Zing: Difference between revisions

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'''Zing''' (originally '''Vivify''') is a  recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest II]]'', it has a partial chance of reviving a fallen ally (unlike [[Kazing]], which never fails).
'''Zing''' is a  recurring spell in the {{DQSeries}}. Introduced in ''[[Dragon Quest III]]'', it is a weaker version of [[Kazing]] that only revives an ally 50% of the time.


==Appearances==
==Appearances==
==={{DQ3}}===
Zing is learned by The {{Hero 3}} at level 35 and by [[Priest]]s and [[Sage]]s at level 24.


===''[[Dragon Quest III]]''===
==={{DQ4}}===
Zing is introduced, which revives a party member to half their total HP, but only works half the time. Kazing has been improved from the previous title and will restore a party member to full HP and does not fail like Zing can.
Zing is learned by [[Meena]] at level 20, [[Kiryl]] at level 21, and The {{Hero 4}} at level 28. It costs 10 MP to cast.


===''[[Dragon Quest IV]]''===
==={{DQ5}}===
Zing is learned by [[Meena]] at level 20, [[Kiryl]] at level 21, and the [[Hero (Dragon Quest IV)|Hero]] at level 28.
 
===''[[Dragon Quest V]]''===
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===''[[Dragon Quest VI]]''===
==={{DQ6}}===
Zing is already known by [[Kingsley]] upon joining the party, and is learned by [[Nevan]] at level 13. Other characters can learn it by mastering the [[Priest]] vocation.
Zing is already known by [[Kingsley]] upon joining the party, and is learned by [[Nevan]] at level 13. Other characters can learn it by mastering the [[Priest]] vocation.


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
 
===''[[Dragon Quest VIII]]''===
Zing is learned by [[Angelo]] at level 19, and by by [[Hero (Dragon Quest VIII)|the Hero]] at level 29.


===''[[Dragon Quest IX]]''===
==={{DQ8}}===
Zing has a roughly 50% chance to bring back a deceased party member. It is available to [[Priest]]s at level 18, [[Minstrel]]s and [[Ranger]]s at level 24, and [[Sage]]s at level 20. It costs 8 MP to cast.
Zing is learned by [[Angelo]] at level 19, and by The {{Hero 8}} at level 29.


===''[[Dragon Quest Monsters]]''===
==={{DQ9}}===
Zing has a roughly 50% chance to bring back a deceased party member. It is available to Priests at level 18, Minstrels and [[Ranger]]s at level 24, and Sages at level 20. It costs 8 MP to cast.


===''[[Dragon Quest Monsters 2]]''===
==={{DQ11}}===
Zing is learned by The {{Hero 11}} at level 28, {{Serena 11}} at level 18, and [[Rab]] already knows the spell when he joins the party.


==={{DQM}}===
{{stub}}
==={{DQM2}}===
{{stub}}
===''[[Dragon Quest Monsters: Caravan Heart]]''===
===''[[Dragon Quest Monsters: Caravan Heart]]''===
 
{{stub}}
===''[[Dragon Quest Monsters: Joker]]''===
==={{DQMJ}}===
 
{{stub}}
===''[[Dragon Quest Monsters: Joker 2]]''===
==={{DQMJ2}}===
Zing can be learned after using 42 skill points on the Healer skill, which can be found on monsters like Healslime.
Zing can be learned after using 42 skill points on the Healer skill, which can be found on monsters like Healslime.