Shade

From Dragon Quest Wiki
Revision as of 13:22, 7 January 2023 by 142.113.60.48 (talk) ({{DQ3}})
Jump to navigation Jump to search

The Shade is a recurring monster in the Dragon Quest series that first appeared in Dragon Quest III.

Characteristics

Shades originally appeared as a white and grey shadow with light blue eyes, but was depicted as solid black with orange eye light in the Super Famicom remake of the third game. When it reappeared in the eighth game, it kept the dark color, but changed its eyes for a shade of blue similar to its original sprite's; this has been the look the creature has kept ever since.

Appearances

Dragon Quest III: The Seeds of Salvation

Shade (あやしいかげ Ayashī kage)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#025
Level
?
Gold
?
HP
?
MP
?
Attack
?
Spell(s)
?
Skill(s)
?
Item Dropped
?
Fire resistance *
?
Crack resistance *
?
Woosh resistance *
?
Zap resistance *
?
Drain Magic resistance
?
Whack resistance *
?
Kamikazee resistance
?
Poof resistance
?
Dazzle resistance
?
Fizzle resistance
?
Fuddle resistance
?
Snooze resistance
?
Deceleratle resistance *
?
Sap resistance *
?
Remakes sprites
SFC
GBC

Note: Shade's stats are randomly generated. Its stats and drops are randomly generated from a monster that the player has encountered.

Dragon Quest VIII: Journey of the Cursed King

Shade (あやしいかげ Ayashī kage)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#129 Elemental
Experience Gold HP MP
78 14 86 0
Attack Defense Agility Evasion
95 70 68 064
In-Game Description It is said that these terrifying apparitions are born when the restless shadows of fallen coalesce.
Spell(s) None
Skill(s) Cursed Mist
Call for backup (Shade)
Location(s) Arcadia Region
Savella Region
Ocean
Item(s) Dropped Rennet powder116
Wing of bat132
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
60% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 50% 50% 50%
Sap Resistance *
50%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Shade (あやしいかげ Ayashī kage )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#058
Family
??? & Floating
Gold
?
HP
?
MP
?
Attack
?
In-game description

These curious creatures are able to store the power of their beastly brethren within their bodies. Apparently, they shroud themselves in shadows in order to hide their identities.

Spell(s)
Varies
Skill(s)
Varies
Location(s)
Gallopolis Region - Celestial Sands (first act, night only)
Laguna di Gondolia (third act, night only)
Item(s) Dropped
Varies
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
-125%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
25%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
100%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%


Vicious shade (あやしいかげ・強 Ayashī kage・kyō )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#348
Family
??? & Floating
Gold
?
HP
?
MP
?
Attack
?
In-game description

Shades driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
Varies
Skill(s)
Varies
Location(s)
Gallopolis Region - Celestial Sands (second act, night only)
The Disciple's Trial - The Cruel Crypt (third act, night only)
Item(s) Dropped
Varies
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
-125%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
25%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
100%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%

Dragon Quest Swords

Slime MoriMori Dragon Quest 3: Daikaizoku to Shippodan

Dragon Quest Heroes II

Shade (あやしいかげ Oyashii kage)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
30 25g Yes
List No. 033
Field Notes Each shade is made from the shadows of many monsters who died before they could accomplish their life's work. Having lost their identities, they shift their shapes to try and rediscover themselves. Sadly, they have little luck...
Location(s) The Battle of the Wildwood
Item(s) Dropped Evencloth, Royal soil

Related monsters

Similar species

Gallery