Luminary (vocation): Difference between revisions
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[[File: | {{VocationInfo | ||
The '''Luminary''' | |Image = [[File:DQVII 3DS Auster Luminary.png|230px]] | ||
|Caption = The {{Hero 7}} as a Luminary in DQVII 3DS. | |||
|Japanese = スーパースター (''Sūpāsutā'') | |||
|Origin = [[Dragon Quest VI]] | |||
|Games = [[Dragon Quest VI]]<br>[[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]]<br>[[Dragon Quest IX]]<br>[[Dragon Quest X]]<br>[[Dragon Quest of the Stars]]<br>[[Dragon Quest Walk]] | |||
}} | |||
The {{translation|'''Luminary'''|スーパースター|Sūpāsutā|Superstar}} or '''Superstar''' is an intermediate vocation in the series, focusing more on jaw-dropping style than fighting. These performers offer great support to their allies. | |||
==Description== | ==Description== | ||
The Luminary supports the party with maneuvers such as the [[Hustle Dance]], and disables enemies with moves such as [[Dazzleflash]] or [[Scandal Eyes]]. Luminaries also have the ability to bewitch a monster with their stunning good looks--in ''VI'' and ''VII'' this is due to an innate vocation trait that improves with their rank, and from ''IX'' | The Luminary supports the party with maneuvers such as the [[Hustle Dance]], and disables enemies with moves such as [[Dazzleflash]] or [[Scandal Eyes]]. Luminaries also have the ability to bewitch a monster with their stunning good looks--in ''VI'' and ''VII'' this is due to an innate vocation trait that improves with their rank, and from ''IX'' onward it is dependent on their high [[Charm]] stat. | ||
Beyond from having the highest style of any vocation, the Luminaries have very poor stat growth and will depend on other party members to handle enemies. They are a support profession first and foremost. | Beyond from having the highest style of any vocation, the Luminaries have very poor stat growth and will depend on other party members to handle enemies. They are a support profession first and foremost. | ||
== | ==Appearances== | ||
==={{DQ6}}=== | |||
Luminaries have a great deal of [[Style]] and some unique skills. A character needs to master both the [[Dancer]] and [[Gadabout]] vocations to become a Luminary. Additionally, a Luminary can randomly charm an enemy for one turn once their rank beings to rise. Contrary to popular belief, Style has no influence on this chance. | Luminaries have a great deal of [[Style]] and some unique skills. A character needs to master both the [[Dancer]] and [[Gadabout]] vocations to become a Luminary. Additionally, a Luminary can randomly charm an enemy for one turn once their rank beings to rise. Contrary to popular belief, Style has no influence on this chance. | ||
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|} | |} | ||
===Stat Changes=== | ====Stat Changes==== | ||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Change''' | ||
|- | |- | ||
|Battles to Master | |Battles to Master | ||
| Line 61: | Line 68: | ||
|- | |- | ||
|Trait | |Trait | ||
| Chance to | | Chance to stun an enemy each round | ||
|- | |- | ||
|'''Mastery Bonus''' | |'''Mastery Bonus''' | ||
| Line 67: | Line 74: | ||
|} | |} | ||
===Abilities=== | ====Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | ||
|width="50%" valign="top" style="background:#4682B4"|''' | |width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | ||
|- | |- | ||
|1 | |1 | ||
| Line 122: | Line 129: | ||
|110 | |110 | ||
|Party | |Party | ||
|Restores | |Restores around 70~80 HP to all party members. | ||
|0 | |0 | ||
|- | |- | ||
| Line 142: | Line 149: | ||
|} | |} | ||
== | ==={{DQ7}}=== | ||
[[ | [[File:Maribel luminary class.png|right|border|170px]] | ||
This time, Luminaries (known as Teen Idols in the | This time, Luminaries (known as Teen Idols in the original Sony PlayStation version) require the [[Troubadour]] vocation to be mastered to be unlocked, along with Dancer and Jester, but aside from that there are no significant changes to the vocation. Its chance to stun enemies is the same as ''VI's''. In the Nintendo 3DS version, Luminaries wear top hats, suits, and ruffled skirts similar to the outfits from ''Dragon Quest IX''. In order to become a [[Druid]], one must master both the [[Sage]] and Luminary vocations. | ||
===Stat Changes=== | |||
====Stat Changes==== | |||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Change''' | ||
|- | |- | ||
|rowspan=2|Battles to Master | |rowspan=2|Battles to Master | ||
| Line 180: | Line 188: | ||
|} | |} | ||
=== | ====PSX Abilities==== | ||
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' | |||
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | ||
|width="20%" valign="top" style="background:#4682B4"|''' | |width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' | ||
|width="10%" valign="top" style="background:#4682B4"|''' | |width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | ||
|width="50%" valign="top" style="background:#4682B4"|''' | |width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | ||
|- | |- | ||
|1 | |1 | ||
|Fan | |Fan | ||
| | | | ||
|0 | |0 | ||
| | | | ||
| Line 200: | Line 209: | ||
|2 | |2 | ||
|Groupie | |Groupie | ||
|[[Dazzleflash | |[[Dazzleflash]]<br>''(Flash)'' | ||
|10 | |10 | ||
|All Enemies | |All Enemies | ||
| Line 208: | Line 217: | ||
|3 | |3 | ||
|Rebel | |Rebel | ||
|[[ | |[[Kaclang]]<br>''(Ironize)'' | ||
|25 | |25 | ||
|All Allies | |All Allies | ||
| Line 216: | Line 225: | ||
|4 | |4 | ||
|Performer | |Performer | ||
|[[Spooky Aura | |[[Spooky Aura]]<br>''(EerieLite)'' | ||
|40 | |40 | ||
|One Group | |One Group | ||
| Line 224: | Line 233: | ||
|5 | |5 | ||
|Star | |Star | ||
|[[Hustle Dance | |[[Hustle Dance]]<br>''(Hustle)'' | ||
|65 | |65 | ||
|All Allies | |All Allies | ||
| Line 232: | Line 241: | ||
|6 | |6 | ||
|Artist | |Artist | ||
|[[Harvest Moon | |[[Harvest Moon]]<br>''(BackFlip)'' | ||
|100 | |100 | ||
|All Enemies | |All Enemies | ||
| Line 240: | Line 249: | ||
|7 | |7 | ||
|Sellout | |Sellout | ||
|[[Pyre o' Fire | |[[Pyre o' Fire]]<br>''(FireTower)'' | ||
|140 | |140 | ||
|One Enemy | |One Enemy | ||
| Line 248: | Line 257: | ||
|8 | |8 | ||
|Icon | |Icon | ||
|[[Song of Salvation | |[[Song of Salvation]]<br>''(LifeSong)'' | ||
|180 | |180 | ||
|All Allies | |All Allies | ||
| Line 255: | Line 264: | ||
|} | |} | ||
=== | ======Hybrid Abilities====== | ||
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width=" | |width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Hybrid''' | ||
|width=" | |width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | ||
|width=" | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | ||
|width=" | |width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | ||
|width="50%" valign="top" style="background:#4682B4"|''' | |- | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |[[Sage]] | ||
|[[Kerplunk Dance]]<br>''(LifeDance)'' | |||
|All Allies | |||
|Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive | |||
|0 | |||
|} | |||
====3DS Abilities==== | |||
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | |||
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' | |||
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | |||
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' | |||
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | |||
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | |||
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | |||
|- | |- | ||
|1 | |1 | ||
| Line 350: | Line 374: | ||
|} | |} | ||
=== | ===[[Dragon Quest VII Reimagined]]=== | ||
Luminary is an intermediate vocation unlocked by mastering [[Dancer]], [[Troubadour]], and [[Jester]]. | |||
| | |||
| | Luminaries excel at supporting their allies with skills like [[Grand Stand]], [[Snap, Crackle, Poof]] or [[Pass the Torch]]. | ||
| | |||
| | Mastering Luminary alongside [[Sage]] or [[Pirate]] unlocks the [[Druid]] vocation. Mastering Luminary and two other intermediate vocations unlocks the [[Hero]] vocation. | ||
| | |||
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> | |||
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | |||
|+ Proficiency | |||
|- | |||
! Level !! Type !! Name | |||
|- | |||
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Grand Stand]] | |||
|- | |||
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Harvest Moon]] | |||
|- | |||
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Pass the Torch]] | |||
|- | |||
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Snap, Crackle, Poof]] | |||
|- | |||
| 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Oomph]] | |||
|- | |||
| 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[Hustle Dance]] | |||
|- | |||
| 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Have a Ball]] | |||
|- | |||
| 7 || [[File:DQVIIR Damage Skill.png|32px]] || [[Gold Rush]] | |||
|- | |||
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Miracle Moon]] | |||
|- | |||
! colspan=3| [[Let loose]] skill | |||
|- | |||
| colspan=3| [[File:DQVIIR Luminary Icon.png|32px]] '''[[Showtime!]]''': Makes it easier for all allies besides the user to get worked up. | |||
|} | |||
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | |||
|+ Attribute Adjustments | |||
|- | |||
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm | |||
|- | |||
| [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] | |||
|- | |||
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility | |||
|- | |- | ||
|[[ | | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - | ||
|[[ | |||
| | |||
| | |||
| | |||
|} | |} | ||
</div> | |||
== | ==={{DQ9}}=== | ||
[[File:DQIX Luminary Male.png|right|border|185px]][[File:DQIX Luminary Female.png|right|border|200px]] | [[File:DQIX Luminary Male.png|right|border|185px]][[File:DQIX Luminary Female.png|right|border|200px]] | ||
'''Luminary''' is an advanced | {{Descriptions | ||
|DQ9=All-singing, all-dancing entertainers who bring glitz and glamour to the stage of battle and favour fans, whips and boomerangs.<ref>Nintendo DS version.</ref> | |||
}} | |||
'''Luminary''' is an advanced vocation that is not available at the start of the game, requiring players to complete a quest first in the postgame. It is the only vocation that requires players to clear the game first. The most charming of vocations, it is not uncommon for them to stun even bosses with their jaw-dropping style and charm. | |||
Luminary | To unlock the Luminary vocation, you must complete [[Template:DQIXQuest/118|Quest #118: A Star is Born]]. To start the quest, head to the dance hall in [[Gleeba]] and speak to Applaudia. She wants you to defeat a [[Moai minstrel]] with the [[Minstrel]]'s [[Hot Lick]] skill. Since moai minstrels can only be found starting from rank 8 cave and water-type grottoes, it may take some time to complete unless the player happens to receive the right treasure map from someone else. | ||
===Stats=== | Luminaries have poor Strength and Resilience, requiring them to rely on powerful weapon abilities from other vocations or utilise their support skills. They learn the full range of Woosh spells and some healing magic. The amount of armour they can equip is quite broad, ranging from suits of armour to robes. | ||
====Stats==== | |||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|- | |- style="font-weight:bold; background:#A3AB47" | ||
| Attribute || Starting Stats || Maximum Stats | | Attribute || Starting Stats || Maximum Stats | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 397: | Line 459: | ||
|} | |} | ||
===Skills=== | ====Skills==== | ||
The Luminary class has access to the following skills: | The Luminary class has access to the following skills: | ||
* Fan Skill - use of fan-class weapons. | * Fan Skill - use of fan-class weapons. | ||
| Line 403: | Line 465: | ||
* Boomerang Skill - use of boomerang-class weapons. | * Boomerang Skill - use of boomerang-class weapons. | ||
* Shield Skill - use of shields in the off hand. | * Shield Skill - use of shields in the off hand. | ||
* Je Ne Sais Quoi - the | * Je Ne Sais Quoi - the vocation-exclusive skill set of the Luminary. | ||
* Their [[Coup-de-Grace]] is " | * Their [[Coup-de-Grace]] is "Disco Tech," which causes all enemies to boogie and raises [[Tension]] by one level. | ||
===[[Je Ne Sais Quoi]]=== | ====[[Je Ne Sais Quoi]]==== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#4682B4; color:white;"|Accolades | !style="background:#4682B4; color:white;"|Accolades | ||
| Line 434: | Line 496: | ||
|} | |} | ||
===Spells=== | ====Spells==== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#4682B4; color: white;"|Name | !style="background:#4682B4; color: white;"|Name | ||
| Line 456: | Line 518: | ||
|} | |} | ||
===Revocation Award=== | ====Revocation Award==== | ||
*[[Noscar]] | *[[Noscar]] | ||
==={{DQ10}}=== | |||
The Luminary was added to the game in the Version 1.2 update. They specialise in debilitating the enemy in different ways, such as stunning, confusing, and putting them to sleep, and they have access to the entire line of Woosh spells. Luminaries can equip [[Whip]]s, [[Fan]]s, [[Wands]], and [[Shield]]s, as well as [[Scythe]]s starting with the Version 5.0 update. Some of their unique abilities require the use of gold instead of MP. In online play, the vocation is often abbreviated to [{{translation|スパ|Supa}}] or [{{translation|スパスタ|Supasuta}}] | |||
====Je Ne Sais Quoi==== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#4682B4; color:white;"|Accolade | |||
!style="background:#4682B4; color:white;"|Required points | |||
!style="background:#4682B4; color: white;"|Name | |||
!style="background:#4682B4; color: white;"|Effects | |||
|- | |||
|Local Celebrity||4||Autograph||Stings an enemy with a signature for 25G | |||
|- | |||
|Village Celebrity||10||Natural Charm +10||Permanently adds 10 to Charm in all vocations | |||
|- | |||
|Town Idol||16||Scandal Eyes||Attempts to dazzle all nearby enemies | |||
|- | |||
|Entertainer||22||Natural Agility +30||Permanentely adds 30 to Agility in all vocations | |||
|- | |||
|Gravure World Rising Star||32||Extreme Makeover||Temporarily increases Charm | |||
|- | |||
|Hot Selling Idol||42||Natural Magical Might +10||Permanently adds 10 to Magical might in all vocations | |||
|- | |||
|Charisma Singer||55||Bodyguard Call||Calls a bodyguard that will protect the user for 250G. The bodyguard's HP is based on the color of their suit. | |||
|- | |||
|Silver Screen Star/Queen||68||Natural Charm +60||Permanently adds 60 to Charm in all vocations | |||
|- | |||
|National Hero/Idol||90||Best Smile||Increases experience and gold earned after the current battle by up to 1.1 to 1.5 times | |||
|- | |||
|Ultra VIP||100||Gold Rush||Deals approximately 270~300 non-elemental damage to all nearby enemies for 1,000G. | |||
|- | |||
|N/a||110||Charm +30||Permanentely adds 30 to Charm | |||
|- | |||
|N/a||120||Dazzle +2%||Increases chance to dazzle enemies by 2%. | |||
|- | |||
|N/a||130||[[Kaswooshle]]||Flays a group of enemies with a ferocious whirlwind. | |||
|- | |||
|N/a||140||Bodyguard Strengthen||Increases the bodyguard's HP by 10%, their defence significantly, and increases their resistance to all elements by 25%. | |||
|- | |||
|N/a||150||Million Smile||Increases experience, gold, and training stamps earned after the current battle. Enemies also become easier to dazzle. | |||
|- | |||
|N/a||160-180||Luxury Rim||Deals a large amount of damage to nearby enemies based on the user's Style. Any abilities that use gold instead of MP to use have their cost reduced to 0 for 60 seconds. | |||
|- | |||
|N/a||160-200||Precious Rain||Deals a large amount of damage to all surrounding enemies based on the user's Attack and Style for 1,500G. | |||
|} | |||
====Spells==== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#4682B4; color: white;"|Name | |||
!style="background:#4682B4; color: white;"|Level | |||
!style="background:#4682B4; color: white;"|MP | |||
!style="background:#4682B4; color: white;"|Description | |||
|- | |||
|[[Heal]]||5||2||Restores at least 25 HP to one ally. | |||
|- | |||
|[[Woosh]]||12||2||Slices a group of enemies with a small whirlwind. | |||
|- | |||
|[[Midheal]]||26||4||Restores at least 80 HP to a single ally. | |||
|- | |||
|[[Bound]]||30||3||Reflects a single spell back at the caster. | |||
|- | |||
|[[Swoosh]]||34||5||Slices a group of enemies with a powerful whirlwind. | |||
|- | |||
|[[Bounce]]||42||4||Forms a protective barrier that reflects all enemy spells. | |||
|- | |||
|[[Kaswoosh]]||50||12||Slices a group of enemies with a ferocious whirlwind. | |||
|- | |||
|[[Kasnooze]]||54||6||Sends a group of enemies into a deep sleep. | |||
|- | |||
|[[Kafuddle]]||59||6||Sends a group of enemies into a state of confusion. | |||
|- | |||
|[[Moreheal]]||68||8||Restores at least 164 HP to a single ally. | |||
|} | |||
==={{DQStars}}=== | |||
Known as '''Superstar''' in this title, it's a very supportive vocation. It can be unlocked after leveling [[Dancer]] and [[Ranger]] to level 50. Superstars can equip whips, boomerangs, bows, daggers, and fans. | |||
These idols can heal their allies with Hustle Dance and speed-up the skills of all party members with the On-Stage skill. However, this skill requires not getting hurt to be useful, so it's advice to have a [[Paladin]] protect the Superstar at all times. | |||
Getting Superstar to level 99 is one of the requirements to unlock the [[Ultrastar]] vocation. | |||
==={{DQWalk}}=== | |||
Luminaries were added to the game in the October 2020 update. A character must have first reached level 50 in the Dancer and Gadabout vocations to unlock the Luminary, and their weapons of choice are [[Knives]], [[Staff|Staves]], [[Whip]]s, and [[Boomerang]]s. A banner was held from October 9th, 2020 to November 26th, 2020 with special equipment based on the Luminary's design for the game. The vocation's design is quite unique for the series, with the characters wearing flashy, modern-style street fashion and multicoloured hair like pop idols. | |||
==Related items== | |||
*[[Star's suit]] | |||
*[[Superstar's suit]] | |||
==Gallery== | |||
<gallery> | |||
Luminary vocation DQVI official guide book profile.jpg|[[Milly]] as a Luminary in the ''Dragon Quest VI Official Guide Book'' for the Super Famicom | |||
Luminary v-jump VI.jpg|Milly once again as a Luminary in the V-Jump guide for ''Dragon Quest VI'' | |||
DQX Luminary class.png|Luminaries in ''Dragon Quest X'' | |||
DQotS Superstar.png|Superstars in ''Stars'' | |||
DQW Superstar.png|right|thumb|Luminaries as they appear in ''Walk'' | |||
</gallery> | |||
==References== | |||
<references/> | |||
{{DQVIClasses}} | {{DQVIClasses}} | ||
{{DQVIIClasses}} | {{DQVIIClasses}} | ||
{{DQVIIRClasses}} | |||
{{DQIXClasses}} | {{DQIXClasses}} | ||
{{DQXClasses}} | {{DQXClasses}} | ||
[[Category: | [[Category:Dragon Quest VI vocations]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest VII vocations]] | ||
[[Category:Dragon Quest IX | [[Category:Dragon Quest VII Reimagined vocations]] | ||
[[Category:Dragon Quest X | [[Category:Dragon Quest IX vocations]] | ||
[[Category:Dragon Quest X vocations]] | |||
[[Category:Dragon Quest Walk vocations]] | |||
[[fr:Sommité]] | [[fr:Sommité]] | ||
Latest revision as of 05:50, 20 August 2026
| Vocation | |
| Luminary (vocation) | |
The Hero as a Luminary in DQVII 3DS. | |
| Japanese name: | スーパースター (Sūpāsutā) |
|---|---|
| Introduced in: | Dragon Quest VI |
| Appears in: | Dragon Quest VI Dragon Quest VII Dragon Quest VII Reimagined Dragon Quest IX Dragon Quest X Dragon Quest of the Stars Dragon Quest Walk |
The Luminary (スーパースター, Sūpāsutā?, lit. Superstar) or Superstar is an intermediate vocation in the series, focusing more on jaw-dropping style than fighting. These performers offer great support to their allies.
Description[edit | edit source]
The Luminary supports the party with maneuvers such as the Hustle Dance, and disables enemies with moves such as Dazzleflash or Scandal Eyes. Luminaries also have the ability to bewitch a monster with their stunning good looks--in VI and VII this is due to an innate vocation trait that improves with their rank, and from IX onward it is dependent on their high Charm stat.
Beyond from having the highest style of any vocation, the Luminaries have very poor stat growth and will depend on other party members to handle enemies. They are a support profession first and foremost.
Appearances[edit | edit source]
Dragon Quest VI: Realms of Revelation[edit | edit source]
Luminaries have a great deal of Style and some unique skills. A character needs to master both the Dancer and Gadabout vocations to become a Luminary. Additionally, a Luminary can randomly charm an enemy for one turn once their rank beings to rise. Contrary to popular belief, Style has no influence on this chance.
| Rank | Charm Rate |
|---|---|
| 1 | 1/256 |
| 2 | 1/256 |
| 3 | 1/64 |
| 4 | 1/64 |
| 5 | 1/48 |
| 6 | 1/48 |
| 7 | 1/32 |
| 8 | 1/16 |
Stat Changes[edit | edit source]
| Statistics | Change |
| Battles to Master | 220 |
| Strength | -20% |
| Agility | -10% |
| Resilience | -10% |
| Wisdom | Null |
| Style | +15% |
| Max HP | -20% |
| Max MP | -10% |
| Trait | Chance to stun an enemy each round |
| Mastery Bonus | +20 Style |
Abilities[edit | edit source]
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Wannabe | Dazzleflash | 1 | Enemy group | Blinds the enemy with a bright flash of light. | 0 |
| 2 | Drama Student | Kaclang | 10 | Party | Turns the party to steel, impervious to outside influence. | 2 |
| 3 | Debutante | Lightning | 25 | All enemies | Calls down lightning to strike the enemy. | 0 |
| 4 | Fresh Face | Kerplunk Dance | 40 | Party | A self-sacrificial step that resurrects all allies. | 0 |
| 5 | Supporting Role | Spooky Aura | 70 | Enemy group | Emits a mysterious glow that helps spells to find their targets more easily. | 0 |
| 6 | Headliner | Hustle Dance | 110 | Party | Restores around 70~80 HP to all party members. | 0 |
| 7 | Award Winner | Harvest Moon | 160 | All enemies | Launch into a whirling attack against all enemies. | 0 |
| 8 | Stage Legend | Song of Salvation | 220 | Party | A splendiferous song that resurrects fallen allies, though it does have a chance to fail. | 20 |
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

This time, Luminaries (known as Teen Idols in the original Sony PlayStation version) require the Troubadour vocation to be mastered to be unlocked, along with Dancer and Jester, but aside from that there are no significant changes to the vocation. Its chance to stun enemies is the same as VI's. In the Nintendo 3DS version, Luminaries wear top hats, suits, and ruffled skirts similar to the outfits from Dragon Quest IX. In order to become a Druid, one must master both the Sage and Luminary vocations.
Stat Changes[edit | edit source]
| Statistics | Change |
| Battles to Master | 180 (PS1) |
| 152 (3DS) | |
| Strength | -20% |
| Agility | -10% |
| Resilience | -10% |
| Wisdom | Null |
| Style | +15% |
| Max HP | -20% |
| Max MP | +10% |
| Mastery Bonus | +20 Bonus to Style |
PSX Abilities[edit | edit source]
While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Fan | 0 | ||||
| 2 | Groupie | Dazzleflash (Flash) |
10 | All Enemies | Causes enemies to miss physical attacks more often | 0 |
| 3 | Rebel | Kaclang (Ironize) |
25 | All Allies | Turns all allies to iron, preventing them from being attacked but also prevents them from attacking | 2 |
| 4 | Performer | Spooky Aura (EerieLite) |
40 | One Group | Reduces resistance to magic for one group of enemies | 0 |
| 5 | Star | Hustle Dance (Hustle) |
65 | All Allies | Heals ~70 HP to all allies | 0 |
| 6 | Artist | Harvest Moon (BackFlip) |
100 | All Enemies | Attacks all enemies with decreasing damage | 0 |
| 7 | Sellout | Pyre o' Fire (FireTower) |
140 | One Enemy | Causes ~180 in fire damage | 0 |
| 8 | Icon | Song of Salvation (LifeSong) |
180 | All Allies | Takes one turn. Next turn, all allies may return to life with partial HP | 10 |
Hybrid Abilities[edit | edit source]
| Hybrid | Learns | Target | Info | MP |
| Sage | Kerplunk Dance (LifeDance) |
All Allies | Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive | 0 |
3DS Abilities[edit | edit source]
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Wannabe | Dazzleflash | 1 | All Enemies | Blinds the enemy with a flash of light. | 0 |
| 2 | Drama Student | Kaclang | 8 | All Allies | Transforms the party into lumps of solid steel. | 2 |
| Tap Dance | One Enemy | A rhythmic wriggle that steals MP from a single enemy. | 0 | |||
| 3 | Debutante | Spooky Aura | 12 | One Group | Emits a mysterious glow that helps spells to find their targets. | 0 |
| Harvest Moon | All Enemies | A leap followed by a fierce flurry of blows that damage all enemies. | 3 | |||
| 4 | Fresh Face | Focus Pocus | 12 | Self | An arcane incantation to magically conjure MP out of thin air. | 2 |
| 5 | Supporting Role | Cursed Verse | 20 | One Group | A cruel caterwauling that causes enemies' defence to drop. | 0 |
| Gritty Ditty | All Allies | An uplifting anthem that will increase all your allies' defence. | 1 | |||
| 6 | Headliner | Hustle Dance | 28 | All Allies | Restores at least 50 HP to all party members. | 0 |
| 7 | Award Winner | Kerplunk Dance | 32 | All Allies | A self-sacrificing step that resurrects all allies. | 0 |
| Pyre o' Fire | One Enemy | A tower of flame that blazes into an enemy and burns them good. | 0 | |||
| 8 | Stage Legend | Song of Salvation | 40 | All Allies | Takes one turn. Next turn, all allies may return to life with partial HP | 10 |
Dragon Quest VII Reimagined[edit | edit source]
Luminary is an intermediate vocation unlocked by mastering Dancer, Troubadour, and Jester.
Luminaries excel at supporting their allies with skills like Grand Stand, Snap, Crackle, Poof or Pass the Torch.
Mastering Luminary alongside Sage or Pirate unlocks the Druid vocation. Mastering Luminary and two other intermediate vocations unlocks the Hero vocation.
| Level | Type | Name |
|---|---|---|
| 1 | Grand Stand | |
| 2 | Harvest Moon | |
| 3 | Pass the Torch | |
| 3 | Snap, Crackle, Poof | |
| 4 | Oomph | |
| 5 | Hustle Dance | |
| 6 | Have a Ball | |
| 7 | Gold Rush | |
| 8 | Miracle Moon | |
| Let loose skill | ||
| Maximum HP | Maximum MP | Attack | Defence | Magical Might | Charm |
|---|---|---|---|---|---|
| - | |||||
| Magical Mending | Strength | Deftness | Resilience | Agility | |
| - |
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]


| Game | Description |
| All-singing, all-dancing entertainers who bring glitz and glamour to the stage of battle and favour fans, whips and boomerangs.[1] |
Luminary is an advanced vocation that is not available at the start of the game, requiring players to complete a quest first in the postgame. It is the only vocation that requires players to clear the game first. The most charming of vocations, it is not uncommon for them to stun even bosses with their jaw-dropping style and charm.
To unlock the Luminary vocation, you must complete Quest #118: A Star is Born. To start the quest, head to the dance hall in Gleeba and speak to Applaudia. She wants you to defeat a Moai minstrel with the Minstrel's Hot Lick skill. Since moai minstrels can only be found starting from rank 8 cave and water-type grottoes, it may take some time to complete unless the player happens to receive the right treasure map from someone else.
Luminaries have poor Strength and Resilience, requiring them to rely on powerful weapon abilities from other vocations or utilise their support skills. They learn the full range of Woosh spells and some healing magic. The amount of armour they can equip is quite broad, ranging from suits of armour to robes.
Stats[edit | edit source]
| Attribute | Starting Stats | Maximum Stats |
| Level | 1 | 99 |
| HP | 31 | 510 |
| MP | 13 | 220 |
| Strength | 9 | 148 |
| Agility | 22 | 361 |
| Resilience | 12 | 205 |
| Magical Might | 5 | 77 |
| Magical Mending | 19 | 318 |
| Deftness | 16 | 259 |
| Charm | 18 | 300 |
Skills[edit | edit source]
The Luminary class has access to the following skills:
- Fan Skill - use of fan-class weapons.
- Whip Skill - use of whip-class weapons.
- Boomerang Skill - use of boomerang-class weapons.
- Shield Skill - use of shields in the off hand.
- Je Ne Sais Quoi - the vocation-exclusive skill set of the Luminary.
- Their Coup-de-Grace is "Disco Tech," which causes all enemies to boogie and raises Tension by one level.
Je Ne Sais Quoi[edit | edit source]
| Accolades | Required points | Name | Effects |
|---|---|---|---|
| Wannabe | 4 | Natural Charm +10 | Permanently adds 10 to charm |
| Bit Player | 10 | Autograph | Stings an enemy with a signature for 50G |
| Young Hopeful | 16 | Natural Agility +20 | Permanently adds 10 to agility |
| Rising Star | 22 | Scandal Eyes | Flashes a dazzling look |
| Respected Artiste | 32 | Natural Max HP +20 | Permanently adds 20 to max HP |
| Cult Hero/Heroine | 42 | Extreme Makeover | Temporarily improves charm |
| Mover and Shaker | 55 | Natural Charm +20 | Permanently adds 20 to charm |
| Big Shot | 68 | Eyes on Me | Draws all enemy attention |
| Major Player | 82 | Natural Charm +30 | Permanently adds 30 to charm |
| Phenomenon | 100 | Disco Stew | A dance so dangerous it damages all enemies. |
Spells[edit | edit source]
| Name | Level | MP | Description |
|---|---|---|---|
| Heal | 4 | 2 | Restores at least 30 HP to a single ally. |
| Woosh | 11 | 3 | Slices a group of enemies with a small whirlwind. |
| Bounce | 18 | 4 | Forms a protective barrier that reflects all enemy spells. |
| Midheal | 23 | 4 | Restores at least 75 HP to a single ally. |
| Swoosh | 36 | 8 | Slices a group of enemies with a powerful whirlwind. |
| Kaswoosh | 45 | 26 | Slices a group of enemies with a ferocious whirlwind. |
| Kaswooshle | 58 | 50 | Flays a group of enemies with a ferocious whirlwind. |
Revocation Award[edit | edit source]
Dragon Quest X [edit | edit source]
The Luminary was added to the game in the Version 1.2 update. They specialise in debilitating the enemy in different ways, such as stunning, confusing, and putting them to sleep, and they have access to the entire line of Woosh spells. Luminaries can equip Whips, Fans, Wands, and Shields, as well as Scythes starting with the Version 5.0 update. Some of their unique abilities require the use of gold instead of MP. In online play, the vocation is often abbreviated to [スパ (Supa, スパ?)] or [スパスタ (Supasuta, スパスタ?)]
Je Ne Sais Quoi[edit | edit source]
| Accolade | Required points | Name | Effects |
|---|---|---|---|
| Local Celebrity | 4 | Autograph | Stings an enemy with a signature for 25G |
| Village Celebrity | 10 | Natural Charm +10 | Permanently adds 10 to Charm in all vocations |
| Town Idol | 16 | Scandal Eyes | Attempts to dazzle all nearby enemies |
| Entertainer | 22 | Natural Agility +30 | Permanentely adds 30 to Agility in all vocations |
| Gravure World Rising Star | 32 | Extreme Makeover | Temporarily increases Charm |
| Hot Selling Idol | 42 | Natural Magical Might +10 | Permanently adds 10 to Magical might in all vocations |
| Charisma Singer | 55 | Bodyguard Call | Calls a bodyguard that will protect the user for 250G. The bodyguard's HP is based on the color of their suit. |
| Silver Screen Star/Queen | 68 | Natural Charm +60 | Permanently adds 60 to Charm in all vocations |
| National Hero/Idol | 90 | Best Smile | Increases experience and gold earned after the current battle by up to 1.1 to 1.5 times |
| Ultra VIP | 100 | Gold Rush | Deals approximately 270~300 non-elemental damage to all nearby enemies for 1,000G. |
| N/a | 110 | Charm +30 | Permanentely adds 30 to Charm |
| N/a | 120 | Dazzle +2% | Increases chance to dazzle enemies by 2%. |
| N/a | 130 | Kaswooshle | Flays a group of enemies with a ferocious whirlwind. |
| N/a | 140 | Bodyguard Strengthen | Increases the bodyguard's HP by 10%, their defence significantly, and increases their resistance to all elements by 25%. |
| N/a | 150 | Million Smile | Increases experience, gold, and training stamps earned after the current battle. Enemies also become easier to dazzle. |
| N/a | 160-180 | Luxury Rim | Deals a large amount of damage to nearby enemies based on the user's Style. Any abilities that use gold instead of MP to use have their cost reduced to 0 for 60 seconds. |
| N/a | 160-200 | Precious Rain | Deals a large amount of damage to all surrounding enemies based on the user's Attack and Style for 1,500G. |
Spells[edit | edit source]
| Name | Level | MP | Description |
|---|---|---|---|
| Heal | 5 | 2 | Restores at least 25 HP to one ally. |
| Woosh | 12 | 2 | Slices a group of enemies with a small whirlwind. |
| Midheal | 26 | 4 | Restores at least 80 HP to a single ally. |
| Bound | 30 | 3 | Reflects a single spell back at the caster. |
| Swoosh | 34 | 5 | Slices a group of enemies with a powerful whirlwind. |
| Bounce | 42 | 4 | Forms a protective barrier that reflects all enemy spells. |
| Kaswoosh | 50 | 12 | Slices a group of enemies with a ferocious whirlwind. |
| Kasnooze | 54 | 6 | Sends a group of enemies into a deep sleep. |
| Kafuddle | 59 | 6 | Sends a group of enemies into a state of confusion. |
| Moreheal | 68 | 8 | Restores at least 164 HP to a single ally. |
Dragon Quest of the Stars[edit | edit source]
Known as Superstar in this title, it's a very supportive vocation. It can be unlocked after leveling Dancer and Ranger to level 50. Superstars can equip whips, boomerangs, bows, daggers, and fans.
These idols can heal their allies with Hustle Dance and speed-up the skills of all party members with the On-Stage skill. However, this skill requires not getting hurt to be useful, so it's advice to have a Paladin protect the Superstar at all times.
Getting Superstar to level 99 is one of the requirements to unlock the Ultrastar vocation.
Dragon Quest Walk[edit | edit source]
Luminaries were added to the game in the October 2020 update. A character must have first reached level 50 in the Dancer and Gadabout vocations to unlock the Luminary, and their weapons of choice are Knives, Staves, Whips, and Boomerangs. A banner was held from October 9th, 2020 to November 26th, 2020 with special equipment based on the Luminary's design for the game. The vocation's design is quite unique for the series, with the characters wearing flashy, modern-style street fashion and multicoloured hair like pop idols.
Related items[edit | edit source]
Gallery[edit | edit source]
-
Milly as a Luminary in the Dragon Quest VI Official Guide Book for the Super Famicom
-
Milly once again as a Luminary in the V-Jump guide for Dragon Quest VI
-
Luminaries in Dragon Quest X
-
Superstars in Stars
-
Luminaries as they appear in Walk
References[edit | edit source]
- ↑ Nintendo DS version.
