation version, Oomph can be learned by advancing to rank 4 as an Armamentalist or rank 6 as a Jawtoise. In the Nintendo 3DS version, it is an advanced spell that can be learned by advancing to rank 2 as a Sage, rank 6 as a Pirate, rank 6 as a Paladin, rank 5 as a Champion, and rank 1 as a Hero or Druid. It can also be cast by using the Okeanos Sword in battle.
It can be cast by the enemies Fighting batboon, Beastly priest, Sorcerer, Hideous eyesaur, Notso macho, Mucho macho, Macho Picchu, Togre, Terracotta warrior, and Mandrake major.
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
Oomph is learned by Jessica at level 19, by Angelo by investing 65 points into his Staves skill, and in the 3DS version, by Morrie after investing 3 skill points into his Passion skill. It costs 6 MP to cast and doubles the attack damage of a single character for 6~9 turns. However, in the case of skills that hit multiple times such as Falcon Slash and Twin Dragon Lash, the damage is only doubled for the first hit. For group-targeting attacks, the damage will only be doubled for the leftmost enemy that is struck.
On the enemy side, it can be cast by Notso machos, Mucho machos, Dark sea-divas, and Dullahans, as well as Tortured Soul in Memoriam and Dancing Flame in Memoriam in the 3DS version. The Infamous Monsters Dumbking and Mornstar have access to it.
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Oomph is learned by Mages at level 33 and Armamentalists at level 39. It costs 8 MP to cast and will raise the recipient's Attack by 25%, capping at 50% for 6~9 turns.
Dragon Quest X [edit | edit source]
Oomphle can be learned by Armamentalists at level 43, Item Masters at level 62, Demon Swordsmen at level 69, and Rangers at level 72. It costs 4 MP to cast and raises the target's Attack by 40% for 120 seconds.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Veronica and Sylvando will learn Oomphle at level 31 and 39 respectively, and can cast it for 8 MP. It increases the target's attack by 50% for 4~6 turns.
Dragon Quest Monsters[edit | edit source]
Known as TwinHits in this game, it can learned by monsters beginning at level 17 if the monster has at least 72 MP and 66 Intelligence. It is learned naturally by AmberWeed, ArmorPede, BeanMan, ChopClown, CurseLamp, Pixy, and StubBird. Additionally, the Diago summoned by DiagoCall can use TwinHits. [1]
Dragon Quest Monsters 2[edit | edit source]
TwinHits now requires 119 Intelligence to learn. It is naturally learned by the Grakos, MultiEyes, Orligon and Petiteel.
Dragon Quest Monsters: Joker[edit | edit source]
Oomph increases the Attack of a single monster by two stages. It can be learned from various skill trees.
- Anti-metal (20 points)
- Champion (31 points)
- Fortifier (32 points)
- Wulfspade (11 points)
Dragon Quest Monsters: Joker 2[edit | edit source]
Oomph can be learned from all the skills it could be previously. It can now also be learned from:
- Hero of the Heavens (15 points)
- Missing lynx (44 points)
- Morrie's Melange (27 points)
Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]
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Dragon Quest Monsters: Joker 3[edit | edit source]
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Dragon Quest Monsters: The Dark Prince[edit | edit source]
Oomphle costs 10 MP and raises the party's Attack by 25% for 2~5 turns, and can be cast twice for a 50% boost. It is learned through the Bang Virtuoso, Charge Leader, Firebrand, Fluffy, Fortifier, Frizz Virtuoso, and Sage talents.
Dragon Quest Treasures[edit | edit source]
Oomphle is the diminutive form of Oomph in Treasures due to a localisation error. It increases one ally's Attack by 50% for a limited amount of time and costs 5 MP. It can be learned by Amber drackies, Fiery draglings, Orc queens, Queen slimes, Shiny draglings. If the player has no monster in the party that knows the spell, shooting an ally with the oomph pellet will duplicate the effect.
Related skills & spells[edit | edit source]
See Also[edit | edit source]
- Stubs
- Support spells
- Dragon Quest III spells
- Dragon Quest IV spells
- Dragon Quest V spells
- Dragon Quest VI spells
- Dragon Quest VII spells
- Dragon Quest VIII spells
- Dragon Quest IX spells
- Dragon Quest X spells
- Dragon Quest XI spells
- Dragon Quest Monsters spells
- Dragon Quest Monsters 2 spells
- Dragon Quest Monsters: Joker spells
- Dragon Quest Monsters: Joker 2 spells
- Dragon Quest Monsters: Terry's Wonderland 3D spells
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells
- Dragon Quest Monsters: Joker 3 spells
- Dragon Quest Monsters: The Dark Prince spells
- Dragon Quest Treasures spells
- Dragon Quest Tact spells