Magic Burst: Difference between revisions

No edit summary
Lino49 (talk | contribs)
No edit summary
 
(5 intermediate revisions by 3 users not shown)
Line 4: Line 4:
|japanese = マダンテ
|japanese = マダンテ
|romaji = Madante
|romaji = Madante
|old=MegaMagic
|type = Offensive
|type = Offensive
|first = {{Dragon Quest VI}}
|dw = MegaMagic
}}
}}


'''Magic Burst''' is a recurring spell in the {{DQSeries}}.
'''Magic Burst''' is a spell in the series. Introduced in {{Dragon Quest VI}}, it uses all the user's remaining {{MP}} to launch an attack on all opponents, its power dependent on the amount of MP spent.


Introduced in {{Dragon Quest VI}}, it uses all the user's remaining {{MP}} to launch an attack on all opponents, its power dependent on the amount of {{MP}} spent.
==Appearances==
==={{DQ2HD}}===
{{Stub}}


==Appearances==
==={{DQ4}}===
==={{DQ4}}===
Absent from the original, it is the last spell that the {{Psaro 9}} acquires in the remakes at level 60. Damage is calculated by multiplying his current {{MP}} by 2. Magic Burst is also used by the [[Aamon|true final boss]] in {{DQ4 Chapter 6}}, dealing between 200~220 damage, which cannot be diminished by casting [[Insulatle]].
Magic Burst inflicts damage to all enemies calculated by multiplying the caster's remaining MP by 3 and deals fire breath-type damage. It can only be learned by the [[Psaro (Character)|ninth character]] at level 60 in remake versions of the game. Although it can be found in the Spells command, the game still treats it as a skill. Magic Burst is also used by the [[Aamon|true final boss]] in {{DQ4 Chapter 6}}, dealing between 200~220 damage to the entire party, which cannot be diminished by casting [[Insulatle]].


==={{DQ6}}===
==={{DQ6}}===
The game of the spell's introduction, it is acquired by [[Ashlynn]] through an event in [[Sorceria]]. However, in the remakes, it is also learned by [[Mercury]] at level 7. The only other way to obtain this spell is by advancing to rank 6 of the [[Liquid metal slime (vocation)|Liquid metal slime]] vocation in any version. {{MP}} is multiplied by 3 in the original version, and by 2 in the remake, and both use the [[Fire Breath]] attribute. [[Bounce]], [[Magic Barrier]], and [[Insulatle]] will have no effect on the spell's power.
Magic Burst makes its introduction in this game and it is described as the ultimate spell that is passed down through generations in the magic city of [[Sorceria]]. It can be learned by [[Ashlynn]] through an event at Sorceria. It deals fire breath-type damage to all enemies equal to 3 times the caster's remaining MP and can only be used if the caster has at least 1 MP remaining. Other characters are able to learn the spell by advancing to rank 6 of the [[Liquid metal slime (vocation)|Liquid metal slime]] vocation.


[[Mortamor]] can use this spell in his final form.
Magic Burst is classified in this game as a skill rather than a spell, likely so that it will be unaffected by [[Bounce]]. [[Mortamor]] can use this spell in his final form, dealing 200~220 damage to the entire party. He will use [[Evil Prayer]] on the following turn to fully restore his MP.
 
*In remake versions of the game, Magic Burst's damage calculation has been reduced to 2 times the caster's remaining HP, since the HP of all enemies has been reduced by 20%. It can also be learned by [[Mercury]] at level 7.
Humorously, Magic Burst is classified by the game as a skill rather than a spell despite all dialogue to the contrary, likely so that it will be unaffected by [[Bounce]].


==={{DQ7}}===
==={{DQ7}}===
Acquired through the [[Gripevine (vocation)|Gripevine]] class in both versions, dealing 3x {{MP}} in the original and 2x {{MP}} in the {{3DS}} Version. In both versions, the [[Orgodemir|final boss]] will cast is for 200~220 damage. Magic Burst features the same properties as in the previous game, and in the {{3DS}} remake will also display a unique animation if [[Maribel Mayde]] is the caster.
Magic Burst deals fire-breath type damage to all enemies equal to the caster's remaining MP times 3 and can only be used if the caster has at least 1 MP remaining. Once again, it is treated as a skill instead of a spell. It can only be learned by reaching rank 8 as a [[Gripevine (vocation)|Gripevine]]. [[Orgodemir]] can cast Magic Burst in his fourth form during the final battle and deals 200~220 damage to the entire party. He will use [[Evil Prayer]] on his following turn to fully restore his MP.
*In the Nintendo 3DS version, [[Maribel]] will have a special animation if she uses Magic Burst.


==={{DQ8}}===
==={{DQ8}}===
Learned by [[Jessica Albert]] upon mastery of her fisticuffs skill set. {{VIII}} is the first game to reduce the spell's power from 3x {{MP}} to 2x {{MP}}, likely due to the ability to [[Tension|psyche up]] to raise an attack's potency to obscene levels.
{{Descriptions
|DQ8=Unleashes all remaining magic power in a fearsome explosion.<ref>Sony PlayStation 2, Mobile, and Nintendo 3DS versions.</ref>
}}
Magic Burst deals fire breath-type damage to all enemies equal to twice the caster's remaining MP consumed. It is learned by [[Jessica]] by investing 100 skill points into her Fisticuffs skill. It is possible to increase the damage even further based on Jessica's [[Tension]] level. It can only be cast if she has at least 1 MP and it will ignore the effects of both [[Bounce]] and [[Magic Barrier]].


The spell is used by [[Rhapthorne]] during his second fight and the [[Lord of the Dragovians]] in his Ultimate form, as well as [[Evil Jessica in Memoriam]] in the {{3DS}} version. It is also the deathmove of several [[Call Team|monster teams]], specifically ''Full Metal Power'', ''Mega Metal Maniacs'', and ''Metal Power''. All three of these teams contain different configurations of the same three metal slime monsters [[Hev]], [[Metabble (Recruit)|Metabble]], and [[Metaly (Recruit)|Metaly]].
The spell is used by [[Rhapthorne]] during his second fight and the [[Lord of the Dragovians]] in his Ultimate form, as well as [[Evil Jessica in Memoriam]] in the Nintendo 3DS version. All three will use [[Evil Prayer]] on their following turn to fully restore their MP. It is also the [[deathmove]] of several [[Call Team|monster teams]], specifically ''Full Metal Power'', ''Mega Metal Maniacs'', and ''Metal Power''. All three of these teams contain different configurations of the same three metal slime monsters [[Hev]], [[Metabble (Recruit)|Metabble]], and [[Metaly (Recruit)|Metaly]].
 
{{VIII}} is also the first game to classify Magic Burst as a spell, with a special event flag in the coding allowing it to override [[Bounce]] and [[Magic Barrier]].


==={{DQ9}}===
==={{DQ9}}===
Magic Burst now has no elemental attribute with only [[Metal slime]]s having any resistance, and [[Sage]]s who reach level 78 will acquire the spell. As is the case with the previous installment, its damage has been reduced due to psyching up, and will only deal about 1.5 times the current {{MP}} of the user of damage if cast without tension. Magic Burst also works if the caster is [[Fizzle]]ed.
{{Descriptions
|DQ9=Unleashes all remaining MP in a fearsome explosion.<ref>Nintendo DS version.</ref>
}}
Magic Burst deals 1.5 times the caster's remaining MP as non-elemental damage to all enemies. It is learned by a [[Sage]] at level 78. It can only be used if the caster has more than 1 MP and can be cast even if the caster is affected by [[Fizzle]]. As is the case with the previous installment, its damage has been reduced due to [[Tension]]. Metal monsters are the only enemies in the game that have any resistance to it.


When cast by a Legacy Boss, the calculation switches from {{MP}} to level; specifically ''(6*lvl*(0.9~1.0))''.
On the enemy side, it can be cast by [[Gem slime]], [[Corvus]] in his second form, [[Greygnarl]] when faced as a grotto boss, and by [[Mortamor]], [[Nokturnus]], and [[Rhapthorne]] once they have reached Lv. 57. Any bosses that cast Magic Burst will use [[Evil Prayer]] on their following turn to fully restore their MP. The damage range is different for each monster, with legacy bosses having a unique calculation based on their level: ''(6*lvl*(0.9~1.0))''.
{| class="wikitable"
|-
! Monster !! Damage range
|-
| [[Corvus]] || 162~179
|-
| [[Gem slime]] || 217~235
|-
| [[Greygnarl]] || 270~299
|-
|}


==={{DQ10}}===
==={{DQ10}}===
Magic Burst is learned by [[Armamentalist]]s after completing Quest #352 and subsequently raising their Fource skill cap to 150. It deals '''4x {{MP}}''' now, but this increased damage is limited only to enemies in immediate proximity to the caster and a lengthy incantation time of '''two minutes'''.
Magic Burst is learned by [[Armamentalist]]s after completing Quest #352 and subsequently raising their Fource skill cap to 150. It deals '''4x {{MP}}''' now, but this increased damage is limited only to enemies in immediate proximity to the caster and a lengthy casting time of ''two minutes''.


==={{DQ11}}===
==={{DQ11}}===
{{Veronica 11}} will learn Magic Burst at level 70. The spell returns to multiplying {{MP}} by three, but in order to be case {{Veronica 11}} must have at least 64 {{MP}}. Additionally, the damage will also be multiplied by 1.5 if the girl is under the effects of [[Channel Anger]].
Magic Burst deals non-elemental damage to all enemies calculated as the caster's remaining MP multiplied by 3, like in previous games. Since it deals non-elemental damage, it is not resisted by any enemies except for metal monsters. It requires at least 64 MP in order to cast it and is not affected by the [[0 Zone]] Pep Power. Magic Burst can be learned by {{Veronica 11}} and by the awakened {{Serena 11}} during act two at level 70. The damage can be further boosted an additional 50% if [[Channel Anger]] is active.
{{XI}} also adds Mighty Magic Burst, a [[Pep]] Power that requires both {{Veronica 11}} and her sister {{Serena 11}} to be pepped. When used, it functions like any other Magic Burst, except it also uses {{Serena 11}} 11}}'s {{MP}} and deals damage equal to 3x ({{Veronica 11}}'s {{MP}} + {{Serena 11}}'s {{MP}}) before completely draining the {{MP}} bars of both sisters and consuming their [[Pep]] (deals 3x ({{Serena 11}}'s {{MP}} + (1.5x {{Veronica 11}}'s {{MP}})) if {{Veronica 11}} has [[Channel Anger]] active, effectively treating her {{MP}} contribution as 1.5x).


==={{DQM}}===
==={{DQM}}===
The spell utilizes a specific attribute all to itself, with some non-{{Metal slime}} {{MFamilies}}s thus being totally immune. Powerful {{MFamilies}}s, such as the [[Prism peacock|RainHawk]], acquire the spell, though, humorously enough, the basic [[Slime]] is capable of learning it if their stats and lineage will allow. It requires the {{MFamilies}} to reach level 38 with 210 {{MP}} and 224 {{Intelligence}}.
Known as '''MegaMagic''' in this game, its damage is calculated as the caster's remaining MP times 2 plus the caster's level times 2. It has its own dedicated damage type with no monsters that are completely immune to it, even metal slimes. It can only be learned naturally by a [[Slime]] or [[Prism peacock|RainHawk]] if they are at least Level 38 with 210 max MP and 224 [[Wisdom|INT]]. It is very difficult for a Slime to learn the spell on its own unless its attributes have been increased considerably or it is one acquired from breeding. MegaMagic can also be learned by any monster that knows [[Kafrizz|Blazemost]], [[Kasizz|FireBolt]], [[Kaboom|Explodet]], [[Kaswoosh|Infermost]], and [[Kacrack (Mahyado)|Blizzard]].


==={{DQM2}}===
==={{DQM2}}===
The spell remains mostly the same from the original {{Monsters}} title, only with a few of the new {{MFamilies}}s learning it as well. The simple [[Slime]] is still capable of learning the spell if it obtains the statistics for it. [[Orgodemir]] (Transformed) learns it, as well. It now requires 794 {{Intelligence}} to learn.
MegaMagic remains mostly the same from the previous game, requiring the same attributes. It can now also be learned by [[Orgodemir]]'s second form.
 
==={{DQMCH}}===
{{Stub}}


==={{DQMJ}}===
==={{DQMJ}}===
Magic Burst's damage range is twice the caster's available {{MP}}, and can be learned from:
Magic Burst's damage range is twice the caster's available MP, and can be learned from:
*[[Diamagon (skill)|Diamagon III]] (100 points)
*[[Diamagon (skill)|Diamagon III]] (100 points)
*[[Dragovian Lord (skill)|Dragovian Lord]] (70 points)
*[[Dragovian Lord (skill)|Dragovian Lord]] (70 points)
Line 61: Line 74:


==={{DQMJ2}}===
==={{DQMJ2}}===
Magic Burst can be learned from all the skills it could be previously.
Magic Burst can be learned from all the skill sets it could be previously.
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}


==={{DQM3}}===
==={{DQM3}}===
Magic Burst damages all enemies with Light, with damage being 150% of the MP used. The damage limit is 600, and the spell is learned through the [[Empath]], [[Fallen Angel Corvus (Talent)|Fallen Angel Corvus]], [[Greygnarl (Talent)|Greygnarl]], [[Heretic]], [[Lord of the Dragovians (Talent)|Lord of the Dragovians]], [[Mortamor (Talent)|Mortamor]], [[Orgodemir (Talent)|Orgodemir]], [[Rhapthorne (Talent)|Rhapthorne]], and [[Wyrmhole Dragon (Talent)|Wyrmhole Dragon]] talents.
Magic Burst deals Light-elemental damage to all enemies, with damage being 150% of the MP used. The damage limit is 600, and the spell is learned through the [[Empath]], [[Fallen Angel Corvus (Talent)|Fallen Angel Corvus]], [[Greygnarl (Talent)|Greygnarl]], [[Heretic]], [[Lord of the Dragovians (Talent)|Lord of the Dragovians]], [[Mortamor (Talent)|Mortamor]], [[Orgodemir (Talent)|Orgodemir]], [[Rhapthorne (Talent)|Rhapthorne]], and [[Wyrmhole Dragon (Talent)|Wyrmhole Dragon]] talents.


==={{Dragon Quest Heroes}} & {{Dragon Quest Heroes II}}===
==={{Dragon Quest Heroes}} & {{Dragon Quest Heroes II}}===
{{quote|style=1|quote='''''Brace yourselves!'''''|source=Jessica entering super high tension mode in {{DQH2}}|console=|bgcolor=ffe6b3}}
{{quote|style=1|quote='''''Brace yourselves!'''''|source=Jessica entering super high tension mode in {{DQH2}}|console=|bgcolor=ffe6b3}}
Magic Burst is {{Jessica}}'s [[Coup de Grâce]] ability, which she can activate when in a state of super high tension. She draws in all the enemies around her as she triggers a massive explosion of magic that briefly uses up all her magic. But unlike in most games, her {{MP}} recovers to how it was before this ability was triggered after just one second.
Magic Burst is {{Jessica}}'s [[Coup de Grâce]] ability, which she can activate when in a state of Super High Tension. She draws in all the enemies around her as she triggers a massive explosion of magic that briefly uses up all her magic. But unlike in most games, her MP recovers to how it was before this ability was triggered after just one second.


==={{DQTact}}===
==={{DQTact}}===
Magic Burst appears as [[Ashlynn]]'s [[Coup de Grâce]]. It can be learned at level 80 and uses all of her {{MP}} when cast. It has a range of three squares in front of her and inflicts unreflectable spell damage to all enemies in a range of a 3x3 square. Since it is a [[Coup de Grâce]], it takes 5 turns to charge and can only be cast once per battle. Upgrading the spell increases its damage.
Magic Burst appears as [[Ashlynn]]'s [[Coup de Grâce]]. It can be learned at level 80 and uses all of her remaining MP when cast. It has a range of three squares in front of her and inflicts unreflectable typeless spell damage to all enemies in a range of a 3x3 square. Since it is a [[Coup de Grâce]], it takes 5 turns to charge and can only be cast once per battle. Upgrading the spell increases its damage.
{{DQTactSkill
{{DQTactSkill
|name=Magic Burst
|name=Magic Burst
Line 91: Line 95:
|range=[[Image:DQTact RangeFront2Square.png|48px]]<br>Front
|range=[[Image:DQTact RangeFront2Square.png|48px]]<br>Front
|status=None
|status=None
|description=Consumes all {{MP}} and deals unreflectable spell damage to all enemies in area of effect<br>Turns needed: 5
|description=Consumes all MP and deals unreflectable spell damage to all enemies in area of effect<br>Turns needed: 5
|monsters=[[Ashlynn]]
|monsters=[[Ashlynn]]
}}
}}
Line 98: Line 102:
Magic Burst is randomly available as a part of the {{Hero Smash}}'s Command Selection ability. The spell creates a swelling explosion similar to the [https://www.ssbwiki.com/Smart_Bomb Smart Bomb] item, but will increase in size surprisingly quickly until it covers approximately half of the [https://www.ssbwiki.com/Final_Destination Final Destination] stage. Damage will range from 10.1% to 48.8% depending on the {5MP}} available, and at full power the spell can kill a foe on as little as 20%.
Magic Burst is randomly available as a part of the {{Hero Smash}}'s Command Selection ability. The spell creates a swelling explosion similar to the [https://www.ssbwiki.com/Smart_Bomb Smart Bomb] item, but will increase in size surprisingly quickly until it covers approximately half of the [https://www.ssbwiki.com/Final_Destination Final Destination] stage. Damage will range from 10.1% to 48.8% depending on the {5MP}} available, and at full power the spell can kill a foe on as little as 20%.


==Etymology==
==Name Origin==
The Japanese name of the spell, ''Madante'' {{Translation|マダンテ|"Madante"}}, likely derives from a combination of the Japanese words ''Magic'' {{Translation|魔法|"Mahou"}} and ''Conclusion'' {{Translation|断定|"Dante"}}.
*The Japanese name of the spell, ''Madante'' {{Translation|マダンテ|"Madante"}}, likely derives from a combination of the Japanese words ''Magic'' {{Translation|魔法|"Mahou"}} and ''Conclusion'' {{Translation|断定|"Dante"}}.


==Trivia==
==Trivia==
Line 112: Line 116:
{{ScreenshotGallery/Item|image=[[File:DQM-GBC-Magic_Burst.gif]]|game=''[[Dragon Quest Monsters]]''|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:DQM-GBC-Magic_Burst.gif]]|game=''[[Dragon Quest Monsters]]''|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:DQM_1%2B2-PSX-Magic_Burst.gif]]|game=''[[Dragon Quest Monsters 1·2]]''||platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:DQM_1%2B2-PSX-Magic_Burst.gif]]|game=''[[Dragon Quest Monsters 1·2]]''||platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:DQMCaravan-GBA-Magic_Burst.gif]]|game=''[[Dragon Quest Monsters: Caravan Heart|Caravan Heart]]'' |platform={{GBA}}}}
{{ScreenshotGallery/Item|image=[[File:DQMJ2-DS-Magic_Burst.gif]]|game=''[[Dragon Quest Monsters: Joker 2|Joker 2]]'' |platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:DQMJ2-DS-Magic_Burst.gif]]|game=''[[Dragon Quest Monsters: Joker 2|Joker 2]]'' |platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:DQM-3DS-Magic_Burst.gif]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]''|platform={{3DS}}}}
{{ScreenshotGallery/Item|image=[[File:DQMJ3-3DS-Magic_Burst.gif]]|game=''[[Dragon Quest Monsters: Joker 3|Joker 3]]''|platform={{3DS}}}}
{{ScreenshotGallery/Item|image=[[File:DQ4-DS-Magic_Burst.gif]]|game=''[[Zenithia Trilogy]]''|platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:DQ4-DS-Magic_Burst.gif]]|game=''[[Zenithia Trilogy]]''|platform={{DS}}}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
Line 120: Line 123:
<center>
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:DQ8-PS2-Magic_Burst_XL.gif]]|game={{DQ8}}|platform={{PS2}}}}
{{ScreenshotGalleryXL/Item|image=[[File:DQ8-PS2-Magic_Burst_XL.gif|400px]]|game={{DQ8}}|platform={{PS2}}}}
{{ScreenshotGalleryXL/Item|image=[[File:DQ11-2D-Magic_Burst.gif]]|game={{DQ11}}|platform=2D}}
{{ScreenshotGalleryXL/Item|image=[[File:DQ11-2D-Magic_Burst.gif|400px]]|game={{DQ11}}|platform=2D}}
{{ScreenshotGalleryXL/Item|image=[[File:Magic burst XI 3D XL Veronica.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Magic burst XI 3D XL Veronica.gif|400px]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:magic burst XI 3D XL Serena.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:magic burst XI 3D XL Serena.gif|400px]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Magic burst DQMTDP.gif]]|game={{DQM3}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:DQM-3DS-Magic_Burst.gif|400px]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]''|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:DQMJ3-3DS-Magic_Burst.gif|400px]]|game=''[[Dragon Quest Monsters: Joker 3|Joker 3]]''|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Magic burst DQMTDP.gif|400px]]|game={{DQM3}}|platform=Switch}}
{{ScreenshotGalleryXL/End}}
{{ScreenshotGalleryXL/End}}
</center>
</center>
Line 133: Line 138:
</gallery></center>
</gallery></center>


==Related abilities==
*[[Multi Masher]]
*[[Mighty Magic Burst]]
==References==
<references/>
{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Light spells]]
[[Category:Light spells]]
Line 153: Line 163:
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes Coups de Grâces]]  
[[Category:Dragon Quest Heroes Coup de Grâces]]  
[[Category:Dragon Quest Heroes II Coups de Grâce]]
[[Category:Dragon Quest Heroes II Coup de Grâce]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact Coups de Grâce]]
[[Category:Dragon Quest Tact Coup de Grâce]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]


[[fr:Explosion magique]]
[[fr:Explosion magique]]