Wrecktor
| Dragon Quest monster | |
|---|---|
| Wrecktor | |
Art by Akira Toriyama | |
| Japanese | あくましんかん あくま神官 悪魔神官 |
| Romaji | Akuma shinkan |
| First appearance | Dragon Quest II |
| Old localisation | Mace Master (II NES) Magus (II GBC) Devil Clown (Torneko 2) |
The Wrecktor is a monster in the series.
Characteristics[edit | edit source]
Wrecktors are high-ranking humanoid priests that serve evil and worship demons. They often have the ability to cast powerful spells such as Kaboom and Kazing. Much like other humanoid spellcasters in the series, some were formerly men who were allured by the power of evil magic. It is perhaps the monster whose design has changed the most over the series history. In Dragon Quest II, they wear white robes emblazoned with the black bat of the Children of Hargon on the front and wield a pair of morningstars. They also wear long purple cloaks, green gloves, and masks with purple horns and a purple gemstone where their eyes should be.
When they returned in Dragon Quest V, their masks no longer had horns, while their cloaks and the insignia on their robes are red. The ends of their sleeves have a red and pink triangular pattern. Their gloves and the gems on their masks are lime green. The colour scheme would be used for most appearances. Starting with some spinoff appearances like Torneko: The Last Hope and Battle Road, their masks would gain red horns, as well. This design would be used when the wrecktor returned in Dragon Quest X.
Dragon Quest Monsters: Joker introduced a new design that used the purple horns and cloaks of their original colour scheme, but no longer carried their spiked maces. They have their hands outstretched ready to cast spells. This was due to the monster sharing animations with the Fallen priest. When they attack, the wrecktors reveal that they carry their morningstars hidden in their maces, much like the priests' scythes.
Like many other humanoid monsters in the series, the wrecktor is typically depicted with five fingers on their hands instead of four in most modern appearances. Its name is a pun based on the words "wreck" and "rector", a cleric that is in charge of a parish or that serves an administrative office in certain Christian denominations.
Appearances[edit | edit source]
Dragon Quest II: Luminaries of the Legendary Line[edit | edit source]
- In the original NES version of the game, Mace Masters only showed up as random encounters on the third floor of the Hall of Hargon. In the remakes, they can still be encountered there, but one also guards the Lightning staff in Lorasia Castle, which was previously guarded by the Whackolyte in the NES version. They are much stronger than whackolytes, making the staff more difficult to acquire in the remakes.
Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]
Dragon Quest X [edit | edit source]
Wrecktor appeared from the beginning of the game, this time actually being ranked below Whackolytes for the first time. They are able to cast Boom, Bounce, and Kazing, as well as being able to summon a swarm of bats when they are enraged. Starting with Version 5.3, Vicious whackolytes can be encountered in the Netherworld, their bat swarm becoming stronger and now having the ability to cast Kaboom.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Malicious[edit | edit source]
Dragon Quest Monsters: Joker[edit | edit source]
| Wrecktor | |
|---|---|
| Family | Demon |
| Rank | C |
| Description | Dark priests who have strayed far from the light. |
| Weapons | Spears, Hammers, Whips, Staves |
| Traits | Wooshmeister |
| Resistances | Fizzleproof |
| Skill | Bang & Woosh |
| Location | Celeste Isle (Temple of the Sun) |
| Breeding chart | Octavian sentry x Gryphon |
Dragon Quest Monsters: Joker 2[edit | edit source]
| Wrecktor | |
|---|---|
| Family | Demon |
| Rank | D |
| Size | S |
| Weapons | Whips, Spears, Hammers, Staves |
| Traits | Wooshmeister, Crafty Dimmer |
| Resistances | Immune to Fizzle and Magical Sabotage |
| Skill | Bang & Woosh |
| Location | - |
| Breeding chart | Silvapithecus x Mecha-mynah or Angel slime |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
| Icon | Family | Max HP | Max MP |
| 1,370 | 480 | ||
| Max Attack | Max Defence | Max Agility | Max Wisdom |
| 470 | 420 | 450 | 680 |
| Bestiary No. | #407 |
| Rank | B |
| In-game description | Originally a cleric who foolishly listened to the devilish whispers tempting them to delve deeper into sorcery's innermost secrets. |
| Talents | Strong Speller (lv. 1) |
| Guaranteed traits | Zammeister (lv. 1) Ultra Crafty Zapper (lv. 20) Critical Theorist (lv. 40) |
| Large-size exclusive traits | Tactical Genius (lv. 1) Ultra Crafty Debilitator (lv. 1) Ultra Crafty Zammer (lv. 60) |
| Habitat | This monster has no natural habitat |
| Items | N/A |
| Synthesis chart | |
| Notable synthesis | (Two generation synthesis) |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| 0% | 50% | 50% | 0% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 25% | 25% | -25% | 0% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 25% | 25% | 0% | 50% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 50% | -25% | 0% |
| Sleep Resistance * | Stun Resistance * | ||
| 0% | 0% | ||
| Instant Death Resistance * | |||
| 50% | |||
Dragon Quest Builders 2[edit | edit source]
Wrecktors appear a total of three times in Dragon Quest Builders 2. They can be fought only one time.
Khrumbul-Dun[edit | edit source]
In Khrumbul-Dun, one cutscene shows two wrecktors overlooking the Khrumbul-Dun town, who are conspiring about when they should destroy the creations within.
Skelkatraz[edit | edit source]
On the prison island of Skelkatraz, there is a wrecktor in charge of punishing the prisoners. The Builder learns from this wrecktor that torches can set haystacks on fire, which engulfs and destroys nearby flammable blocks.
Moonbrooke[edit | edit source]
In Moonbrooke, The Wrecktor is a hidden antagonist that shows up towards the end of its story arc, when the Moonbrooke Brigade of Guards storms the ruins of Midenhall castle. It is the leader of most of the monsters there and is also responsible for the traitor's behaviour, being their master. When the traitor joins the monster's side, they fight alongside The Wrecktor and the other various monsters. However, the monsters and the traitor are all killed in battle by the soldiers and the Builder.
Dragon Quest Tact[edit | edit source]
Wrecktor appears as an A-rank monster of the Demon family as part of the Halloween Treat Tussle event alongside Spooky Valencia on her banner. Starting with Version 4.0 of the game, it can be scouted from any banner, including the Regular SP Scout. The wrecktor could formerly be faced as a boss in the VS Wrecktor quest. It can participate in the Leery lantern, Blossom Hammerhood, and King Korol's Battle Roads as a party member.
| Family | Rank | Role | ||
Demon |
Magic |
|||
| Max Level | HP | MP | Move | |
| 130 | 843 | 423 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 293 | 358 | 418 | 358 | 35 |
| First | Second | Third | ||
| Woosh | Boom* | Burning Gale* Talent Blossoming: Kaswoosh |
||
| First | Second | Third |
| Rare MP Regen / Stats Up | Bang Res +25 / Stats Up | Burning Gale Potency +5% / Stats Up Kaswoosh Potency +5% |
| Fourth | Fifth | |
| Zap Res +25 / Stats Up | Burning Gale Potency +5% / Stats Up Kaswoosh Potency +5% |
|
| First | |
| Raises spell potency of demon allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| WIS +10 | Max MP +10 | Burning Gale Potency +2% |
| First | |
| Rare MP Regen: Rarely recovers MP at action start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Very Weak | Normal | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Half Res | Half Res | Normal | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Normal | Normal | Half Res | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Super Weak | Normal | Half Res | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Super Weak | Normal | Immune |
In Other Languages[edit | edit source]
Gallery[edit | edit source]
-
Super Famicom art
-
Dragon Quest V modern art
-
Builders 2 official art
-
Nimzo assisted by a pair of wrecktors
-
A Wrecktor in X
-
A vicious wrecktor
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XI polygon model.
-
A Malicious wrecktor.
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Monsters: Joker official art.
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Monsters: Joker model.
-
Battle Road Victory cut-in.
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Rivals card.
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Wrecktor in Walk
-
Tact VS Quest.
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Wrecktor and Spooky Valencia in Tact
-
Dragon Quest V Carddass card
-
DQ Trading Card.
Related monsters[edit | edit source]
- Humanoids
- Demons
- Dragon Quest II enemies
- Dragon Quest I & II HD-2D Remake enemies
- Dragon Quest V enemies
- Dragon Quest VII enemies
- Dragon Quest X enemies
- Dragon Quest XI enemies
- Torneko: The Last Hope enemies
- Torneko's Great Adventure 3: Mysterious Dungeon enemies
- Dragon Quest Monster Battle Road enemies
- Dragon Quest Monster Battle Road II enemies
- Dragon Quest: Monster Battle Road II Legend enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest: Monster Parade enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact bosses
- Dragon Quest Tact monsters






