Sizz: Difference between revisions

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'''Sizz''' (also called '''Firebal''') is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It is one of the first spells, introduced in the original ''[[Dragon Quest]]'', and is often learned by [[Mage|magi]] and other practitioners of offensive magic.
'''Sizz''' (also called '''Firebal''') is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It is the prime offensive spell, introduced in the original ''[[Dragon Quest]]'', and is often learned by [[Mage|magi]] and other practitioners of offensive magic.


Sizz is often depicted as a line of fire that pierces a group of enemies. The flames intensify and movements grow more elaborate as the spell advances. With few exceptions, Sizz deals between 16~24 damage for 4 MP.
Sizz is often depicted as a line of fire that affects a group of enemies. The flames intensify and movements grow more elaborate as the spell line advances. With few exceptions, Sizz deals between 16~24 damage for 4 MP.


==Appearances==
==Appearances==
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| Lv.4
| Lv.4
| 2
| 2
| Damages the enemy for 15 HP
| Damages the enemy for 5~12 HP
|-
|-
|style="background:#FF8080"|Hurtmore
|style="background:#FF8080"|Hurtmore
Line 38: Line 38:
| Lv.19
| Lv.19
| 5
| 5
| Damages the enemy for 60 HP
| Damages the enemy for 58~65 HP
|}
|}


===''[[Dragon Quest II]]''===
===''[[Dragon Quest II]]''===
The [[Prince of Cannock]] learns this spell at level 3, and it allows hit to damage a group of enemies for 2 mp, and hits for an average of 20.
The [[Prince of Cannock]] learns this spell at level 3, and it allows hit to damage a single enemy for 15~25 in the original. The spells deals 16~20 damage in the remakes, and will cost 2 MP in all versions.


===''[[Dragon Quest III]]''===
===''[[Dragon Quest III]]''===
Learned by Magi and Sages at level 7.
Learned by Magi and Sages at level 7. This entry is when the spell found its identity as a group-targeting hex, and has dealt 16~24 damage for 4 MP ever since.
 
===''[[Dragon Quest IV]]''===
===''[[Dragon Quest IV]]''===
Sizz is learned by [[Maya]] at level 7 and the [[hero (Dragon Quest IV)|the hero]] at level 11. [[Laurel]] knows the spell upon joining [[Torneko]].
Sizz is learned by [[Maya]] at level 7 and the [[hero (Dragon Quest IV)|the hero]] at level 11. [[Laurel]] knows the spell upon joining [[Torneko]].
Line 68: Line 69:


===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
Sizz is learned by [[Ashlynn]] at level 6, and is already known by [[Mercury]] upon joining. Other characters can learn it by advancing to rank 2 of the [[Mage]] vocation. The spells costs users 4 mp, and hits between 16~24 damage.
Sizz is learned by [[Ashlynn]] at level 6, and is already known by [[Mercury]] upon joining. Other characters can learn it by advancing to rank 2 of the [[Mage]] vocation. The spells costs users 4 MP, and hits between 16~24 damage.


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
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Sizz is learned by both [[Hero (Dragon Quest VIII)|the hero]] and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's wisdom surpasses 40, capping at 40.
Sizz is learned by both [[Hero (Dragon Quest VIII)|the hero]] and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's wisdom surpasses 40, capping at 40.


==''[[Dragon Quest IX]]''==
===''[[Dragon Quest IX]]''===
Sizz and its advanced forms do not appear in Dragon Quest IX in any form.
Sizz and its advanced incarnations do not appear in Dragon Quest IX, though their effects can be replicated by use of weapons such as the Cautrey Sword.


{{DQSpells}}
{{DQSpells}}
{{Wikia}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest I spells]]

Revision as of 18:47, 23 July 2014

Sizz (also called Firebal) is a spell in the Dragon Quest series. It is the prime offensive spell, introduced in the original Dragon Quest, and is often learned by magi and other practitioners of offensive magic.

Sizz is often depicted as a line of fire that affects a group of enemies. The flames intensify and movements grow more elaborate as the spell line advances. With few exceptions, Sizz deals between 16~24 damage for 4 MP.

Appearances

Dragon Quest

Originally translated as Hurt and the only damaging spell in the game. The one-on-one style battles meant that it could only hit one enemy since there were never any groups to fight.

Name Learned MP Cost Effect
NES GBC 日本語 (JP)
Hurt Firebal ギラ (Gira) Lv.4 2 Damages the enemy for 5~12 HP
Hurtmore Firebane ベギラマ (Begirama) Lv.19 5 Damages the enemy for 58~65 HP

Dragon Quest II

The Prince of Cannock learns this spell at level 3, and it allows hit to damage a single enemy for 15~25 in the original. The spells deals 16~20 damage in the remakes, and will cost 2 MP in all versions.

Dragon Quest III

Learned by Magi and Sages at level 7. This entry is when the spell found its identity as a group-targeting hex, and has dealt 16~24 damage for 4 MP ever since.

Dragon Quest IV

Sizz is learned by Maya at level 7 and the the hero at level 11. Laurel knows the spell upon joining Torneko.

Dragon Quest V

Name Level
Honey --
Liquid metal slime --
Prestidigitator 5
Conkjurer 5
Bianca 8
Ghost 10

Dragon Quest VI

Sizz is learned by Ashlynn at level 6, and is already known by Mercury upon joining. Other characters can learn it by advancing to rank 2 of the Mage vocation. The spells costs users 4 MP, and hits between 16~24 damage.

Dragon Quest VII

Dragon Quest VIII

Sizz is learned by both the hero and Jessica at level 11. It deals an average of 16~24 damage and will increase in power once the character's wisdom surpasses 40, capping at 40.

Dragon Quest IX

Sizz and its advanced incarnations do not appear in Dragon Quest IX, though their effects can be replicated by use of weapons such as the Cautrey Sword.