Sizz: Difference between revisions

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|image = [[File:DQIV Hero Sizz.png|170px]]
|image = [[File:DQIV Hero Sizz.png|170px]]
|japanese = ギラ
|japanese = ギラ
|romaji = gira
|romaji = Gira
|old = Hurt / Firebal
|old = Hurt<br>Firebal
|type = Offensive
|type = Offensive
}}
}}
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==={{DQ7}}===
==={{DQ7}}===
Sizz is learned immediately upon becoming a Mage in all versions of the game.
Sizz is already known by [[Aishe]] when she joins the party and can be learned immediately upon becoming a Mage in all versions of the game. It can also be learned by advancing to rank 5 as a [[Serial quiller (Vocation)|Serial quiller]].


==={{DQ8}}===
==={{DQ8}}===
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==={{DQ10}}===
==={{DQ10}}===
The Sizz line returns as a spell family exclusive to [[Dancer]]s, who learn the first spell at level 14 and can cast if for 3 MP. Damage calculation is ''Magical Might x 0.25 + 7'' with a cap of 80~90 and an in-game spread of 6 meters.
The Sizz line did not initially appear at the game's debut, but was eventually added in Version 3.0. It can be learned by [[Dancer]]s, who learn the first spell at level 14 and can cast it for 3 MP. In Version 5.0, it is one of the initial spells of the [[Death Master]], as well. Damage calculation is ''Magical Might x 0.25 + 7'' with a cap of 80~90 once the caster's Magical Might reaches 326 and an in-game spread of 6 meters.


==={{DQ11}}===
==={{DQ11}}===
[[Veronica (Dragon Quest XI)|Veronica]] joins the party having already mastered Sizz, and the {{Hero 11}} will learn it at level 8. It costs 3 MP to cast and will deal 12~20 base damage with a cap of 28~36.
[[Veronica (Dragon Quest XI)|Veronica]] joins the party having already mastered Sizz, and the {{Hero 11}} will learn it at level 8. It costs 3 MP to cast and will deal 12~20 base damage with a cap of 28~36 once they reach 132 Magical Might.


==={{DQM}}===
==={{DQM}}===
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Sizz can be learned by Maya for 4 skill points and costs 5 MP to cast. It is the main spell that she can cast in battle. When used, she creates a column of fire that launches in front of her. Maya can upgrade the spell and also cast Sizzle and Kasizz by charging up Sizz. It can also be cast by enemy [[Magus|Magi]] and [[Shaman]]s.
Sizz can be learned by Maya for 4 skill points and costs 5 MP to cast. It is the main spell that she can cast in battle. When used, she creates a column of fire that launches in front of her. Maya can upgrade the spell and also cast Sizzle and Kasizz by charging up Sizz. It can also be cast by enemy [[Magus|Magi]] and [[Shaman]]s.
*Maya is able to cast the spell in midair, like all of her other abilities, by learning '''Soaring Sizzler''', which costs 5 skill points.
*Maya is able to cast the spell in midair, like all of her other abilities, by learning '''Soaring Sizzler''', which costs 5 skill points.
===''[[Dragon Quest Walk]]''===
Sizz can be learned by Mages at level 10 and costs 8 MP to cast.


==={{DQTact}}===
==={{DQTact}}===
Sizz is known naturally by [[Clawcerer]], [[Ghoul]], [[Goodybag]], [[Lunatick]], [[Tortured soul]], [[Woebergine]], [[Whackolyte]], and [[Wickerman]] at level 1, and can be learned by [[Arrghgoyle]], [[Dracky]], [[Drackolyte]], [[Hell niño]], [[Meowgician]], and [[Peeper]] at level 16. It costs 6 MP to cast, has a range of three squares in front of the caster, and inflicts minor Sizz-type spell damage to all enemies in a range of three squares horizontally. It can also be taught to any unit by using an ability scroll.
Sizz is known naturally by [[Clawcerer]], [[Ghoul]], [[Goodybag]], [[Lunatick]], [[Tortured soul]], [[Woebergine]], [[Whackolyte]], and [[Wickerman]] at level 1, and can be learned by [[Arrghgoyle]], [[Dracky]], [[Drackolyte]], [[Hell niño]], [[Meowgician]], and [[Peeper]] at level 16. It costs 6 MP to cast, has a range of three squares in front of the caster, and inflicts minor Sizz-type spell damage to all enemies in a range of three squares horizontally. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Sizz
|kanji=ギラ
|romanji=Gira
|type=Spell
|role=Attack
|element=[[Image:DQTact Sizz.png|48px]]
|mp=6
|range=[[Image:DQTact RangeFront3.png|48px]]<br>Front 3
|status=None
|description=Deals minor Sizz-type spell damage to all enemies in area of effect
|monsters=Arrghgoyle, Clawcerer, Drackolyte, Dracky, Ghoul, Goodybag, Lunatick, Meowgician, Peeper, Tortured soul, Whackolyte, Wickerman, Woebergine
}}


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===
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==Descriptions==
==Descriptions==
{{Descriptions
{{Descriptions
|DQH=An ancient incantation that fires forth a racing pillar of flames.
|DQ8=Singes a group of enemies with a blazing fire.<ref>Sony PlayStation 2 and Nintendo 3DS versions.</ref>
|DQH=An ancient incantation that fires forth a racing pillar of flames.<ref>Sony PlayStation 4 and Steam versions.</ref>
}}
}}


==Other Languages==
==Other Languages==
{{OtherLanguages
{{OtherLanguages
|de=Knister|de-meaning=To sizzle, to crackle; the sound of fire.
|de=Knister|de-meaning=Derived from the German verb ''knistern'', which means to sizzle, to crackle; the sound of fire.
|es=Miniincendio|es-meaning=Mini fire.
|es=Miniincendio|es-meaning=From ''{{tt|mini-|small or miniature}}'' and ''{{tt|incendio|fire}}''.
|fr=Crame|fr-meaning=To burn.
|fr=Crame|fr-meaning=Derived from the French verb ''kramer'', which means to burn.
|it=Fuoco|it-meaning=Fire.
|it=Fuoco|it-meaning=Literally ''fire''.
|ko={{tt|기라|Gira}}|ko-meaning=Transliteration of the Japanese name ''Gira''.
}}
}}


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SSBU Sizz.jpg|''Super Smash Bros. Ultimate''
SSBU Sizz.jpg|''Super Smash Bros. Ultimate''
</gallery>
</gallery>
==References==
<references/>


{{DQSpells}}
{{DQSpells}}