Zap: Difference between revisions

Lino49 (talk | contribs)
No edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Spell Infobox
{{Spell Infobox
|title = Zap
|title = Zap
|image = [[Image:DQIV Hero Zap.png|170px]]
|image =  
|japanese = ライデイン ({{III}} to {{VIII}})<br>デイン ({{X}} onwards)
|japanese = デイン
|romaji = Raidein ({{III}} to {{VIII}})<br>Dein ({{X}} onwards)
|romaji = Dein
|type = Offensive
|type = Offensive
|old=Bolt ({{Monsters}} & {{Monsters 2}})
|first = {{DQM1}}
|dw = Bolt
}}
 
{{for
|about = the spell named デイン (Dein)
|for = the spell ライデイン (Raidein) that was named Zap in other installments
|see = Zapple
}}
}}


Line 11: Line 18:


==Localization history==
==Localization history==
The name Zap was first used as the term for ''Raidein'', the weakest lightning spell at the time, in the {{NES}} localization of the third game and this was carried forward through the [[Enix]] of America era and then into the modern period by [[Square Enix]]'s new editorial standards beginning with {{Dragon Quest VIII}}. A discrepancy had emerged between the English and Japanese versions as early as 2007 in {{Joker}}, however. This is due to the presence of the ''Dein'' spell, which was first appeared in the original {{Monsters S}} spin off title under the name ''Bolt'' and had not yet appeared in a mainline game at the time. ''Dein'' is the weakest lightning spell in the series, whose nomenclature is the diminutive form of ''Raidein''. Because the English word Zap cannot be simplified further as its Japanese counterpart was, the localization team instead redubbed ''Raidein'' as [[Zapple]] to reflect it's new status as the mid-tier lightning spell.
Originally, the name Zap was used for the next tier spell of that line, ライデイン ''Raidein''. However, with later game entries, they made the lower tier デイン ''Dein'' spell, and as such they moved the naming Zap to that spell instead.  


In localizations of older titles, such as the [[Nintendo DS]] release of the entire [[Zenithia trilogy]], Zap was retained as the English equivalent to Raidein. Raidein is translated as "Zapple" for ''[[Dragon Quest: The Adventure of Dai]]'' and its anime adaptation, but as "Zap" in some of their spinoff media (which extends to [[Raidein Strash]] being translated as both [[Zapple Strash]] and [[Zap Strash]]).
See [[Zapple]] for the spell that refers to ''Raidein''.


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ1HD}}===
Zap is learned by {{Hero 3}} at level 26. The spell will damage a single enemy with between 70~90 damage, and will cost 8 {{MP}} to cast. [[Ortega]] also uses the spell in his fight with [[King Hydra]].  
Costs 6 MP to deal initial 40~50 Zap damage to one enemy. Scales with [[wisdom]] and reaches 52~65 damage.


==={{DQ4}}===
{| cellspacing="0" cellpadding="2" border="1"
Zap is learned by the {{Hero 4}} at level 25, though his tutor in [[Hidden Valley]] planned to teach him the spell sooner. The spell functions identically to its [[Aliahan]] counterpart, though it costs only 4 {{MP}} to cast.
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 1}}
| 8
|}


Zap can be used by [[togre]]s exclusively in the remakes.
==={{DQ2HD}}===
Costs 6 MP to deal initial 40~50 Zap damage to one enemy. Scales with [[wisdom]] and reaches 52~65 damage.


==={{DQ5}}===
Zap's range improves from this installment. Specifically, the spell conjures a small lightning storm that targets all enemies instead of a single bolt. The spell costs a mere 6 {{MP}} to cast, and deals between 70 and 90 damage.
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|{{Conkuisitor R}}||--
| [[Prince of Cannock]]
|-
| 11
|{{Hyperanemon R}}||14
|-
|{{Parry}}||25
|}
|}


==={{DQ6}}===
==={{DQ3HD}}===
Zap is learned by the {{Hero 6}} after his awakening. Other characters can learn it by advancing to rank 3 of the {{Hero V}} vocation. It behaves as it did in the previous game.
Costs 6 MP to deal initial 40~50 Zap damage to one enemy. Scales with [[wisdom]] and reaches 52~65 damage.


==={{DQ7}}===
{| cellspacing="0" cellpadding="2" border="1"
Zap is learned when a character reaches rank 4 of the {{Hero V}} vocation, rank 8 of the [[Delusionist (vocation)|Delusionist]], and rank 5 of the [[Slaughtomaton (vocation)|Slaughtomaton]] {{MFamilies}} vocations. As expected, it behaves as it did two games ago.
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 3}}
| 14~16
|}


It can be cast by the enemies [[nut knight]], [[ginormoose]], and [[togre]].
==={{DQ10}}===
Exclusive to enemies.


==={{DQ8}}===
==={{DQ11}}===
Zap is learned by investing 48 points into {{Eight}}'s Courage skill. The spell will jolt all enemies with 40~56 points of lightning damage, and will grows in power once {{Eight}}'s {{Wisdom}} surpasses 65. The spell will deal 72~88 damage (barring resistances) once the character's {{Wisdom}} reaches 150.
Costs 8 MP to deal Zap damage to one [[group]]. Damage starts at 31~41, scales with [[Magical Might]] and goes up to 131~141.


It is also used by the enemies [[Empyrea]], [[Statue of Hero]], and [[Head of state]].
{| cellspacing="0" cellpadding="2" border="1"
 
!style="background:#77479B; color: white;"|Character
==={{DQ11}}===
!style="background:#77479B; color: white;"|Skill
Returning to the main series after a prolonged absence, Zap is learned by the {{Luminary}} after placing 8 points into the ''{{Luminary}}'' skill tree. It costs 8 {{MP}} to cast and will target a group of enemies, dealing 31~41 base damage and 131~141 once his {{Magical Might}} hits 161.
|-
| {{Hero 11}}
| Luminary
|}


==={{DQM}} & {{DQM2}}===
==={{DQM}} & {{DQM2}}===
The first appearance of the Dein spell, first localized by [[Enix]] of America as Bolt. It deals 30~50 lightning damage for 3 {{MP}}. Learning the spell mandates that a {{MFamilies}} be at level 6 with 20 max {{MP}} and 35 {{Intelligence}}. Bolt can be learned naturally by [[Balzack|Balzak]], [[Nokturnus|Darkdrium]], [[Metal king slime|MetalKing]], [[Nimzo|Mirudraas]], and [[Wight king (Dragon Quest V)|WhiteKing]]. Bolt will naturally evolve into Zap and later Thordain as the {{MFamilies}} levels up.
The first appearance of the Dein spell, first localized by [[Eidos]] as Bolt. It deals 30~50 lightning damage for 3 {{MP}}. Learning the spell mandates that a {{MFamilies}} be at level 6 with 20 max {{MP}} and 35 {{Intelligence}}. Bolt can be learned naturally by [[Balzack|Balzak]], [[Nokturnus|Darkdrium]], [[Metal king slime|metalking]], [[Nimzo|Mirudraas]], and [[Wight king (Dragon Quest V)|whiteking]]. Bolt will naturally evolve into Zap and later Thordain as the {{MFamilies}} levels up.
*In {{Monsters 2}}, Bolt can also be learned by [[Conkuistador|FooHero]], [[Poseidon]], [[Dangler fish|Angleron]], and [[Neo Dragonlord|LordDraco]]. It now requires 63 {{Intelligence}} to learn and costs 5 {{MP}} to cast.
*In {{Monsters 2}}, Bolt can also be learned by [[Conkuistador|foohero]], [[poseidon]], [[Dangler fish|angleron]], and [[Neo Dragonlord|LordDraco]]. It now requires 63 {{Intelligence}} to learn and costs 5 {{MP}} to cast.


==={{DQMJ}}===
==={{DQMJ}}===
Line 104: Line 121:
==={{SSB5}}===
==={{SSB5}}===
Zap appears as the {{Hero Smash}}'s side special move in ''[[Super Smash Bros. Ultimate]]''. It is a quick, short-ranged electrical attack that costs 8 {{MP}} to cast and features a disjointed hitbox, meaning that it cannot be reflected. Holding the special button down will charge the move into [[Zapple]] and then [[Kazap]].
Zap appears as the {{Hero Smash}}'s side special move in ''[[Super Smash Bros. Ultimate]]''. It is a quick, short-ranged electrical attack that costs 8 {{MP}} to cast and features a disjointed hitbox, meaning that it cannot be reflected. Holding the special button down will charge the move into [[Zapple]] and then [[Kazap]].
==Enemy versions==
{{Monster}}s first learned to cast Zap in {{VII}}, where it dealt the standard 70~90 range. The foe's version of the spell would always mirror the {{Hero V}} version from hence onwards, making it very dangerous as scant few pieces of equipment reduce electricity's power in the entire series. In {{X}}, Zap appears as an enemy-only spell that can be cast by various {{MFamilies}}s, including [[cumaulus]], [[goodybag]], and [[lethal armour]] and deals approximately 10~19 lightning damage to the target and anyone nearby, making it more equivalent to [[Woosh]].


==Other Languages==
==Other Languages==
Line 120: Line 134:
<center>
<center>
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:DQ3-SNES-Zap.gif]]|game={{DQ3}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_3_gbc.gif]]|game={{DQ3}}|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_4_psx.gif]]|game={{DQ4}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:DQ5-SNES-Zap.gif]]|game={{DQ5}}|platform={{SNES}}}}
{{ScreenshotGallery/Item|image=[[File:DQ6-SNES-Zap.gif]]|game={{DQ6}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ7-PSX-Zap.gif]]|game={{DQ7}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_dqm_gbc.gif]]|game={{DQM}}|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_dqm_gbc.gif]]|game={{DQM}}|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_dqm_psx.gif]]|game={{DQM1·2}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_dqm_psx.gif]]|game={{DQM1·2}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_caravan.gif]]|game=''[[Dragon Quest Monsters: Caravan Heart|Caravan Heart]]''|platform={{GBA}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_caravan.gif]]|game=''[[Dragon Quest Monsters: Caravan Heart|Caravan Heart]]''|platform={{GBA}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_joker_2.gif]]|game=''[[Dragon Quest Monsters: Joker 2|Joker 2]]''|platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_joker_2.gif]]|game=''[[Dragon Quest Monsters: Joker 2|Joker 2]]''|platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:Zap zenithia trilogy.gif]]|game=''[[Zenithia trilogy]]''|platform={{DS}}}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
</center>
</center>
Line 136: Line 143:
<center>
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap_5_ps2.gif]]|game={{DQ5}}|platform={{PS2}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap III HD.gif]]|game={{DQ3HD}}|platform={{Switch}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap_7_3ds.gif]]|game={{DQ7}}|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:DQ8-PS2-Zap.gif]]|game={{DQ8}}|platform={{PS2}}}}
{{ScreenshotGalleryXL/Item|image=[[File:XI Zap 2D.gif]]|game={{DQ11}}|platform=2D}}
{{ScreenshotGalleryXL/Item|image=[[File:XI Zap 2D.gif]]|game={{DQ11}}|platform=2D}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap XI 3D XL Luminary.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap XI 3D XL Luminary.gif]]|game={{DQ11}}|platform=Switch}}
Line 150: Line 155:
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQ3 Spell Zap.png|{{III}} {{Famicom}} art.
DQHII Zap.jpg|[[Teresa]] casting Zap in {{Heroes II}}.
DQHII Zap.jpg|[[Teresa]] casting Zap in {{Heroes II}}.
SSBU Zap.jpg|Arusu casting Zap in {{Smash Ultimate}}.
SSBU Zap.jpg|Arusu casting Zap in {{Smash Ultimate}}.
Line 159: Line 163:
[[Category:Spells]]
[[Category:Spells]]
[[Category:Lightning spells]]
[[Category:Lightning spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]