List of items in Dragon Quest Monsters

Below is a list of items obtainable in Dragon Quest Monsters.

Healing Items edit

Name Buy Sell Prima Guidebook Description
 
Herb 8G 6G Heals 30-40 HP for one person only. Can be used any time.
 
LoveWater 80G 60G Heals 60-70 HP for one person only. Can be used any time.
 
SageStone 1000G 750G Recovers 60-70 HP of all allies during battle. Can be used several times.
 
WorldDew 500G 375G Heals your entire party completely. Can be used any time.
 
WorldLeaf 1000G 750G Resurrects a single knocked-out character. Can be used any time.
 
Potion 200G 150G Heals 20-30 MP for one person only. Can be used any time.
 
ElfWater - 1500G Heals one person's MP completely. Can be used any time.
 
Antidote 10G 8G Cures Poison. Heals one person and can be used any time.
 
MoonHerb 30G 23G Cures Paralysis. Heals one person and can be used any time.
 
AwakeSand 50G 38G Awakens sleeping monsters. Heals one person and can be used any time.
 
Skybell 50G 38G Cures Confusion. Heals one person and can be used any time.
 
Laurel 80G 60G Cures Curses. Heals one person and can be used any time.

Travel Items edit

Name Buy Sell Prima Guidebook Description
 
WarpWing 100G 75G Warps your party back to the King's Throne Room.
 
Repellent 200G 150G Repels monsters while you walk through the Mystic World. Works only on the floor of use.
 
ShinyHarp 3000G 2250G Summons monsters to battle immediately. Can be used anywhere.
 
MapHerb 70G 53G When used in the Mystic World, it reveals the entire map of the floor you are currently on.
 
BookMark 100G 75G Allows you to save the game anywhere in the Mystic World.
 
TinyMedal - - Collect these medals and bring them to the Medal Man in GreatTree. When you collect enough you win prizes.
 
BeastTail 400G 300G Kept in your inventory, it reveals the direction of the Mystic Hole on the Map screen in the Mystic World. Used in battle, it shows you which of the monsters in the current battle you have already recruited into your party.

Meat edit

Name Buy Sell Prima Guidebook Description Effect
 
BeefJerky 20G 15G Give to an ally, it lowers the Wild stat 5 points. Given to the enemy during battle, it makes them like Terry a little bit. Good for enemies at the beginning of the game. +10 Friendship
 
PorkChop 80G 60G Give to an ally, it lowers the Wild stat 10 points. Given to the enemy in battle, it makes them like you somewhat bit. Give monsters a couple if you want to recruit them. +30 Friendship
 
Rib 300G 225G Give to an ally, it lowers the Wild stat 20 points. Given to the enemy during a battle, it makes them like you quite a bit. Good for recruiting common monsters. +100 Friendship
 
Sirloin 1000G 750G Give to an ally, it lowers the Wild stat 100 points. Given to the enemy during a battle, it makes them like you a lot. Great for recruiting rare monsters! +400 Friendship
 
BadMeat - - Give to an ally, it lowers the Wild stat 5 points, but causes Poison. Given to the enemy during battle, it makes them sliGhtly more interesting in joining Terry and can Poison them. Poisons

Staves edit

Staves are a special item that allows Terry to cast spells in battle. Unlike the main series, however, they have a random chance to break after being used.

Name Buy Sell Prima Guidebook Description
 
BoltStaff 3000G 300G Inflicts 35-50 HP damage on all enemies. Only used in battle. Thunder-based magic.
 
WindStaff 1500G 150G Inflicts 8-24 points of damage on all enemies. Used in battle only. Same as Infernos spell.
 
MistStaff 700G 70G Holds a mist that encircles the enemy, trapping their spells. Used only in battle.
 
LavaStaff 2000G 200G Inflicts 30-42 HP of damage on all enemies. Used in battle only. Fire-type magic.
 
SnowStaff 4000G 400G Inflicts 80-110 HP of damage on all enemies. Only used in battle. Same as Blizzard spell.
 
FireStaff 5000G 500G Inflicts 140-170 HP of damage to one enemy. Used in battle only. Equal to the Blazemost spell.

Seeds edit

Name Buy Sell Prima Guidebook Description
 
LifeAcorn - 20G Raises an ally's HP 5 points. Used only while walking.
 
MysticNut - 23G Raises an ally's MP 5 points. Used only while walking.
 
ATKseed - 17G Raises Attack stat 3 points. Used only while walking.
 
DEFseed - 17G Raises an ally's Defense stat 3 points. Used only while walking.
 
AGLseed - 14G Raises Agility stat 3 points. Used only while walking.
 
INTseed - 12G Raises Intelligence stat 3 points. Used only while walking.

Books edit

Name Buy Sell Prima Guidebook Description Effect
QuestBK 5000G 3750G Makes a monster braver. Raises Bravery
HorrorBK 5000G 3750G Makes a monster more cowardly. Lowers Bravery
BeNiceBK 5000G 3750G Makes a monster more considerate. Optimum for recovery use. Raises Caring
CheaterBK 5000G 3750G Makes a monster more wily. Lowers Caring
SmartBK 5000G 3750G Makes a monster smarter. Raises Prudence
ComedyBK 5000G 3750G Makes a monster more foolish. Lowers Prudence