Boom: Difference between revisions

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==={{DQMJ2}}===
==={{DQMJ2}}===
Boom can no longer be learned from [[Bombardier]]. It can also be learned from:
Boom deals 45~50 base damage and 161~168 at max. It can no longer be learned from [[Bombardier]]. It can also be learned from:


*[[Bang & Sizz]] (50 points)
*[[Bang & Sizz]] (50 points)
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==={{DQMJ3}}===
==={{DQMJ3}}===
{{Stub}}
Boom costs 12 MP and deals a minimum of 57~63 damage. Once the caster's magic rises above 100, it will grow in power until it reaches its limit of 152~168 at 699 wisdom.
 
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''===
Boom has the same attributes as in Joker 3.


==={{DQH}}===
==={{DQH}}===
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[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes II spells]]
[[Category:Dragon Quest Heroes II spells]]