Kasizzle: Difference between revisions

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Dragon Quest X: Normally I hate adding unverified data, but this is the closest I've been able to find for the spell
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===''[[Dragon Quest III]]''===
===''[[Dragon Quest III]]''===
Learned by Magi and Sages at level 29, Kasizzle hits one group of enemies for 12 mp, and deals between 88~112 damage.
Learned by Magi and Sages at level 29, Kasizzle hits one group of enemies for 12 mp, and deals between 88~112 damage.
Callous casters will cremate the heroes for 45~55 damage, maintaining this temperature until ''VI''.


===''[[Dragon Quest IV]]''===
===''[[Dragon Quest IV]]''===
Line 41: Line 43:
===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
Kasizzle can only be obtained by mastering the [[Mage]] vocation. This spell costs 10 mp to casts, and deals between 88 and 112 points of damage.
Kasizzle can only be obtained by mastering the [[Mage]] vocation. This spell costs 10 mp to casts, and deals between 88 and 112 points of damage.
The enemy version of the spell deals 60~80 damage.


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
[[Armamentalist]]s learn kasizzle at rank 7, [[Sage]]s at rank 5, [[Druid]]s at rank 2, and [[Hero (Class)|Heroes]] at rank 5.
[[Armamentalist]]s learn kasizzle at rank 7, [[Sage]]s at rank 5, [[Druid]]s at rank 2, and [[Hero (Class)|Heroes]] at rank 5.
The enemy version of the spell is the same as in ''VI''.


===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
Kasizzle is a 10 mp spell learned by the [[Hero (Dragon Quest VIII)|the hero]] at level 32, and by Jessica during an event. It initially deals between 70 and 90 until their [[wisdom]] hits 180, and caps at 150~170 once their wisdom surpasses 480.
Kasizzle is a 10 mp spell learned by the [[Hero (Dragon Quest VIII)|the hero]] at level 32, and by Jessica during an event. It initially deals between 70 and 90 until their [[wisdom]] hits 180, and caps at 150~170 once their wisdom surpasses 480.
* in the 3DS port, Kasizzle's base damage was increased to 80~100, and the maximum range was raised to 175~195 and requires a wisdom of 540 to reach.
* in the 3DS port, Kasizzle's base damage was increased to 80~100, and the maximum range was raised to 175~195 which requires a wisdom of 540 to reach.
 
The enemy version of the spell will deal 48~64 damage in all versions of the game.


===''[[Dragon Quest X]]''===
===''[[Dragon Quest X]]''===

Revision as of 03:50, 3 July 2017

Kasizzle (formerly Firevolt) is a spell in the Dragon Quest series. Introduced in Dragon Quest III, it is the final spell in the Sizz series, and immolates a group of enemies with a wave of ferocious hellfire.

Appearances

Dragon Quest III

Learned by Magi and Sages at level 29, Kasizzle hits one group of enemies for 12 mp, and deals between 88~112 damage.

Callous casters will cremate the heroes for 45~55 damage, maintaining this temperature until VI.

Dragon Quest IV

Kasizzle is learned by Maya at level 27. It costs 10 mp, and deals between 88~112 points of damage.

Dragon Quest V

Hits one group for 10 mp, hitting for 88~112.

Name Level
Barbatos 5
Liquid metal slime 6
Moosifer 11
Bianca 27
Nera 27
Prestidigitator 28
Debora 29
Conkjurer 40

Dragon Quest VI

Kasizzle can only be obtained by mastering the Mage vocation. This spell costs 10 mp to casts, and deals between 88 and 112 points of damage.

The enemy version of the spell deals 60~80 damage.

Dragon Quest VII

Armamentalists learn kasizzle at rank 7, Sages at rank 5, Druids at rank 2, and Heroes at rank 5.

The enemy version of the spell is the same as in VI.

Dragon Quest VIII

Kasizzle is a 10 mp spell learned by the the hero at level 32, and by Jessica during an event. It initially deals between 70 and 90 until their wisdom hits 180, and caps at 150~170 once their wisdom surpasses 480.

  • in the 3DS port, Kasizzle's base damage was increased to 80~100, and the maximum range was raised to 175~195 which requires a wisdom of 540 to reach.

The enemy version of the spell will deal 48~64 damage in all versions of the game.

Dragon Quest X

Beginning with X, the localization name "Kasizzle" refers to the new spell Giragrade. The new spell Kasizz is the current localization of Begiragon.

Dancers can maser the spell after putting 130 skill points into their vocation. MP cost is 24, range is 10 meters, and the precise damage range is currently unknown. The common consensus is that the base range is around 450, and requires a Magical might stat of 400 to improve.

Dragon Quest Monsters: Joker 2

Kasizzle costs 36 MP to cast, and will deal 199~220 base damage. Once the monster's wisdom reaches 500, the spell will slowly begin to approach its limit of 332~367. It is learned through the Frizz & Sizz 3, Bang & Sizz 3, Woosh & Sizz 3, Crack & Sizz 3, Sizz & Zap 3, Sizz & Zam 3, Exorsus, Uber Zapologist, and Uber Mage skill sets.

Dragon Quest Monsters: Joker 3

Kasizzle parallels Kacrackle in that they both cost 64 MP, share a base range of 190~210, and a maximum range of 299~319. The spell grows stronger once a monster's wisdom exceeds 500.

Gallery