Snooze: Difference between revisions
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|romaji = Rarihō | |romaji = Rarihō | ||
|type = Debilitating | |type = Debilitating | ||
| | |first = {{DQ1}} | ||
|dw = Sleep | |||
}} | }} | ||
'''Snooze''' is a recurring spell in the {{DQSeries}}. The spell targets a group of enemies and attempts to lull them into a sorcerous [[Sleep (status)|slumber]] for 1~4 turns. Unless the enemy has a resistance, the spell will always be successful when cast. | '''Snooze''' is a recurring spell in the {{DQSeries}}. The spell targets a group of enemies and attempts to lull them into a sorcerous [[Sleep (status)|slumber]] for 1~4 turns. Unless the enemy has a resistance, the spell will always be successful when cast. | ||
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The enemies [[Leger-de-Man|leger-de-an]], [[spiked hare]], [[mimic]], [[king crab]], and [[shell slime]] can use this spell against the party. | The enemies [[Leger-de-Man|leger-de-an]], [[spiked hare]], [[mimic]], [[king crab]], and [[shell slime]] can use this spell against the party. | ||
==={{DQ3HD}}=== | |||
Snooze is learned by Priests and Sages at level 8 if their wisdom exceeds 29 and by the Hero at level 12 if his or her wisdom exceeds 35. Snooze costs 3 MP and has a 60% chance to send foes to sleep before resistance is applied, and lasts for 1~4 turns. | |||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
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==={{DQ8}}=== | ==={{DQ8}}=== | ||
Snooze is learned by {{Jessica}} at Level 12 and can be cast for 3 {{MP}}. In the Nintendo 3DS version, [[Red]] already knows the spell when she joins the party. | Snooze is learned by {{Jessica}} at Level 12 and can be cast for 3 {{MP}}. In the Nintendo 3DS version, [[Red]] already knows the spell when she joins the party. | ||
The enemies [[Drackyma]], [[Fat bat]], [[Trap box]], [[Anchorman]], and [[Puppet player]] can use this spell. | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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==={{DQM}}=== | ==={{DQM}}=== | ||
Known as '''Sleep''' in this game, the spell can be learned by a variety of monsters. It requires the monster to reach at least Level 4 with at least 24 {{MP}} and 16 {{Intelligence}}. It grows into [[Kasnooze|SleepAll]] when the monster reaches level 11 with at least 52 {{MP}} and 46 {{Intelligence}}. It is naturally learned by [[Spiked hare| | Known as '''Sleep''' in this game, the spell can be learned by a variety of monsters. It requires the monster to reach at least Level 4 with at least 24 {{MP}} and 16 {{Intelligence}}. It grows into [[Kasnooze|SleepAll]] when the monster reaches level 11 with at least 52 {{MP}} and 46 {{Intelligence}}. It is naturally learned by [[Spiked hare|almiraj]], [[Damned ram|darkhorn]], [[dracky]], [[Quack up|duckkite]], [[Urnexpected|evilpot]], [[Bad apple|gulpple]], [[Scissor beatle|stagBug]], [[Stump chump|stubsuck]] and [[Chimaera|wyvern]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
Sleep now requires 29 {{Intelligence}} to learn and 83 {{Intelligence}} to upgrade. It is naturally learned by the [[Beast knight| | Sleep now requires 29 {{Intelligence}} to learn and 83 {{Intelligence}} to upgrade. It is naturally learned by the [[Beast knight|beastnite]], [[Angel slime|haloslime]], [[High djinks|lampgenie]], [[MerTiger|mertiger]], [[Eveel|moray]] and [[slurperon]]. It is no longer naturally learned by the [[Urnexpected|evilpot]] or [[Bad apple|gulpple]]. | ||
==={{DQMCH}}=== | ==={{DQMCH}}=== | ||
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==={{DQM3}}=== | ==={{DQM3}}=== | ||
Snooze targets one enemy, costs 3 MP, and it's effect lasts for 2~5 turns with the success chance rising | Snooze targets one enemy, costs 3 MP, and it's effect lasts for 2~5 turns with the 40% success chance rising to 60% at 3,999 wisdom. It is learned through the [[Airhead]], [[Aquapothecary]], [[Chilly Receptionist]], [[Cold Snapper]], [[Crack Afficionado]], [[Hargon (Talent)|Hargon]], [[Hive Mind]], [[Irritant]], [[Nature Child]], [[Scruffy (Talent)|Scruffy]], [[Sleep Counsellor]], and [[Soothesayer (talent)|Soothesayer]] talents. | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Snooze is known naturally by [[ | Snooze is known naturally by [[blizzybody]], [[drackyma]], [[grimlin]], [[knight aberrant]], [[Jarvis]], [[mimic]], [[peeper]], [[slimeshroom]], [[spiked hare]], [[spitegeist]], [[stump grump]], and [[whizzard]] at Level 1. It costs 8 {{MP}} to cast, has a range of 3 squares away from the caster in any direction, and has a chance to put a single enemy to [[sleep (status)|sleep]]. It can also be taught to any unit by using an ability scroll. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Snooze | |name=Snooze | ||
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[[Category:Dragon Quest II spells]] | [[Category:Dragon Quest II spells]] | ||
[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
[[Category:Dragon Quest III HD-2D Remake spells]] | |||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest V spells]] | [[Category:Dragon Quest V spells]] | ||