Boom: Difference between revisions
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==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Boom can no longer be learned from [[Bombardier]]. It can also be learned from: | Boom deals 45~50 base damage and 161~168 at max. It can no longer be learned from [[Bombardier]]. It can also be learned from: | ||
*[[Bang & Sizz]] (50 points) | *[[Bang & Sizz]] (50 points) | ||
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==={{DQMJ3}}=== | ==={{DQMJ3}}=== | ||
Boom costs 12 MP and deals a minimum of 57~63 damage. Once the caster's magic rises above 100, it will grow in power until it reaches its limit of 152~168 at 699 wisdom. | |||
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''=== | |||
Boom has the same attributes as in Joker 3. | |||
==={{DQH}}=== | ==={{DQH}}=== | ||
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[[Category:Dragon Quest Monsters: Joker 3 spells]] | [[Category:Dragon Quest Monsters: Joker 3 spells]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | ||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Heroes spells]] | [[Category:Dragon Quest Heroes spells]] | ||
[[Category:Dragon Quest Heroes II spells]] | [[Category:Dragon Quest Heroes II spells]] | ||