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|image = [[File:DQIV Hero Sizz.png|170px]]
|image = [[File:DQIV Hero Sizz.png|170px]]
|japanese = ギラ
|japanese = ギラ
|romaji = gira
|romaji = Gira
|old = Hurt / Firebal
|type = Offensive
|type = Offensive
|first = {{DQ1}}
|dw = Hurt<br>Firebal
}}
}}


'''Sizz''' is a spell in the {{DQSeries}}. It is the premier offensive spell, introduced in the original ''[[Dragon Quest]]'', and is often learned by [[Mage|Magi]] and other practitioners of offensive magic.
'''Sizz''' is a damaging spell in the series. It is one of first offensive spells to have been made (alongside [[Sizzle]]) as it was present since {{DQ1}}.  


Up until '''[[Dragon Quest III]]''', Sizz was a single fireball that attacks a single enemy. Ever since then, Sizz is now depicted as a line of fire that attacks a group of enemies; [[Frizz]] would now take Sizz's place as a single fireball that hits one enemy. The flames intensify and movements grow more elaborate as the spell line advances.
Starting from {{DQ3|short}}, it got the signature of a multi-target spell, unlike its contemporary [[Frizz]].
 
For other spells of the line, see [[Sizzle]], [[Kasizz]], [[Kasizzle]]


==Appearances==
==Appearances==
==={{DQ}}===
==={{DQ}}===
Sizz is one of the two damaging spells in the game.  
Costs 2 MP to deal 5~12 damage to the opposing enemy. (Damage was increased to 16~20 on later remake versions)


{|border="1" cellspacing="0"
{| cellspacing="0" cellpadding="2" border="1"
!colspan="3" style="background:silver"|Name
!style="background:#77479B; color: white;"|Character
!rowspan="2" style="background:silver"|Learned
!style="background:#77479B; color: white;"|Level
!rowspan="2" style="background:silver"|MP Cost
!rowspan="2" style="background:silver"|Effect
|- style="background:silver"
!NES
!GBC
!日本語 (JP)
|-
|-
|style="background:#FF8080"|Hurt
| {{Hero 1}}
|style="background:#FF8080"|Firebal
| 4
|style="background:#FF8080"| ギラ (Gira)
|}
| Lv.4
 
| 2
===={{DQ1HD}}====
| Damages the enemy for 5~12 HP (16~20 in the remakes)
Costs 4 MP and deals initial 17~28 Sizz damage to one [[group]]. Can go up to 22~36 with [[wisdom]].
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 1}}
| 4
|}
 
==={{DQ2}}===
Costs 2 MP to deal 8~30 damage to one enemy.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
|-
| [[Prince of Cannock]]
| 3
|}
|}


Sizz may fail to deal damage depending on the enemy's resistance to fire spells.
====''SFC/GBC''====
Damage was changed to 16~20.
 
====''Mobile version onwards''====
Was changed to a group spell to align with previous releases. Damage was changed to 10~17, and requires 3 MP.
 
===={{DQ2HD}}====
Costs 4 MP and deals initial 17~28 Sizz damage to one group. Can go up to 22~36 with [[wisdom]].


==={{DQ2}}===
{| cellspacing="0" cellpadding="2" border="1"
The [[Prince of Cannock]] learns this spell at level 3. It deals 15~25 damage the original version, but increased in the game's remakes, now dealing 16~20. and will cost 2 MP in these versions.
!style="background:#77479B; color: white;"|Character
In the smart phone remake, the spell has been changed to adhere to the latter series convention, now hitting one group of enemies for 10~17 damage for 3 MP.
!style="background:#77479B; color: white;"|Level
|-
| [[Prince of Cannock]]
| --
|}


==={{DQ3}}===
==={{DQ3}}===
Sizz is learned by Magi and Sages at level 7. It deals 16~24 damage for 4 MP. This entry is when the spell first gained its ability to hit a group of enemies.  
Costs 4 MP to deal 16~23 fire damage to one group. It was the first time Sizz became a multi-target spell.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 3}}
| 10~12
|-
| [[Mage]]
| 7+ (50% chance)
|-
| [[Sage]]
| 7+ (50% chance)
|}
 
===={{DQ3HD}}====
Costs 4 MP and deals initial 17~28 Sizz damage to one group. Can go up to 22~36 with [[wisdom]].
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 3}}
| 9+
|-
| [[Mage]]
| 7+
|-
| [[Sage]]
| 7+
|}


==={{DQ4}}===
==={{DQ4}}===
Sizz is learned by [[Maya]] at level 7 and The {{Hero 4}} at level 11. [[Laurel]] knows the spell upon joining [[Torneko]]. It costs 4 MP to cast.
Costs 4 MP to deal 16~24 Sizz damage to one group.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 4}}
| 9+
|-
| [[Meena]]
| 7+
|}


==={{DQ5}}===
==={{DQ5}}===
Costs 4 MP to deal 16~24 Sizz damage to one group.
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Honey]]||--
| [[Honey]]
| --
|-
|-
|[[Liquid metal slime/recruit|Liquid metal slime]]||--
| [[Bianca]]
| 8
|-
|-
|[[Prestidigitator/recruit|Prestidigitator]]||5
| {{Prestidigitator R}}
| 5
|-
|-
|[[Conkjurer/recruit|Conkjurer]]||5
| {{Ghost R}}
| 10
|-
|-
|[[Bianca]]||8
| {{Conkjurer R}}
| 5
|-
|-
|[[Ghost/recruit|Ghost]]||10
| {{Liquid metal slime R}}
| --
|}
|}


The targets' resistances to fire spell affects the damage dealt, rather than the chance of this spell missing.
==={{DQ6}}===
Costs 4 MP to deal 16~24 Sizz damage to one group.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| [[Ashlynn]]
| 6
|-
| {{Feralball R}}
| 10
|-
| {{Lesser demon R}}
| 8
|-
| {{Gustbluster R}}
| 15
|-
| {{Liquid metal slime R}}
| --
|}


==={{DQ6}}===
{| cellspacing="0" cellpadding="2" border="1"
Sizz is learned by [[Ashlynn]] at level 6, and is already known by [[Mercury]] upon joining. Other characters can learn it by advancing to rank 2 of the [[Mage]] vocation.
!style="background:#77479B; color: white;"|Vocation
!style="background:#77479B; color: white;"|Rank
|-
| [[Mage]]
| 2
|}


==={{DQ7}}===
==={{DQ7}}===
Sizz is learned immediately upon becoming a Mage in all versions of the game.
Costs 4 MP to deal 16~24 Sizz damage to one group.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| [[Aishe]]
| --
|}
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Vocation
!style="background:#77479B; color: white;"|Rank
|-
| [[Mage]]
| 1
|-
| {{Serial quiller V}}
| 5
|}
 
===={{DQ7R}}====
Costs 4 MP to deal fire damage to a group. Damage starts at 10~20, is calculated with [[Magical Might]] and can go up to 30~35.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Vocation
!style="background:#77479B; color: white;"|Rank
|-
| [[Mini Mayoress]]
| 5
|}


==={{DQ8}}===
==={{DQ8}}===
Sizz is learned by both The {{Hero 8}} and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's [[wisdom]] surpasses 40, capping at 29~35 once they reach 70 wisdom.
Costs 4 MP to deal 13~19 Sizz damage to one group. Damage can go up to 29~35 with [[wisdom]].
 
==={{DQ9}}===
{| cellspacing="0" cellpadding="2" border="1"
Sizz and its advanced incarnations do not appear in ''Dragon Quest IX'', though their effects can be replicated by use of weapons such as the [[Cautery Sword]].
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 8}}
| 11
|-
| [[Jessica]]
| 11
|}


==={{DQ10}}===
==={{DQ10}}===
The Sizz line returns as a spell family exclusive to [[Dancer]]s, who learn the first spell at level 14 and can cast if for 3 MP. Damage calculation is ''Magical Might x 0.25 + 7'' with a cap of 80~90 and an in-game spread of 6 meters.
Was added in the 3.0 update.
 
Costs 3 MP to deal small fire damage on a line in front of the character. Damage scales with [[Magical Might]] and go up to 86~90.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Vocation
!style="background:#77479B; color: white;"|Rank
|-
| [[Dancer]]
| 14
|-
| [[Death Master]]
| --
|}
 
===={{DQ10|Off}}====
Costs 3 MP to deal fire damage to one group that scales with [[Magical Might]], starts at 14~18 and goes up to 86~90.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| [[Fuura]]
| 16
|}
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Vocation
!style="background:#77479B; color: white;"|Rank
|-
| [[Dancer]]
| 14
|-
|}


==={{DQ11}}===
==={{DQ11}}===
[[Veronica (Dragon Quest XI)|Veronica]] joins the party having already mastered sizz, and The {{Hero 11}} will learn it at level 8. It costs 3 MP to cast and will deal 12~20 base damage with a cap of 28~36.
Costs 3 MP to deal fire damage to one group that scales with [[Magical Might]], starts at 16~14 and goes up to 28~36.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 11}}
| 8
|-
| [[Veronica]]
| --
|}


==={{DQM}}===
==={{DQM}}===
Called Firebal in this game, this ability can be learned by a variety of monsters. It requires the monster to reach level 3 with 11 MP and 23 intelligence. It grows into [[Firebane]] when the monster reaches level 10 with 34 MP, and 52 intelligence. It is naturally learned by the [[1EyeClown]], [[AgDevil]], [[DracoLord]], [[EvilBeast]], [[Eyeder]], [[FloraMan]], [[Goategon]], [[Gremlin]], [[JewelBag]], [[KingLeo]], [[LizardFly]], [[MadCondor]], [[Pteranod]] and [[Slime]].
Called Firebal in this game, this spell can be learned by a variety of monsters. It requires the monster to reach level 3 with 11 {{MP}} and 23 {{Intelligence}}. It grows into [[Sizzle|Firebane]] when the monster reaches level 10 with 34 {{MP}}, and 52 {{Intelligence}}. It is naturally learned by the [[Jinkster|1EyeClown]], [[Silvapithecus|AgDevil]], [[Dragonlord|DracoLord]], [[Sculptrice|EvilBeast]], [[Lunatick|Eyeder]], [[Blooming sorcerer|FloraMan]], [[Rampage (monster)|Goategon]], [[Gremlin]], [[Goodybag|JewelBag]], [[Marquis de Léon|KingLeo]], [[Dragonfry|LizardFly]], [[Hades' Condor|MadCondor]], [[Pteranodon|Pteranod]], and [[Slime]].


==={{DQM2}}===
==={{DQM2}}===
Firebal now requires 42 intelligence to learn and 94 intelligence to upgrade. It is naturally learned by the [[Anemon]], [[Belzebub]], [[Darck]], [[FoxFire]], [[Gamanian]], [[Hargon]] and [[RayGigas]], among others.
Firebal now requires 42 {{Intelligence}} to learn and 94 {{Intelligence}} to upgrade. It is naturally learned by the [[Anemon]], [[Beelzebuzz|Belzebub]], [[Darck]], [[FoxFire]], [[Dread herring (Dragon Quest VI)|Gamanian]], [[Hargon]] and [[Incineraytor|RayGigas]].


==={{DQMJ2}}===
==={{DQMJ2}}===
Sizz can be learned from:
Sizz costs 3 {{MP}} and deals 12~16 damage, with a maximum range of 32~36. It can be learned from:
*[[Bang & Sizz]] (2 points)
*[[Crack & Sizz]] (8 points)
*[[Frizz & Sizz]] (15 points)
*[[Sizz & Zam]] (2 points)
*[[Sizz & Zap]] (3 points)
*[[Woosh & Sizz]] (7 points)
 
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''===
Sizz costs 4 {{MP}} and deals 14~15 damage, rising until the {{MFamilies}}'s {{Wisdom}} reaches 499 and dealing 71~78.


* [[Sizz & Zap]] (3 points)
==={{DQMJ3}}===
Sizz has the same attributes as in the previous two games.
 
==={{DQM3}}===
Sizz costs 4 MP and inflicts approximately 15 Light-elemental spell damage to all enemies, increasing to an average of 75 damage at 499 Wisdom. It is learned through the [[Cupid]], [[Magic Maven]], [[Sizz Afficionado]], and [[Soothsayer (talent)|Soothsayer]] talents.
{{Descriptions
|DQM3=Inflicts minor light-elemental spell damage on all enemies.<ref>Nintendo Switch, Steam, and Mobile versions.</ref>
}}


==={{DQH}}===
==={{DQH}}===
Sizz can be learned by Maya for 4 skill points and costs 5 MP to cast. It is the main spell that she can cast in battle. When used, she creates a column of fire that launches in front of her. Maya can upgrade the spell and also cast Sizzle and Kasizz by charging up Sizz.
{{Descriptions
|DQH=An ancient incantation that fires forth a racing pillar of flames.<ref>Sony PlayStation 4 and Steam versions.</ref>
}}
Sizz can be learned by [[Maya Mahabala]] for 4 skill points and costs 5 {{MP}} to cast. It is the main spell that she can cast in battle. When used, she creates a column of fire that launches in front of her. {{Maya}} can upgrade the spell and also cast [[Sizzle]] and [[Kasizz]] by charging up Sizz. It can also be cast by enemy [[Magus|Magi]] and [[Shaman]]s.
*{{Maya}} is able to cast the spell in midair, like all of her other abilities, by learning '''Soaring Sizzler''', which costs 5 skill points.
 
==={{DQWalk}}===
Sizz can be learned by [[Mage]]s at level 10 and costs 8 {{MP}} to cast, dealing a small amount of damage to all enemies.
 
==={{DQTact}}===
Sizz is known naturally by [[Clawcerer]], [[Ghoul]], [[Goodybag]], [[Lunatick]], [[Tortured soul]], [[Woebergine]], [[Whackolyte]], and [[Wickerman]] at level 1, and can be learned by [[Arrghgoyle]], [[Dracky]], [[Drackolyte]], [[Hell niño]], [[Meowgician]], and [[Peeper]] at level 16. It costs 6 {{MP}} to cast, has a range of three squares in front of the caster, and inflicts minor [[Sizz]]-type spell damage to all enemies in a range of three squares horizontally. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Sizz
|kanji=ギラ
|romanji=Gira
|type=Spell
|role=Attack
|element=[[Image:DQTact Sizz.png|48px]]
|mp=6
|range=[[Image:DQTact RangeFront3.png|48px]]<br>Front 3
|status=None
|description=Deals minor [[Sizz]]-type spell damage to all enemies in area of effect
|monsters=[[Arrghgoyle]], [[Clawcerer]], [[Drackolyte]], [[Dracky]], [[Ghoul]], [[Goodybag]], [[Lunatick]], [[Meowgician]], [[Peeper]], [[Tortured soul]], [[Whackolyte]], [[Wickerman]], [[Woebergine]]
}}


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===
Sizz is available to the [[Hero (Super Smash Bros.)|Hero]] through his Command Selection ability. It costs 8 MP to cast, and sends a small swirl of flames horizontally outwards that will ignite the ground beneath a foe on contact. The initial flare will deal 13.5% damage.
Sizz is available to the {{Hero Smash}} through his Command Selection ability. It costs 8 {{MP}} to cast, and sends a small swirl of flames horizontally outwards that will ignite the ground beneath a foe on contact. The initial flare will deal 13.5% damage.
 
==Trivia==
* {{DQ9|short}} is the only numbered game that does not include the Sizz line of spells.


==Enemy versions==
==Other Languages==
In ''II'', the spell hits for 8~16 in all versions, and targets all three luminaries in the mobile version onwards. In ''III'' sizz singes all characters for 10~18 damage. This range would remain consistent up until ''VIII''. In that title the spell hits for 8~14 points.
{{OtherLanguages
|de=Knister|de-meaning=Derived from the German verb ''knistern'', which means to sizzle, to crackle; the sound of fire.
|es=Miniincendio|es-meaning=From ''{{tt|mini-|small or miniature}}'' and ''{{tt|incendio|fire}}''.
|fr=Crame|fr-meaning=Derived from the French verb ''cramer'', which means to burn.
|it=Fuoco|it-meaning=Italian for "fire".
|ko={{tt|기라|Gira}}|ko-meaning=Transliteration of the Japanese name ''Gira''.
}}


==Battle Visuals==
==Battle Visuals==
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:DQ-NES-SIZZ.png]]|game={{DQ}}|platform=NES}}
{{ScreenshotGallery/Item|image=[[File:DQ-SNES-SIZZ.gif]]|game={{DQ}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ-SNES-SIZZ.png]]|game={{DQ}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SIZZ.gif]]|game={{DQ2}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SIZZ.png]]|game={{DQ2}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:Sizz 2 gbc.gif]]|game={{DQ2}}|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ3-SNES-Sizz.gif]]|game={{DQ3}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:DQ3-SNES-Sizz.gif]]|game={{DQ3}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ5-SNES-SIZZ.png]]|game={{DQ5}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:Sizz 3 gbc.gif]]|game={{DQ3}}|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ6-SNES-Sizz.gif]]|game={{DQ6}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:Sizz 4 psx.gif]]|game={{DQ4}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:DQ7-PSX-Sizz.gif]]|game={{DQ7}}|platform=PSX}}
{{ScreenshotGallery/Item|image=[[File:Sizz 5 snes.gif]]|game={{DQ5}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ8-PS2-Sizz.gif]]|game={{DQ8}}|platform=PS2}}
{{ScreenshotGallery/Item|image=[[File:DQ6-SNES-Sizz.gif]]|game={{DQ6}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Sizz.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/Item|image=[[File:DQ7-PSX-Sizz.gif]]|game={{DQ7}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:Sizz dqm 1.gif]]|game={{DQM}}|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:Sizz dqm psx.gif]]|game=''[[Dragon Quest Monsters 1·2]]''|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:Sizz caravan.gif]]|game=''[[Dragon Quest Monsters: Caravan Heart|Caravan Heart]]''|platform={{GBA}}}}
{{ScreenshotGallery/Item|image=[[File:Sizz dqmj2.gif]]|game=''[[Dragon Quest Monsters: Joker 2|Joker 2]]''|platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:Sizz zenithia ds.gif]]|game=''[[Zenithia trilogy]]''|platform={{DS}}}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
<br>
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz III HD.gif]]|game={{DQ3HD}}|platform={{Switch}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz 7 3ds.gif]]|game={{DQ7}}|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz 5 ps2.gif]]|game={{DQ5}}|platform={{PS2}}}}
{{ScreenshotGalleryXL/Item|image=[[File:DQ8-PS2-Sizz.gif]]|game={{DQ8}}|platform={{PS2}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz XI 3D XL Veronica.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz XI 3D XL Luminary.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz XI 3D XL Serena.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz DQM3D.gif]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]''|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz dqmj3.gif]]|game=''[[Dragon Quest Monsters: Joker 3|Joker 3]]''|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz DQMTDP.gif]]|game={{DQM3}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Sizz heroes.gif]]|game=''[[Dragon Quest Heroes]]''|platform={{PS4}}}}
{{ScreenshotGalleryXL/End}}
</center>


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQ_Sizz.png|''Dragon Quest''.
File:DQ Sizz.png|''[[Dragon Quest I|I]]''.
Image:DQ3 Spell Sizz.png|''Dragon Quest III''.
File:AlefSizz.jpeg|''I'' SNES.
Image:DQ5-SNES-Sizz.gif|''Dragon Quest V''.
File:DQII Sizz.jpg|''[[Dragon Quest II: Luminaries of the Legendary Line|II]].''
File:SF DQ2 Sizz.jpeg|''II SNES.''
File:DQ3 Spell Sizz.png|{{III}}.
File:SSBU Sizz.jpg|{{Smash Ultimate}}.  
</gallery></center>
</gallery></center>
==References==
<references/>


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Fire spells]]
[[Category:Fire spells]]
[[Category:Light spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]
Line 138: Line 398:
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[fr:Crame]]
[[es:Miniincendio]]

Latest revision as of 09:41, 15 September 2026

Sizz is a damaging spell in the series. It is one of first offensive spells to have been made (alongside Sizzle) as it was present since Dragon Quest.

Starting from Dragon Quest III, it got the signature of a multi-target spell, unlike its contemporary Frizz.

For other spells of the line, see Sizzle, Kasizz, Kasizzle

Appearances[edit | edit source]

Dragon Quest[edit | edit source]

Costs 2 MP to deal 5~12 damage to the opposing enemy. (Damage was increased to 16~20 on later remake versions)

Character Level
Hero 4

Dragon Quest I HD-2D Remake[edit | edit source]

Costs 4 MP and deals initial 17~28 Sizz damage to one group. Can go up to 22~36 with wisdom.

Character Level
Hero 4

Dragon Quest II: Luminaries of the Legendary Line[edit | edit source]

Costs 2 MP to deal 8~30 damage to one enemy.

Character Level
Prince of Cannock 3

SFC/GBC[edit | edit source]

Damage was changed to 16~20.

Mobile version onwards[edit | edit source]

Was changed to a group spell to align with previous releases. Damage was changed to 10~17, and requires 3 MP.

Dragon Quest II HD-2D Remake[edit | edit source]

Costs 4 MP and deals initial 17~28 Sizz damage to one group. Can go up to 22~36 with wisdom.

Character Level
Prince of Cannock --

Dragon Quest III: The Seeds of Salvation[edit | edit source]

Costs 4 MP to deal 16~23 fire damage to one group. It was the first time Sizz became a multi-target spell.

Character Level
Hero 10~12
Mage 7+ (50% chance)
Sage 7+ (50% chance)

Dragon Quest III HD-2D Remake[edit | edit source]

Costs 4 MP and deals initial 17~28 Sizz damage to one group. Can go up to 22~36 with wisdom.

Character Level
Hero 9+
Mage 7+
Sage 7+

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

Costs 4 MP to deal 16~24 Sizz damage to one group.

Character Level
Hero 9+
Meena 7+

Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]

Costs 4 MP to deal 16~24 Sizz damage to one group.

Character Level
Honey --
Bianca 8
Prestidigitator 5
Ghost 10
Conkjurer 5
Liquid metal slime --

Dragon Quest VI: Realms of Revelation[edit | edit source]

Costs 4 MP to deal 16~24 Sizz damage to one group.

Character Level
Ashlynn 6
Feralball 10
Lesser demon 8
Gustbluster 15
Liquid metal slime --
Vocation Rank
Mage 2

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Costs 4 MP to deal 16~24 Sizz damage to one group.

Character Level
Aishe --
Vocation Rank
Mage 1
Serial quiller 5

Dragon Quest VII Reimagined[edit | edit source]

Costs 4 MP to deal fire damage to a group. Damage starts at 10~20, is calculated with Magical Might and can go up to 30~35.

Vocation Rank
Mini Mayoress 5

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Costs 4 MP to deal 13~19 Sizz damage to one group. Damage can go up to 29~35 with wisdom.

Character Level
Hero 11
Jessica 11

Dragon Quest X [edit | edit source]

Was added in the 3.0 update.

Costs 3 MP to deal small fire damage on a line in front of the character. Damage scales with Magical Might and go up to 86~90.

Vocation Rank
Dancer 14
Death Master --

Dragon Quest X Offline[edit | edit source]

Costs 3 MP to deal fire damage to one group that scales with Magical Might, starts at 14~18 and goes up to 86~90.

Character Level
Fuura 16
Vocation Rank
Dancer 14

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Costs 3 MP to deal fire damage to one group that scales with Magical Might, starts at 16~14 and goes up to 28~36.

Character Level
Hero 8
Veronica --

Dragon Quest Monsters[edit | edit source]

Called Firebal in this game, this spell can be learned by a variety of monsters. It requires the monster to reach level 3 with 11 MP and 23 Intelligence. It grows into Firebane when the monster reaches level 10 with 34 MP, and 52 Intelligence. It is naturally learned by the 1EyeClown, AgDevil, DracoLord, EvilBeast, Eyeder, FloraMan, Goategon, Gremlin, JewelBag, KingLeo, LizardFly, MadCondor, Pteranod, and Slime.

Dragon Quest Monsters 2[edit | edit source]

Firebal now requires 42 Intelligence to learn and 94 Intelligence to upgrade. It is naturally learned by the Anemon, Belzebub, Darck, FoxFire, Gamanian, Hargon and RayGigas.

Dragon Quest Monsters: Joker 2[edit | edit source]

Sizz costs 3 MP and deals 12~16 damage, with a maximum range of 32~36. It can be learned from:

Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key[edit | edit source]

Sizz costs 4 MP and deals 14~15 damage, rising until the monster's Wisdom reaches 499 and dealing 71~78.

Dragon Quest Monsters: Joker 3[edit | edit source]

Sizz has the same attributes as in the previous two games.

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Sizz costs 4 MP and inflicts approximately 15 Light-elemental spell damage to all enemies, increasing to an average of 75 damage at 499 Wisdom. It is learned through the Cupid, Magic Maven, Sizz Afficionado, and Soothsayer talents.

GameDescription
Inflicts minor light-elemental spell damage on all enemies.[1]

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]

GameDescription
An ancient incantation that fires forth a racing pillar of flames.[2]

Sizz can be learned by Maya Mahabala for 4 skill points and costs 5 MP to cast. It is the main spell that she can cast in battle. When used, she creates a column of fire that launches in front of her. Maya can upgrade the spell and also cast Sizzle and Kasizz by charging up Sizz. It can also be cast by enemy Magi and Shamans.

  • Maya is able to cast the spell in midair, like all of her other abilities, by learning Soaring Sizzler, which costs 5 skill points.

Dragon Quest Walk[edit | edit source]

Sizz can be learned by Mages at level 10 and costs 8 MP to cast, dealing a small amount of damage to all enemies.

Dragon Quest Tact[edit | edit source]

Sizz is known naturally by Clawcerer, Ghoul, Goodybag, Lunatick, Tortured soul, Woebergine, Whackolyte, and Wickerman at level 1, and can be learned by Arrghgoyle, Dracky, Drackolyte, Hell niño, Meowgician, and Peeper at level 16. It costs 6 MP to cast, has a range of three squares in front of the caster, and inflicts minor Sizz-type spell damage to all enemies in a range of three squares horizontally. It can also be taught to any unit by using an ability scroll.

Sizz (ギラ Gira)
Ability information
Sizz
Role * Type * Element MP cost
Attack Spell 6
Range Additional effects

Front 3
None
Description
Deals minor Sizz-type spell damage to all enemies in area of effect
Naturally learnt by
Arrghgoyle, Clawcerer, Drackolyte, Dracky, Ghoul, Goodybag, Lunatick, Meowgician, Peeper, Tortured soul, Whackolyte, Wickerman, Woebergine

Super Smash Bros. Ultimate[edit | edit source]

Sizz is available to the Hero through his Command Selection ability. It costs 8 MP to cast, and sends a small swirl of flames horizontally outwards that will ignite the ground beneath a foe on contact. The initial flare will deal 13.5% damage.

Trivia[edit | edit source]

  • Dragon Quest IX is the only numbered game that does not include the Sizz line of spells.

Other Languages[edit | edit source]

Language Translation Meaning
EspañolMiniincendioFrom mini- and incendio.
FrançaisCrameDerived from the French verb cramer, which means to burn.
DeutschKnisterDerived from the German verb knistern, which means to sizzle, to crackle; the sound of fire.
ItalianoFuocoItalian for "fire".
한국어기라Transliteration of the Japanese name Gira.

Battle Visuals[edit | edit source]


Gallery[edit | edit source]

References[edit | edit source]

  1. ↑ Nintendo Switch, Steam, and Mobile versions.
  2. ↑ Sony PlayStation 4 and Steam versions.