Kadim: Difference between revisions

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'''Kadim''' is a spell introduced in {{DQMJ}}. It costs 4 MP to cast and reduces all enemies' wisdom by 50%. It can be learned from various skill trees.
'''Kadim''' is a spell introduced in {{DQMJ}}. It lowers the wisdom of all enemies, contrasting the single-target counterpart [[Dim]].


==={{DQMJ}}===
==={{DQMJ}}===
Kadim can be learned from:
Kadim reduces wisdom by 50%, costs 4 MP,  and can be learned from:


* [[Antimagic (skill) | Antimagic II]] (65 points)
* [[Antimagic (skill) | Antimagic II]] (65 points)
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==={{DQMJ2}}===
==={{DQMJ2}}===
Kadim can be learned from all the skill it could be previously, though [[Antimagic (skill) | Antimagic II]] now requires 49 points. It can also be learned from [[Stormsgate Citadel (skill) | Stormsgate Citadel]] for 69 points.
Kadim can be learned from all the skill it could be previously, though [[Antimagic (skill) | Antimagic II]] now requires 49 points. It can also be learned from [[Stormsgate Citadel (skill) | Stormsgate Citadel]] for 69 points.
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Kadim reduces the enemy party's wisdom by 40% and cannot be cast twice to increase the effect. The spell is learned through the [[Antimagician]], [[Blighter]], [[Enfeebler]], [[Sage (Talent)|Sage]], and [[Scruffy (Talent)|Scruffy]] talents.
{{DQSpells}}
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]

Revision as of 21:28, 22 July 2024

Kadim is a spell introduced in Dragon Quest Monsters: Joker. It lowers the wisdom of all enemies, contrasting the single-target counterpart Dim.

Dragon Quest Monsters: Joker

Kadim reduces wisdom by 50%, costs 4 MP, and can be learned from:

Dragon Quest Monsters: Joker 2

Kadim can be learned from all the skill it could be previously, though Antimagic II now requires 49 points. It can also be learned from Stormsgate Citadel for 69 points.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Kadim reduces the enemy party's wisdom by 40% and cannot be cast twice to increase the effect. The spell is learned through the Antimagician, Blighter, Enfeebler, Sage, and Scruffy talents.