Holy Protection: Difference between revisions

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|type = Exploration
|type = Exploration
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'''Holy Protection''', also known as '''Repel''' (トヘロス, ''Toherosu'' in the Japanese version) is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It repels weaker enemies, checking the player's current level to calculate which enemies are kept at bay.
'''Holy Protection''' is a spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It repels weaker enemies, checking the player's current level to calculate which enemies are kept at bay.


Regardless of which game is being played, the spell will last for exactly 128 steps.
Regardless of which game is being played, the spell will last for exactly 128 steps.
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===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
[[Hero (Dragon Quest VIII)|The Hero]] learns this spell after investing 40 points into his "Courage" skill.
[[Hero (Dragon Quest VIII)|The Hero]] learns this spell after investing 40 points into his "Courage" skill.
==={{DQ9}}===
Holy protection doesn't appear in ''IX'', but the effect can be emulated with holy water and the [[Vanish]] skill.
==={{DQ11}}===
The [[Hero (Dragon Quest XI)|Hero]] will learn the spell for 8 points in his ''Luminary'' skill tree. It costs 2 MP to cast, and will ward off monsters for 30 seconds. The spell's calculation is slightly tweaked, raising the hero's level by 10 when frightening foes.


==Gallery==
==Gallery==
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[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest XI spells]]