Squelch: Difference between revisions
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==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Squelch can be learned from: | Squelch can be learned from all the skills it could previously, though the point requirements for [[Cleanser]] and [[Green Finger]] have changed. It can now be learned from: | ||
* [[Boom Boxer]] (34 points) | * [[Boom Boxer]] (34 points) | ||
Revision as of 10:05, 27 November 2020
| Squelch | |
|---|---|
| Japanese | キアリー |
| Rōmaji | Kiarii |
| Type | Restorative |
| Older names | Antidote |
Squelch is a recurring spell in the Dragon Quest series. When used, it removes poison and envenomating toxins from a party member.
Appearances
Dragon Quest II
| Name | Level |
|---|---|
| Prince of Cannock | 6 |
| Princess of Moonbrooke | 12 |
Dragon Quest III
| Name | Level |
|---|---|
| Priest | 11 |
| Sage | 11 |
Dragon Quest IV
| Squelch (DS) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Meena | 5 |
| Kiryl | 8 |
Dragon Quest V
| Name | Level |
|---|---|
| Hero | 6 |
| Epipany | 8 |
| Slime knight | 9 |
| Healslime | 10 |
Dragon Quest VI
| Squelch (DS) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals a party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Milly | -- |
| Nevan | -- |
Squelch is learned by characters that have reached the Pilgrim title (via rank 2 of Priest).
Dragon Quest VII
| Antidote (PS1) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals a party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a teammate of Poison | |
Antidote is learned by characters that have reached the Novice title (via rank 2 of Shepherd), or the Shipwreck title (via rank 1 of Pirate)
Dragon Quest VIII
Squelch is learned by the Hero at level 4. By investing 3 points into the Charisma skill, Angelo can also learn this spell.
Dragon Quest IX
| Squelch (DS) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals a party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Priests | 3 |
| Thieves | 4 |
| Rangers | 4 |
| Sages | 5 |
Dragon Quest Monsters
Antidote is learned by monsters beginning at level 5 if the monster has at least 21 MP and 20 Intelligence. It is learned naturally by Dracky, FloraMan, Pixy, and Unicorn. [1]
Dragon Quest Monsters 2
Antidote now requires 47 intelligence to learn. It is no longer naturally learned by the Unicorn and WhaleMage.
Dragon Quest Monsters: Joker
Squelch can be learned from:
- Cleanser (8 points)
- Green Finger (22 points)
- Priest (17 points)
Dragon Quest Monsters: Joker 2
Squelch can be learned from all the skills it could previously, though the point requirements for Cleanser and Green Finger have changed. It can now be learned from:
- Boom Boxer (34 points)
- Cleanser (4 points)
- Green Finger (4 points)
