Among the strongest of spells and usually reserved only for the Hero (or Hero class), Kazap is a spell that smites fiends with holy lightning.

Starting with Dragon Quest V, it targets a single group of enemies. It is related to the weaker spells Zap and Zapple, as well as the ultimate Lightning spell Kazapple.

Appearances edit

Dragon Quest I HD-2D Remake edit

Costs 30 MP to deal initial 175~225 Zap damage to all enemies. Scales with wisdom and reaches 227~292 damage.

Character Level
Hero 35

Dragon Quest II HD-2D Remake edit

Costs 30 MP to deal initial 175~225 Zap damage to all enemies. Scales with wisdom and reaches 227~292 damage.

Character Level
Hero 37

Dragon Quest III: The Seeds of Salvation edit

Costs 30 MP to deal 175~224 Zap damage to all enemies.

Character Level
Hero 41~43

Dragon Quest III HD-2D Remake edit

Costs 30 MP to deal initial 175~225 Zap damage to all enemies. Scales with wisdom and reaches 227~292 damage.

Character Level
Hero 38~40

Dragon Quest IV: Chapters of the Chosen edit

Costs 15 MP to deal 175~225 Zap damage to all enemies.

Character Level
Hero 34

Dragon Quest V: Hand of the Heavenly Bride edit

Costs 15 MP to deal 175~225 Zap damage to one group.

Character Level
Hero's Son 34
Hyperanemon 20
Rebjorn 65
Conkuistador --

Dragon Quest VI: Realms of Revelation edit

Costs 15 MP to deal 175~225 Zap damage to one group.

Vocation Rank
Hero 4

Dragon Quest VII: Fragments of the Forgotten Past edit

Costs 15 MP to deal 175~225 Zap damage to one group.

Vocation Rank
Hero 6
Gigalumph 8

3DS edit

Hero learns it at rank 5.

Dragon Quest VII Reimagined edit

Costs 32 MP to deal lightning damage to one group. Damage starts at 315~365, scales with Magical Might and goes up to 595~645.

Vocation Rank
Hero 6

Dragon Quest VIII: Journey of the Cursed King edit

Costs 15 MP to deal Zap damage to one group. Damage starts at 100~140, and goes up to 180~220 with wisdom.

Character Skill
Hero Courage (100)

3DS edit

Damage ranges from 108~148 to 204~244.

Dragon Quest X edit

Exclusive to Anlucia.

Dragon Quest XI: Echoes of an Elusive Age edit

Costs 48 MP to deal lightning damage to one group. Damage starts at 335~385, and goes up to 695~745 with Magical Might.

Character Skill
Hero Luminary

Dragon Quest Monsters edit

Known as Thordain in this game, it is the fully upgraded form of the Bolt spell. Zap will evolve into Thordain when a monster reaches at least level 30 with 128 max MP and 174 Intelligence. It inflicts 175~225 Lightning damage for 15 MP. It can be learned naturally by Balzack, Darkdrium, metalking, Mirudraas, and whiteking. If the monster knows both Thordain and Lightning, they can learn HellBlast.

Dragon Quest Monsters: Joker edit

Kazap costs 10 MP to cast and will deal up to 340~360 damage. It can be learned from several skill trees:

Dragon Quest Monsters: Joker 2 edit

Kazap deals 147~161 base damage and 353~367 maximum damage. It can be learned from all the skills it could be previously, as well as:

Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key edit

Kazap costs 10 MP and deals 142~157 damage. Once the monster's Wisdom rises above 250, the spell will grow in power until it deals 332~357 damage at 999 Wisdom.

Dragon Quest Monsters: Joker 3 edit

Kazap has the same properties as in the previous two games.

Dragon Quest Monsters: The Dark Prince edit

Kazap costs 23 MP and is learned via the Charge Leader, Hardliner, Nokturnus, Polariser, Sovereign, and Zap Virtuoso talents. It has a base power of 110 and will deal an average of 230 damage at 999 wisdom.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below edit

Dragon Quest Heroes II edit

Dragon Quest Treasures edit

Kazap deals incredible Electric-element damage to all enemies within an area, potentially striking one enemy multiple times. It costs 22 MP and is learned by fiery draglings, jade slimes, red giants, she-slimes, and Elys.

Dragon Quest Tact edit

Kazap can be learned by Baran at level 40 and Peronel at level 56 and costs 120 MP to cast. It has a range of three squares away from the user and deals major Zap-type spell damage to all enemies in a range of three squares horizontally. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast.

Kazap (ギガデイン Gigadein) 
Ability information
Kazap
Role * Type * Element MP cost
Attack Spell   120
Range Additional effects
 
Front 3
None
Description
Deals major Zap-type spell damage to all enemies in area of effect
Naturally learnt by
Baran, Peronel

Super Smash Bros. Ultimate edit

Kazap appears as the Hero's side special move in Smash Ultimate, requiring the player to charge Zap into Zapple before being able to cast Kazap for 42 MP. It is an electrical attack that calls down a wide bolt onto the Hero's sword, who then performs a spinning slash with a wide range around his person. The spell hits up to four times if the opponent is within range, with the first hit dealing 4%, the second 6%, the third 12%, and the final 16% for a combined total of 38%. Kazap has excellent knockback, K.O.ing enemies from the center of a flat stage as low as 60%.

In addition, the spell grants the Hero invincibility frames during it's animation, and has deceptively low ending-lag once it is complete, serving as a Hail Mary if the player is in a bind and their shield has already been reduced.

Other Languages edit

Language Translation Meaning
  EspañolSuperdescargaFrom the Latin super- and descarga.
  FrançaisMégafoudreFrom the Greek mega- and foudre.
  DeutschZickzackDerived from the German zickzack, which is the shape of a lightning bolt.
  ItalianoTempesta magneticaItalian for "magnetic storm".
  한국어기가데인Transliteration of the Japanese name Gigadein.

Battle Visuals edit

Gallery edit