Squelch: Difference between revisions
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|[[Healslime/recruit|Healslime]]||10 | |[[Healslime/recruit|Healslime]]||10 | ||
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===[[Dragon Quest VI]]=== | ===[[Dragon Quest VI]]=== | ||
{{Spell | |||
|console=DS | |||
|name=Squelch | |||
|flavor=Cures a single ally of the effects of poison. | |||
|mp=20 | |||
|effect=Heals all party members of the Envenomed or Poisoned status.}} | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#77479B; color: white;"|Name | |||
!style="background:#77479B; color: white;"|Level | |||
|- | |||
|[[Milly]]||-- | |||
|- | |||
|[[Nevan]]||-- | |||
|} | |||
Squelch is learned by characters that have reached the Pilgrim title (via rank 2 of Priest). | |||
===[[Dragon Quest VII]]=== | ===[[Dragon Quest VII]]=== | ||
Revision as of 12:41, 22 February 2011
| Squelch | |
|---|---|
| Japanese | キアリー |
| Rōmaji | Kiarii |
| Type | Restorative |
| Older names | Antidote |
Squelch, originally known as Antidote, is a recurring spell in the Dragon Quest Series. When used, it removes poison and envenomed status from a party member.
Appearances
Dragon Quest II
Dragon Quest III
Dragon Quest IV
Squelch is learned by Meena at level 5 and Kiryl at level 8.
Dragon Quest V
| Name | Level |
|---|---|
| Hero | 6 |
| Epipany | 8 |
| Slime knight | 9 |
| Healslime | 10 |
Dragon Quest VI
| Squelch (DS) | ||
|---|---|---|
| MP | 20 | |
| Effect | Heals all party members of the Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Milly | -- |
| Nevan | -- |
Squelch is learned by characters that have reached the Pilgrim title (via rank 2 of Priest).
Dragon Quest VII
Dragon Quest VIII
Squelch is learned by the Hero at level 4. By investing 3 points into the Charisma skill, Angelo can also learn this spell.
Dragon Quest IX
Squelch is learned by priests at level 3, thieves and rangers at level 4, and sages at level 5. It costs 2 MP to cast.