Snooze: Difference between revisions
Updating Tact entry with Jarvis being able to learn it. |
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|romaji = Rarihō | |romaji = Rarihō | ||
|type = Debilitating | |type = Debilitating | ||
|old=Sleep | |old=[[Sleep]] | ||
}} | }} | ||
'''Snooze''' is a recurring spell in the | '''Snooze''' (Originally localized as [[Sleep]] is a recurring spell in the {{DQSeries}}. The spell targets a group of enemies and attempts to lull them into a sorcerous slumber for 1~4 turns. Unless the enemy has a resistance, the spell will always be successful when cast. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ}}=== | ||
Snooze is learned by | Snooze is learned by The {{Hero 1}} at Level 7. It costs 2 {{MP}} to cast. Like with other spells in the original title, Snooze uses a resistance table based on 15; I.E. 1 in 15 to hit, 2 in 15, and so on. | ||
==={{DQ2}}=== | ==={{DQ2}}=== | ||
Snooze is learned by The [[Princess of Moonbrooke]] at Level 2. Magic in | Snooze is learned by The [[Princess of Moonbrooke]] at Level 2. Magic in {{II}} utilizes a resistance table based on 7 instead of 15. | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
Snooze is learned by | Snooze is learned by The {{Hero 4}} at Level 16, and by [[Priest]]s & [[Sage]]s at Level 9. {{III}} set the standard for magical resistances, introducing the familiar ''100%, 75%, 25%, 0%'' accuracy ranges now familiar to players. | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
Snooze is learned by [[Borya]] at | Snooze is learned by [[Borya]] at Level 5 and {{Meena}} at Level 6. The spell is also used by [[Laurel]] and [[Tom Foolery]]. | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
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|[[Sancho]]||-- | |[[Sancho]]||-- | ||
|- | |- | ||
| | |{{Debora}}||-- | ||
|- | |- | ||
| | |{{Bad apple R}}||3 | ||
|- | |- | ||
|[[Ghost (Recruit)|Ghost]]||6 | |[[Ghost (Recruit)|Ghost]]||6 | ||
|- | |- | ||
| | |{{Blizzybody R}}||8 | ||
|- | |- | ||
| | |{{Chimaera R}}||10 | ||
|- | |- | ||
| | |{{Dracky R}}||10 | ||
|- | |- | ||
| | |{{Grudgerigar R}}||10 | ||
|- | |- | ||
|[[Bianca]]||12 | |[[Bianca]]||12 | ||
|- | |- | ||
| | |{{Old man of the sea R}}||12 | ||
|- | |- | ||
| | |{{Nera}}||14 | ||
|- | |- | ||
| | |{{Madchen}}||20 | ||
|} | |} | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Snooze is already known by [[Ashlynn]] and [[Goober]] upon joining the | Snooze is already known by [[Ashlynn]] and [[Goober]] upon joining the {{Party 6}}, and is learned by [[Milly]] at Level 11. Other characters can learn at the first rank of the [[Mage]] {{Vocation}}. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
[[Maribel]] learns Snooze at | [[Maribel]] learns Snooze at Level 7. Other characters can learn the spell by reaching rank 2 in the [[Mage]] vocation. The spell costs 3 MP to cast. | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
Snooze is learned by | Snooze is learned by {{Jessica}} at Level 12 and can be cast for 3 {{MP}}. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Snooze is learned by [[ | Snooze is learned by [[Armamentalist]]s at level 8 and [[Priest]]s at Level 6, costing 3 {{MP}} to cast with a 50% base accuracy. The chance of success will begin to rise once the caster's {{Magical Might}} surpasses 50 points, capping at 100% when the value reaches 999. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
The | The {{Luminary}} will learn the spell at Level 16, and [[Rab]] at Level 23. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called Sleep in this game, this ability can be learned by a variety of monsters. It requires the monster to reach at least | Called Sleep in this game, this ability can be learned by a variety of monsters. It requires the monster to reach at least Level 4 with at least 24 {{MP}} and 16 {{Intelligence}}. It grows into [[Kasnooze|SleepAll]] when the monster reaches level 11 with at least 52 {{MP}} and 46 {{Intelligence}}. It is naturally learned the [[Spiked hare|Almiraj]], [[Damned ram|DarkHorn]], [[Dracky]], [[Quack up|DuckKite]], [[Urnexpected|EvilPot]], [[Bad apple|Gulpple]], [[Scissor beatle|StagBug]], [[Stump chump|Stubsuck]] and [[Chimaera|Wyvern]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
Sleep now requires 29 | Sleep now requires 29 {{Intelligence}} to learn and 83 {{Intelligence}} to upgrade. It is naturally learned by the [[Beast knight|BeastNite]], [[Angel slime|HaloSlime]], [[High djinks|LampGenie]], [[MerTiger]], [[Eveel|Moray]] and [[Slurperon]]. It is no longer naturally learned by the [[Urnexpected|EvilPot]] or [[Bad apple|Gulpple]]. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Snooze can be learned from: | Snooze can be learned from: | ||
*[[Cold Sleep]] (4 points) | |||
* [[Cold Sleep]] (4 points) | *[[Hawkhart (skill) | Hawkhart]] (11 points) | ||
* [[Hawkhart (skill) | Hawkhart]] (11 points) | *[[Hive Mind]] (10 points) | ||
* [[Hive Mind]] (10 points) | *[[Hypnotist]] (6 points) | ||
* [[Hypnotist]] (6 points) | *[[Über Charmer]] (16 points) | ||
* [[Über Charmer]] (16 points) | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Snooze can be learned from all the skills it could be previously, as well as from [[Missing lynx (skill) | Missing Lynx]] for 5 points. | Snooze can be learned from all the skills it could be previously, as well as from [[Missing lynx (skill)|Missing Lynx]] for 5 points. | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Snooze is known naturally by [[Blizzybody]], [[Drackyma]], [[Grimlin]], [[Knight Aberrant]], [[Peeper]], [[Slimeshroom]], [[Spiked hare]], [[Spitegeist]], and [[Jarvis]] at | Snooze is known naturally by [[Blizzybody]], [[Drackyma]], [[Grimlin]], [[Knight Aberrant]], [[Peeper]], [[Slimeshroom]], [[Spiked hare]], [[Spitegeist]], and [[Jarvis]] at Level 1. It costs 8 {{MP}} to cast, has a range of 3 squares away from the caster in any direction, and has a chance to put a single enemy to {{Sleep}}. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Snooze | |name=Snooze | ||
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|status=[[Image:DQTact_Sleep.png]]<br>Sleep | |status=[[Image:DQTact_Sleep.png]]<br>Sleep | ||
|description=Occasionally puts 1 enemy to sleep | |description=Occasionally puts 1 enemy to sleep | ||
|monsters=Blizzybody, Drackyma, Grimlin, Jarvis, Knight aberrant, Peeper, Slimeshroom, Spiked hare, Spitegeist | |monsters=[[Blizzybody]], [[Drackyma]], [[Grimlin]], [[Jarvis]], [[Knight aberrant]], [[Peeper]], Slimeshroom]], [[Spiked hare]], [[Spitegeist]] | ||
}} | }} | ||
=== | ==={{SSB5}}=== | ||
Snooze is a spell that the [[Hero (Super Smash Bros.)|Hero]] can cast under his Down special, Command Selection. The spell sends out a wispy projectile that flies directly forward. Enemies hit at a distance will be asleep for less time than those affected at close range. This spell can be used as a K.O. method against foes who are already off-stage, dropping them like stones. | Snooze is a spell that the [[Hero (Super Smash Bros.)|Hero]] can cast under his Down special, Command Selection. The spell sends out a wispy projectile that flies directly forward. Enemies hit at a distance will be asleep for less time than those affected at close range. This spell can be used as a K.O. method against foes who are already off-stage, dropping them like stones. | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Dq1 sleep.jpg|{{I}} | |||
DQ3 Spell Snooze.png|{{III}}. | |||
SSBU Snooze.jpg|Erdrick casting Snooze in {{SSB5}}. | |||
</gallery></center> | </gallery></center> | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest I spells]] | [[Category:Dragon Quest I spells]] | ||