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|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=シャドー
|kanji=シャドー
|romanji={{tt|Shadō|Shadow}}
|romaji=Shadō
|translation=Shadow
|firstappear={{Dragon Quest III}}
|firstappear={{Dragon Quest III}}
|old=Terror Shadow
|old=Terror Shadow (''III'' NES)
|monster1=[[Shade]]<br>[[Silhouette]]<br>[[Umbra]]<br>[[Shadow in Memoriam]]<br>[[Jarvis's shadow]]<br>[[Phantasm]]<br>[[Green bogey]]
}}
}}
 
The '''Shadow''' is a monster in the series.
The '''shadow''' is a recurring {{MFamilies}} in the {{DQSeries}}, introduced in {{Dragon Quest III}}.
 
It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the {{NES}} games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.


==Characteristics==
==Characteristics==
These [[Elemental family|phantom]]-like fiends haunt remote ruins such as the [[Moonmirror Tower]] and the darkness of caves and dungeons, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, shadows are a spooky sight for unsuspecting adventurers. They have an affinity for the cold, being capable of freezing adventurers solid with ice magic or letting loose a cool breath to bathe the party in a chilly wicked wind.
Shadows are [[Elemental family|phantom]]-like fiends that haunt places like ruins and dungeons, hardly taking physical damage thanks to their insubstantial form. They have solid yellow eyes, horns, a pair of wings, claws, and a tail that seems to fade into the ground. They were originally coloured a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name thanks to advancing hardware. Their dark blue colouration was brought back for the ''HD-2D Remake'' games. Shadows have an affinity for the cold, being capable of freezing adventurers with ice magic or exhalations of frigid air.


==Appearances==
==Appearances==
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|fire-resist=25%
|fire-resist=25%
|explosion-resist=25%
|explosion-resist=25%
|ice-resist=75%
|ice-resist=50%
|wind-resist=25%
|wind-resist=25%
|strike-resist=25%
|strike-resist=25%
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|kamikazee-resist=0%
|kamikazee-resist=0%
|poof-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|dazzle-resist=-25%
|fizzle-resist=0%
|fizzle-resist=0%
|fuddle-resist=0%
|fuddle-resist=0%
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|stumble-resist=100%
|stumble-resist=100%
|stun-resist=100%
|stun-resist=100%
|deceleratle-resist=0%
|deceleratle-resist=-25%
|blunt-resist=-25%
|sap-resist=25%
|sap-resist=25%
}}
}}
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|drain-resist=100%
|drain-resist=100%
|remake-changes=
|remake-changes=
}}
}}*Evil Jessica is able to summon shadows by ripping open the fabric of space with the [[Godbird sceptre|sceptre]], up to a total of six at once. These shadows are weaker than the ones faced later in the World of Darkness, lacking their resistance to damage and only being able to breathe out Cool Breath, but they can still be a nuisance once they outnumber the party.
Evil Jessica is able to summon shadows by ripping open the fabric of space with the [[Godbird sceptre|sceptre]], up to a total of six at once. These shadows are weaker than the ones faced later in the World of Darkness, lacking their resistance to damage and only being able to breathe out Cool Breath, but they can still be a nuisance once they outnumber the party.
{{DQ8Enemy
{{DQ8Enemy
|name=Shadow
|name=Shadow
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|elemental-resist=0%
|elemental-resist=0%
}}
}}
====Malicious version====
====Malicious====
{{DQ11Enemy
{{DQ11Enemy
|name=Malicious shadow
|name=Malicious shadow
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|elemental-resist=0%
|elemental-resist=0%
}}
}}


==={{DQM}}===
==={{DQM}}===
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|rank = F
|rank = F
|description = ''Who knows what evil lurks in the hearts of men? These monsters do.''
|description = ''Who knows what evil lurks in the hearts of men? These monsters do.''
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|resistances = Vulnerable to [[Zap]], Healed by [[Zam]], [[Whack]]proof
|resistances = Vulnerable to [[Zap]], Healed by [[Zam]], [[Whack]]proof
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|rank = D
|rank = D
|size = S
|size = S
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]], Healed by [[Zam]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]], Healed by [[Zam]]
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|kanji=シャドー
|kanji=シャドー
|romanji=Shadō
|romanji=Shadō
|icon=[[File:Shadow DQM3 portrait.png|100px]]
|icon=[[File:Shadow DQM3 portrait.png|100px|Shadow]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=<big><big>1,270</big></big>
|hp=1,270
|mp=<big><big>440</big></big>
|mp=440
|attack=<big><big>480</big></big>
|attack=480
|defense=<big><big>470</big></big>
|defense=470
|wisdom=<big><big>610</big></big>
|wisdom=610
|agility=<big><big>670</big></big>
|agility=670
|bestiary=#441
|bestiary=#441
|rank=<big><big>'''F'''</big></big>
|rank='''F'''
|in-game-description=These monsters are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else  
|in-game-description=These monsters are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else.
|talents=[[Hexcommunicator]] (lv. 1)<br>[[Death Defier]] (lv. 20)<br>[[Wisdom Booster I]] (lv. 40)
|talents=[[Hexcommunicator]] (lv. 1)<br>[[Death Defier]] (random)<br>[[Wisdom Booster I]] (random)
|traits=[[Zammeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Deadly Touch]] (lv. 40)
|traits=[[Zammeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Deadly Touch]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Ultra Crafty Whacker]] (lv. 1)<br>[[Slick Skin]] (lv. 60)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Ultra Crafty Whacker]] (lv. 1)<br>[[Slick Skin]] (lv. 60)
|habitat=[[Circle of Temper]] - Every Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])<br>[[Circle of Caprice]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])
|habitat=[[Circle of Temper]] - Every Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])<br>[[Circle of Caprice]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])
|items=[[Magic water]] (Common)<br>[[Seed of agility]] (Rare)
|items=[[Magic water]] (Common)<br>[[Seed of agility]] (Rare)
|synthesis=[[File:Spitnik DQM3 portrait.png|64px|link=Spitnik]] X [[File:Hellbound horror DQM3 portrait.png|64px|link=Hellbound horror]]
|synthesis=[[File:Spitnik DQM3 portrait.png|64px|link=Spitnik]] X [[File:Hellbound horror DQM3 portrait.png|64px|link=Hellbound horror]] = [[File:Shadow DQM3 portrait.png|64px|Shadow]]
|fusions=
|fusions=[[File:Shadow DQM3 portrait.png|64px|Shadow]] X [[File:Stabosaur DQM3 portrait.png|64px|link=Stabosaur]] = [[File:Phantom fencer DQM3 portrait.png|64px|link=Phantom fencer]]<br>[[File:Shadow DQM3 portrait.png|64px|Shadow]] X [[File:Great sabrecub DQM3 portrait.png|64px|link=Great sabrecub]] = [[File:Dark sabrecub DQM3 portrait.png|64px|link=Dark sabrecub]]<br>[[File:Shadow DQM3 portrait.png|64px|Shadow]] X [[File:Zamtasm DQM3 portrait.png|64px|link=Zamtasm]] = [[File:Green bogey DQM3 portrait.png|64px|link=Green bogey]]
|fire-resist=-25%
|fire-resist=-25%
|water-resist=0%
|water-resist=0%
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|instant-death-resist=0%
|instant-death-resist=0%
}}
}}


==={{Dragon Quest Swords}}===
==={{Dragon Quest Swords}}===
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==={{DQTact}}===
==={{DQTact}}===
Shadow appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]] that can be scouted normally from any banner. It can participate in the [[Dancing flame]] and [[Illusia]]'s Battle Roads as a party member.
Shadow appears as a C-rank monster of the [[Material family|Inorganic family]] that can be scouted normally from any banner. It can participate in the [[Dancing flame]] and [[Illusia]]'s Battle Roads as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Shadow
|name=Shadow
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|rank=C
|rank=C
|role=Attack
|role=Attack
|lvl=105
|lvl=115
|hp=692
|hp=692
|mp=233
|mp=233
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|weight=20
|weight=20
|bskill1=[[Darkness Breath]]
|bskill1=[[Darkness Breath]]
|bskill2=[[Dark Breath|Black Breath]]{{tt|*|Level 20}}
|bskill2=[[Dark Breath|Black Breath]] (Level 2)
|bskill3='''Talent Blossoming''': [[Dark Flames]]
|bskill3='''Talent Blossoming''': [[Dark Flames]]
|askill1=[[Zam]]-type Breath Potency +5% / Stats Up
|askill1=Zam-type Breath Potency +5% / Stats Up
|askill2=[[Zap]] Res +25 / Stats Up
|askill2=Zap Res +25 / Stats Up
|askill3=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|askill3=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|askill4=[[Woosh]] Res +25 / Stats Up
|askill4=Woosh Res +25 / Stats Up
|askill5=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|askill5=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|lperk1=N/a
|lperk1=N/a
|bperk1=Max {{MP}} +3
|bperk1=Max MP +3
|bperk2=Black Breath Potency +2%
|bperk2=Black Breath Potency +2%
|bperk3=N/a
|bperk3=N/a
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}}
}}


==Similar species==
==In Other Languages==
*[[Green bogey]]
{{OtherLanguages
*[[Phantasm]]
|es=Dracoespectro|es-meaning=Spanish for "dragon spectre/ghost".
*[[Jarvis's shadow]]
|fr=Ombre|fr-meaning=French for "shadow".
*[[Shade]]
|de=Schatten|de-meaning=German for "shadow".
*[[Shadow in Memoriam]]
|it=Ombra|it-meaning=Italian for "shadow".
*[[Silhouette]]
|zh-cn={{tt|阴影|Yīnyǐng}}|zh-cn-meaning=Simplified Chinese for "shadow".
*[[Umbra]]
}}


==Gallery==
==Gallery==
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[[Category:Elementals]]
[[Category:Elementals]]
[[Category:Material family]]
[[Category:Floating enemies]]
[[Category:Floating enemies]]
[[Category:Zombie family]]
[[Category:Dragon Quest I & II HD-2D Remake enemies]]
[[Category:Dragon Quest I & II HD-2D Remake enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]

Revision as of 17:50, 31 July 2026

The Shadow is a monster in the series.

Characteristics

Shadows are phantom-like fiends that haunt places like ruins and dungeons, hardly taking physical damage thanks to their insubstantial form. They have solid yellow eyes, horns, a pair of wings, claws, and a tail that seems to fade into the ground. They were originally coloured a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name thanks to advancing hardware. Their dark blue colouration was brought back for the HD-2D Remake games. Shadows have an affinity for the cold, being capable of freezing adventurers with ice magic or exhalations of frigid air.

Appearances

Dragon Quest III: The Seeds of Salvation

Shadow (シャドー Shadō)
Bestiary Number: #082
Dragon Quest III: The Seeds of Salvation
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
30 70 18 743 31 63 65 50 064
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
25% 25% 25% 25% 70% 0% 70% 70% 70% 25% 25% 25% 25% 0%
Additional information
Spells Skills Locations Item Drop
Crackle None Manoza Cave Thorn whip1128


Dragon Quest III HD-2D Remake

Shadow (シャドー, Shadō )
Defeated Monster List number: #089
Dragon Quest III HD-2D Remake
Attributes
Sprite Family HP MP EXP Gold Attack Defence Agility Evasion
Floating 118 54 704 12 111 232 106
Resistances
Fire Explosion Ice Wind Physical Lightning Drain Magic Whack Kamikazee Poof
25% 25% 50% 25% 25% 0% 0% 100% 0% 0%
Dazzle Fizzle Confusion Paralysis Sleep Stumble Stun Agility Down Attack Down Defence Down
-25% 0% 0% 100% 100% 100% 100% -25% -25% 25%
Additional information
Spells Skills Locations Item Drop
Crackle
Drain Magic
Fuddle
Soothing Song Manoza Cave Black pyjamas132
Description Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes


Dragon Quest VI: Realms of Revelation

Shadow (シャドー, Shadō )
Big Book of Beasts No. : #031
Dragon Quest VI: Realms of Revelation
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
20 0 27 12 43 130 18 116
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
25% 25% 25% 25% 25% 25% 25% 100% 25% 100% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 100% 15% 80% 50% 50% 100% 50% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Cool Breath Moonmirror Tower
Seed of resilience1256
Notable changes in the remakes None


Dragon Quest VIII: Journey of the Cursed King

Shadow (boss) (シャドー, Shadō )
Defeated Monster List No. : #170
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Elemental 64 0 71 21 95 72 76 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 25% 25% 100% 0% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 100% 100% 100% 100% 100% 100% 100% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Cool Breath Arcadia (summoned by Evil Jessica) Bronze knife132
Iron mask1256
Description Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
Notable changes in the remake
  • Evil Jessica is able to summon shadows by ripping open the fabric of space with the sceptre, up to a total of six at once. These shadows are weaker than the ones faced later in the World of Darkness, lacking their resistance to damage and only being able to breathe out Cool Breath, but they can still be a nuisance once they outnumber the party.
Shadow (シャドー, Shadō )
Defeated Monster List No. : #170
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Elemental 154 0 216 14 134 85 92 116
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
60% 0% 0% 0% 0% 25% 25% 100% 0% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 100% 100% 100% 100% 100% 100% 100% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Chilly Breath World of Darkness
Dark Godbird's Eyrie
After the fall of Black Citadel:
Farebury Region (night only)
Maella Region
Kingdom of Ascantha (day only)
Pickham Region (night only)
Kingdom of Trodain
Cape West of Pickham
Kingdom of Argonia (night only)
Blizzard Peaks (night only)
Bronze knife132
Iron mask1256
Description Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
Notable changes in the remake

Like other monsters from the World of Darkness, shadows with strengthened attributes begin appearing throughout the world map after the fall of Black Citadel.

Dragon Quest X

Shadows began appearing in Version 2.0 of the game. They are able to breathe out Freezing Blizzard and cast Crackle, as well as being able to call for backup from more of their kind.

Dragon Quest XI: Echoes of an Elusive Age

Shadow (シャドー, Shadō )
Defeated Monster List No. : #171
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Elemental & Floating 100 16 229 43 91 101 89
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% 50% 25% 25% 25% 25% -125% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 25% 25% 100% 100% 25% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 100% 100% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
Crackle Chilly Breath
Call for backup (Shadow)
The Snærfelt (first act, night only)
The Royal Library 1-2F (first and second acts)
Purple eye132
Thief's turban1128
Description Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill!

Malicious

Malicious shadow (シャドー・邪, Shadō・ja )
Defeated Monster List No. : #559
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Elemental & Floating 315 32 1,611 303 180 252 199
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% 50% 25% 25% 25% 25% -125% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 25% 50% 100% 100% 25% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 100% 100% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kacrack C-c-cold Breath
Call for backup (Malicious shadow)
Sniflheim Region (third act, night only)
The Snærfelt (third act, night only)
Purple eye132
Thief's turban1128
Description Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Monsters

[[File:DQM Icon Zombie.png|link=Zombie family|16x16px|class=pixels]] Shadow (シャドー, Shadō )
Sprite Attributes
GBC PSX Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? 50 3/5 2/5 2/5 2/5 5/5 5/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
None None None None Weak Weak None None None
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
None None None Immune Immune Strong Immune Immune Strong
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong None None None None None None Strong
Additional information
Description Real identity is unknown due to its shadow-like body
Skills FrigidAir, K.O.Dance, ThickFog
Location Gate of Reflection, Gate of Sleep
Breeding Chart Zombie family x Material family

Dragon Quest Monsters 2

[[File:DQM2 Icon Zombie.png|link=Zombie family|16x16px|class=pixels]] Shadow (シャドー, Shadō )
Sprite Attributes
GBC PSX Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? 50 5/10 3/10 3/10 5/10 4/10 7/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
None None None None Weak Weak None None Weak
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
None None None None Immune Immune Strong Immune Immune
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong Strong None None None None None None Strong
Additional information
Description
Skills FrigidAir, K.O Dance, ThickFog
Location Southern Forest (Cobi's Journey)
Breeding Chart Zombie family x Material family

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

[[File:DQMJ Icon Material.png|link=Material family|20x20px|class=pixels]] Shadow
Dragon Quest Monsters: Joker
Sprite Attributes
Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
F ? ? ? ? ? ?
Traits Skills Resistances
Zammeister Reaper Vulnerable to Zap, Healed by Zam, Whackproof
Additional information
Description Who knows what evil lurks in the hearts of men? These monsters do.
Weapons Swords, Spears, Axes, Staves
Location Infant Isle (Cave)
Breeding chart Bag o' laughs x Dracky

Dragon Quest Monsters: Joker 2

[[File:DQMJ2 Icon Material.png|link=Material family|14px|class=pixels]] Shadow
Dragon Quest Monsters: Joker 2
Sprite Attributes
Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
D S ? ? ? ? ? ?
Traits Skills Resistances
Hit Squad, Zammeister Reaper Vulnerable to Zap, Immune to Whack, Healed by Zam
Additional information
Weapons Swords, Axes, Spears, Staves
Location Iceolation (night), Cragravation
Breeding chart Cannibox x Teeny sanguini
Dancing flame x Dancing devil

Dragon Quest Monsters: The Dark Prince

Shadow (シャドー, Shadō )
Monsterpedia No.: #441
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Shadow Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
F 1,270 440 480 470 670 610
Talents Traits Large-size exclusive traits Dropped items
Hexcommunicator (lv. 1)
Death Defier (random)
Wisdom Booster I (random)
Zammeister (lv. 1)
Insta-Ping (lv. 20)
Deadly Touch (lv. 40)
Tactical Genius (lv. 1)
Ultra Crafty Whacker (lv. 1)
Slick Skin (lv. 60)
Magic water (Common)
Seed of agility (Rare)
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
-25% 0% 0% 0% 50% 50% 0% -25% 100% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
-25% 0% 0% 50% 25% 50% 25% 25% 0%
Additional information
Description These monsters are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else.
Location Circle of Temper - Every Echelon ()
Circle of Fortitude - Lower Echelon ()
Circle of Caprice - Lower Echelon ()
Synthesis
Breeding chart
X = Shadow
Notable fusions
Shadow X =
Shadow X =
Shadow X =


Dragon Quest Swords

Dragon Quest Heroes II

Shadow (シャドー Shadō)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
258 39g Yes
List No. #080
Field Notes Incorporeal creatures born from the deepest darkness, who silently stalk their prey before suddenly striking. They dwell in the darkness and shun the sun, but are oddly attracted to bright and breeze personalities.
Location(s) Battle of Mt. Neverest
Item(s) Dropped Ethereal stone, Evencloth

Dragon Quest Treasures

[[File:DQTR Forte Icon.png|link=|35px]] Shadow
Bestiary number: #13
Icon Attributes
Family Min. HP Min. MP Min. Attack Min. Defence Min. Agility Min. Magic
Elemental 40 32 16 10 14 22
Treasure
Capacity
Safekeeping
Score
Max HP Max MP Max Attack Max Defence Max Agility Max Magic
2 100% 637 460 370 400 425 427
Resistances
Fire * Water * Wind* Earth * Explosion* Ice * Electricity* Gravity* Light *
Weak Normal Weak Normal Weak Strong Weak Strong Weak
Dark * Slash Impact Piercing Sleep Stun Poison Debilitation*
Very strong Quite strong Quite strong Quite strong Normal Normal Quite strong Quite strong
Additional information
Abilities* Barbaric Barbs, Black Hole, Chilly Breath/Freezing Blizzard/C-c-cold Breath, Grim Creeper, Sap/Kasap, Wings of Doom
Traits Counter-Debilitator, Lone Wolf, Slim Pickings, Slippery Skin, Stunner
Dragon Attack Blackball
Description They lurk in dark shadows, the dimmest of shade
They sneak up unnoticed-you'd best be afraid
They're made of pure darkness and cannot be weighed
Habitat The Paternoggin
The Wingswept Moors
The Snarl
Favorite Foods
Items

Dragon Quest Tact

Shadow appears as a C-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in the Dancing flame and Illusia's Battle Roads as a party member.

Shadow (シャドー Shadō)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Attack 115 692 233 2
Attack Defence Agility Wisdom Weight
260 247 218 175 20
Resistances
Frizz Sizz Crack Woosh Bang
Normal Very Weak Very Weak Half Res Normal
Zap Zam Snooze Poison Physical Lock
Half Res Normal Normal Half Res Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Super Weak Half Res Normal Normal Normal
Dazzle Curse Paralysis Confusion Charm
Normal Normal Immune Normal Super Weak
Skills
Basic skills Awakening skills
Darkness Breath
Black Breath (Level 2)
Talent Blossoming: Dark Flames
Zam-type Breath Potency +5% / Stats Up
Zap Res +25 / Stats Up
Black Breath Potency +5% / Stats Up
Dark Flames Potency +5%
Woosh Res +25 / Stats Up
Black Breath Potency +5% / Stats Up
Dark Flames Potency +5%
Perks
Basic perks Max MP +3
Black Breath Potency +2%
N/a
Leader perk N/a
Awakening perk Zam-type Breath Potency +5%: Raises Zam-type breath potency by 5%.


In Other Languages

Language Translation Meaning
EspañolDracoespectroSpanish for "dragon spectre/ghost".
FrançaisOmbreFrench for "shadow".
DeutschSchattenGerman for "shadow".
ItalianoOmbraItalian for "shadow".
中文阴影Simplified Chinese for "shadow".

Gallery