Maribel Mayde: Difference between revisions

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{{Character
{{Character
|Name=Maribel Mayde
|Name=Maribel Mayde
|Game=''[[Dragon Quest VII: Fragments of the Forgotten Past]]''
|Game=''[[Dragon Quest VII]]''<br>''[[Dragon Quest VII Reimagined]]''<br>''[[Dragon Quest Heroes II]]''
|Image=[[File:DQVII 3DS Maribel.png|center|230px]]
|Image=[[File:DQVIIR Maribel.png|center|170px]]
|Sprite=[[Image:Dq7 maribel-sprite.gif]][[File:Maribel copy sprite.png]]
|Sprite=[[Image:Dq7 maribel-sprite.gif]][[File:Maribel copy sprite.png]]
|Japanese name=マリベル
|Japanese name=マリベル
Line 34: Line 34:
==Appearances==
==Appearances==
==={{DQ7}}===
==={{DQ7}}===
In the beginning of the night, Maribel is talking to the Hero. She asks him if he will ever tell her where he and [[Kiefer]] go every day. Regardless of what the player answers, she will tell him that she will find out someday.
In the middle of the night, Maribel is talking to the {{Hero 7}}. She asks him if he will ever tell her where he and [[Kiefer]] go every day. Regardless of what the player answers, she will tell him that she will find out someday.


On the day of the pilchard harvest, Maribel tries to stow away on the fishing expedition. However she is found out by the hero. When she yells at him for revealing her hiding spot, she is discovered by the ship's cook who proceeds to throw her off the ship.
On the day of the pilchard harvest, Maribel tries to stow away on the fishing expedition. However she is found out by the hero. When she yells at him for revealing her hiding spot, she is discovered by the ship's cook who proceeds to throw her off the ship.
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After several months, the Amitt Festival occurs. Maribel once again tries to stow away on the ship but is found out by the Hero. She starts to chew him out until she is caught by the Head Cook again. However, [[Pollock]] allows Maribel to come on the fishing voyage this time, to her delight.
After several months, the Amitt Festival occurs. Maribel once again tries to stow away on the ship but is found out by the Hero. She starts to chew him out until she is caught by the Head Cook again. However, [[Pollock]] allows Maribel to come on the fishing voyage this time, to her delight.


==Abilities==
====Base Stats====
{| style="width:65%; height:100px; text-align:center" border="1"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
| Attribute || Starting Stats || Maximum Stats
|- style="font-weight:normal"
| Level || 1 || 99
|-
| {{HP}} || 20 || 650
|-
| {{MP}} || 0 || 800
|-
| {{Strength}} || 4 || 280
|-
| {{Agility}} || 10 || 300
|-
| {{Resilience}} || 3 || 170
|-
| {{Wisdom}} || 8 || 420
|-
| {{Style}} || 10 || 130
|-
| Initial gear ||colspan=2|[[Plain clothes]]
|}
 
====Spells====
Maribel learns the following abilities naturally.
Maribel learns the following abilities naturally.


{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="65%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill/Spell</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill/Spell</font>'''
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* ‡ 3DS version only.
* ‡ 3DS version only.


==Base Stats==
====Equipment====
{| style="width:65%; height:100px; text-align:center" border="1"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
| Attribute || Starting Stats || Maximum Stats
|- style="font-weight:normal"
| Level || 1 || 99
|-
| {{HP}} || 20 || 650
|-
| {{MP}} || 0 || 800
|-
| {{Strength}} || 4 || 280
|-
| {{Agility}} || 10 || 300
|-
| {{Resilience}} || 3 || 170
|-
| {{Wisdom}} || 8 || 420
|-
| {{Style}} || 10 || 130
|-
| Initial gear ||colspan=2|[[Plain clothes]]
|}
 
==Equipment==
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Weapon}}
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Weapon}}
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +1}}
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +1}}
Line 167: Line 167:
{{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +40}}
{{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +40}}
{{CharacterEquipmentList|entry|item=[[Morning star]]|statModifier=Attack +43}}
{{CharacterEquipmentList|entry|item=[[Morning star]]|statModifier=Attack +43}}
{{CharacterEquipmentList|entry|item=[[Frying pan]]|statModifier=Attack +44}}
{{CharacterEquipmentList|entry|item=[[Frying pan]]‡|statModifier=Attack +44}}
{{CharacterEquipmentList|entry|item=[[Falcon knife earrings]]|statModifier=Attack +45}}
{{CharacterEquipmentList|entry|item=[[Falcon knife earrings]]|statModifier=Attack +45}}
{{CharacterEquipmentList|entry|item=[[Sage's staff]]|statModifier=Attack +50}}
{{CharacterEquipmentList|entry|item=[[Sage's staff]]|statModifier=Attack +50}}
Line 263: Line 263:
{{CharacterEquipmentList|entry|item=Extra elevating shoes‡|statModifier=Style +15}}
{{CharacterEquipmentList|entry|item=Extra elevating shoes‡|statModifier=Style +15}}
{{CharacterEquipmentList|entry|item=[[Eye of Rubiss]]‡|statModifier=Style +25}}
{{CharacterEquipmentList|entry|item=[[Eye of Rubiss]]‡|statModifier=Style +25}}
{{CharacterEquipmentList|entry|item=[[Glass slippers]]|statModifier=Style +30}}
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense +5}}
{{CharacterEquipmentList|entry|item=[[Fire Amulet]]|statModifier=Attack +25}}
{{CharacterEquipmentList|entry|item=[[Fire Amulet]]|statModifier=Attack +25}}
{{CharacterEquipmentList|entry|item=[[Fishnet stockings]]|statModifier=Defense +5}}
{{CharacterEquipmentList|entry|item=[[Fishnet stockings]]|statModifier=Defense +5}}
{{CharacterEquipmentList|entry|item=[[Garter]]|statModifier=Defense +3}}
{{CharacterEquipmentList|entry|item=[[Garter]]|statModifier=Defense +3}}
{{CharacterEquipmentList|entry|item=[[Glass slippers]]|statModifier=Style +30}}
{{CharacterEquipmentList|entry|item=[[Goddess ring]]|statModifier=Wisdom +33}}
{{CharacterEquipmentList|entry|item=[[Goddess ring]]|statModifier=Wisdom +33}}
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense +5}}
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense +5}}
Line 294: Line 293:
* ‡3DS version only.
* ‡3DS version only.


==Strategy==
====Strategy====
Maribel is the most physically frail of the party members. She will not be dealing high damage until she reaches {{Alltrades Abbey 7}} where she can change her class. She can, however, equip whips which deal successive damage to groups of enemies. Conversely, she has high MP which makes her better suited to magic classes like [[Mage]] and [[Priest]]. It should be noted that this will make her more susceptible to harm and so she should always be situated in the back row. The 3DS version of the game added the [[Bang]] spell to her repertoire of spells she can learn naturally, increasing her usefulness early in the game by helping her clear out groups of enemies.
Maribel naturally has the lowest max HP, Strength, and Resilience growth of the party. She will not be dealing high damage until she reaches {{Alltrades Abbey 7}} where she can change her vocations. She can, however, equip whips which deal successive damage to groups of enemies. Conversely, she has high MP which makes her better suited to spellcasting vocations like [[Mage]] and [[Priest]]. It should be noted that this will make her more susceptible to harm, so she should always be situated in the back row. The Nintendo 3DS version of the game added [[Bang]] to her repertoire of spells she can learn naturally, increasing her usefulness early in the game by helping her clear out groups of enemies.


She can equip knives, staves, and whips to attack and wear robes, dresses, and other lightweight armour. Maribel should also be given items such as the Salvation Stone and the [[Staff of salvation]] so she can be designated healer. Oddly enough, she is also capable of equipping the powerful [[metal king sword]]. Her Agility growth is second only to [[Ruff]]'s.
She can equip knives, wands, and whips as her weapons and wear robes, dresses, and other lightweight clothing, along with hats and a limited selection of shields. Late in the game, she will even be able to equip the powerful [[Metal king sword]]. Since her Agility growth is second only to [[Ruff]]'s, she makes a great choice to act as designated healer by giving her items like the [[Salvation stone]] and the [[Staff of salvation]].  


Maribel leaves the party after the events of Nottagen, Providence and Hubble. Because of this, when the player gets her back after defeating the Demon King the first time, she is extremely frail in comparison. To assuage this, the player must remember to get her some weapons and armor from [[Buccanham]] or the [[Divine Shrine]] so that she isn't weak when she joins the party again.
Maribel temporarily leaves the party after the events of Nottagen, Providence, and Hubble. Because of this, when the player gets her back after defeating the Demon King the first time, she will likely fall behind the rest of the party. To assuage this, the player should get her some better equipment from [[Buccanham]] or the [[Divine Shrine]] to get her back up to speed when she rejoins.


==Other Appearances==
==={{DQ9}}===
==={{DQ9}}===
On November 12th, 2010, Maribel began appearing as a special guest at the [[Quester's Rest]] in [[Stornway]] as part of a Wi-Fi downloadable update when it was still available.  She will present the {{Hero 9}} with various pieces of armor modeled after her outfit for meeting certain requirements.
On November 12th, 2010, Maribel began appearing as a special guest at the [[Quester's Rest]] in [[Stornway]] as part of a Wi-Fi downloadable update when it was still available.  She will present the {{Hero 9}} with various pieces of armor modeled after her outfit for meeting certain requirements.
Line 311: Line 309:
==={{DQMBRV}}===
==={{DQMBRV}}===
Maribel can be summoned to perform [[Hellfire]]. After she is summoned from the [[Shrine of Mysteries]], she uses the [[Magma staff]] to create a volcanic eruption. However, she underestimates its power and [[Sir Mervyn]] has to leap in and rescue her. She uses him as leverage and leaps into the air, before channeling the power of the eruption into a massive fireball that she launches at enemies.
Maribel can be summoned to perform [[Hellfire]]. After she is summoned from the [[Shrine of Mysteries]], she uses the [[Magma staff]] to create a volcanic eruption. However, she underestimates its power and [[Sir Mervyn]] has to leap in and rescue her. She uses him as leverage and leaps into the air, before channeling the power of the eruption into a massive fireball that she launches at enemies.
==={{DQH2}}===
Maribel appears in Dragon Quest Heroes II as the second set of allies the protagonists come across, alongside [[Ruff]]. Maribel and Ruff are first encountered in the Dunisia Kingdom running away from the army' vanguard after having being attacked shortly after entering the land of Accordia. Much like [[Torneko]], the two are perplexed by their sudden worldly displacement and join the party believing it might help them return home sooner.
In game Maribel is given the title "Little Miss Long-Range" and befittingly her weapon of choice is a {{Boomerang}}, ironically despite not being able to equip any boomerangs in her original game. In battle, she is able to cast [[Frizz]] and [[Kasap]] and she can use various boomerang techniques such as [[Firebird Throw]] and [[Twomerang]]. Her [[Coup de Grâce]] is similar to her special attack in ''Battle Road Victory'', but this time she is able to harness the power of the volcano on her own before unleashing it on a group of enemies.


==={{DQH2}}===
[[File:Heroes 2 Maribel.png|right|thumb|300px|Heroes 2 info sheet]]
Maribel appears as one of the playable characters in the game. Her [[Coup de Grâce]] is similar to her special attack in ''Battle Road Victory'', but this time she is able to harness the power of the volcano on her own before unleashing it on a group of enemies. Her weapon of choice is a {{Boomerang}}, ironically despite not being able to equip any boomerangs in her original game. In battle, she is able to cast [[Frizz]] and [[Kasap]] and she can use various boomerang techniques such as [[Firebird Throw]] and [[Twomerang]].
====Stats====
{| style="width:40%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Attribute || Starting Stats ||Maximum Stats
|- style="font-weight:normal"
|-
| Level || 9 || 99
|-
| HP || 53 || 375
|-
| MP || 26 || 160
|-
| Strength || 24 || 255
|-
| Resilience || 20 || 165
|-
| Wisdom ||19 || 270
|-
|Deftness || 15 || 120
|}
 
====Skills====
Maribel can learn the following spells & abilities through skill points.
{| class="wikitable" style="width:60%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Name || Points Required || MP || Details || Requirements
|- style="font-weight:normal"
|-
| [[Frizz]] || 0 || 7 || Flings forth a ball of fire. || None
|-
| [[Frizzle]] || 8 || 10 ||  Flings forth a great ball of fire. || Frizz<br>Reach Lv. 10
|-
| [[Kafrizz]] || 14 || 15 ||  Flings forth a massive fireball that bursts in a flurry of flames. || Frizzle<br>Reach Lv. 22
|-
|[[Hissy Fit]] || 4 || 7 ||  Sends out an ear-splitting scream that can stagger any enemies nearby. || None
|-
| [[Smackback]] || 6 || 8 ||  A swift sidestep before a stinging slap that sends enemies scattering. || Reach Lv. 12
|-
| [[Kasap]] || 12 ||10 ||  A spell that drains the defences of all enemies in an area. || None
|}
 
 
Maribel can gain the following attributes through skill points.
{| class="wikitable" style="width:60%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Name || Points Required || Details || Requirements
|-
| Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten. || None / Reach Lv. 12 / 20 / 28 / 36
|-
| Maximum MP +3 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by three. || None / Reach Lv. 12 / 20 / 28 / 36
|-
| Strength +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / Reach Lv. 12 / 20 / 28 / 36
|-
| Resilience +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases resilience by five points. || None / Reach Lv. 12 / 20 / 28 / 36
|-
| Wisdom +5 (x5)  || 3 / 3 / 6 / 7 / 8 || Increases wisdom by five points. || None / Reach Lv. 12 / 20 / 28 / 36
|-
| Deftness +10 (x5)  || 3 / 3 / 6 / 7 / 8 || Increases deftness by ten points. || None / Reach Lv. 12 / 20 / 28 / 36
|-
| Ace Evader || 15 || Greatly increases the period of invincibility after a successful evasion. || Reach Lv. 20
|-
| Powersaver Plus || 15  || Causes 10% of all spells and abilities to be cast for no MP cost. || Reach Lv. 28
|-
| Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20
|-
| Grace Under Fire || 15 || Slowly restores MP when low on HP. || None
|-
| Tension Boost When Near Death || 6 || Causes you to slowly gain tension when low on HP. || None
|-
| Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None
|-
| Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20
|-
| Tension Extension || 3 || Extends high tension by two seconds. || None
|-
| Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None
|-
| Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None
|}
 
====Proficiency====
{| class="wikitable" style="width:60%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Rank || Name || MP || Description
|- style="font-weight:normal"
|-
| 1 || [[Crosscutter Throw]] || 4 ||  Takes a backward step while bunging the boomerang.
|-
| 2 || Attack + 5 with Boomerangs || – || Increases attack power by five points when wielding boomerangs.
|-
| 3 || Magic +10 with Boomerangs || – || Increases magical might by ten points when wielding boomerangs.
|-
| 4 || [[Power Throw]] || 11 || Mows down foes in your path with a shining boomerang.
|-
| 5 || Increased Evasion with Boomerangs || – || Slightly increases evasion when wielding boomerangs.
|-
| 6 || Attack + 5 with Boomerangs || – || Increases attack power by five points when wielding boomerangs.
|-
| 7 || [[Firebird Throw]] || 12 || Sends out a flaming firebird that swoops on unsuspecting enemies.
|-
| 8 || Attack + 5 with Boomerangs || – || Increases attack power by five points when wielding boomerangs.
|-
| 9 || Super Power Throw || 16 || Mows down foes in your path with a giant shining boomerang.
|-
| 10 || Increased Evasion with Boomerangs || – || Slightly increases evasion when wielding boomerangs.
|-
| 11 || [[Gigathrow]] || 14 || Bungs a breathtakingly powerful boomerang that deals repeated damage.
|-
| 12 || Firebird Throw Extender || – || Makes Firebird Throw last longer.
|-
| 13 || Max. MP +10 with Boomerangs || – || Increases maximum MP by then when wielding boomerangs.
|-
| 14 || Über Power Throw || 22 || Mows down foes in your path with an enormous shining boomerang.
|-
| 15 || Attack + 20 with Boomerangs || – || Increases attack power by twenty points when wielding boomerangs.
|-
| 16 || Attack + 5 with Boomerangs || – || Increases attack power by five points when wielding boomerangs.
|-
| 17 || Deftness +1- with Boomerangs || – || Increases deftness by ten points when wielding boomerangs.
|-
| 18 || Magic +10 with Boomerangs || – || Increases magical might by ten points when wielding boomerangs.
|-
| 19 || Increased Evasion with Boomerangs || – || Slightly increases evasion when wielding boomerangs.
|-
| 20 || Attack + 20 with Boomerangs || – || Increases attack power by twenty points when wielding boomerangs.
|}


==={{DQTact}}===
==={{DQTact}}===
Maribel appears as a S-rank member of the Hero family as part of the limited ''Dragon Quest VII'' event, appearing on her own banner alongside [[Pandora's Box]].
Maribel appears as a S-rank member of the Hero family as part of the ''Dragon Quest VII'' event, appearing on her own banner alongside [[Pandora's Box]]. She can be faced in the Fragments of the Forgotten Past special boss battle along with both [[Kiefer]] and [[Ruff]].
{{DQTactEnemy
{{DQTactEnemy
|name=Maribel
|name=Maribel
|kanji=マリベル
|kanji=マリベル
|romanji=Mariberu  
|romanji=Mariberu  
|sprite=[[Image:DQT Maribel Art.png|250px]]
|sprite=[[Image:DQT Maribel Art.png|300x300px]]
|family=[[Image:Tact Icon Hero.png|50px]]<br>Hero
|family=Hero
|rank=[[Image:DQTact Rank Icon S.png|50px]]
|rank=S
|role=[[Image:DQTact MagicType.png|50px]]<br>Magic
|role=Magic
|lvl=120
|lvl=130
|hp=861
|hp=926
|mp=500
|mp=536
|move=2
|move=2
|attack=286
|attack=307
|defense=282
|defense=303
|agility=367
|agility=395
|wisdom=433
|wisdom=465
|weight=60
|weight=60
|bskill1=[[Maribel Frizzle]]
|bskill1=[[Maribel Frizzle]]
|bskill2=[[Kaswoosh Plus]]
|bskill2=[[Kaswoosh Plus]]{{tt|*|Level 34}}<br>[[Firebird (spell)|Firebird]]{{tt|*|Level 51}}
|bskill3=[[Firebird (spell)|Firebird]]<br> '''Coup de Grâce''': [[Hellfire|Infernal Flames]]
|bskill3='''Coup de Grâce''':<br>[[Hellfire|Infernal Flames]]{{tt|*|Level 80}}<br>'''Talent Blossoming''':<br>[[Frizzwhizz]]
|askill1=Spell Tricks / Stats Up
|askill1=Spell Tricks / Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill3=Firebird Potency +5% <br> Infernal Flames Potency 5% / Stats Up
|askill3=Firebird Potency +5% <br> Infernal Flames Potency 5% / Stats Up<br>Frizzwhizz Potency +5%
|askill4=Zam Res +25 / Stats Up
|askill4=Zam Res +25 / Stats Up
|askill5=Firebird Potency +5% <br> Infernal Flames Potency 5% / Stats Up
|askill5=Firebird Potency +5% <br> Infernal Flames Potency 5% / Stats Up<br>Frizzwhizz Potency +5%
|lperk1=Raise Frizz-type potency of allies, including herself, by 10% in a 5x5 square around her.
|lperk1=Raise Frizz-type potency of allies, including herself, by 10% in a 5x5 square around her.
|bperk1=Max MP +15<br>WIS +15
|bperk1=Max MP +15<br>WIS +15
Line 368: Line 495:
|charm-resist=Normal
|charm-resist=Normal
}}
}}


==Etymology==
==Etymology==
Line 373: Line 501:


==Trivia==
==Trivia==
*In the [[Nintendo 3DS]] version, Maribel runs with her arms outstretched behind her, something she shares in common with King [[Trode]] and [[Veronica (Dragon Quest XI)|Veronica]].
*In the [[Nintendo 3DS]] version, Maribel runs with her arms outstretched behind her, something she shares in common with King [[Trode]], [[Veronica (Dragon Quest XI)|Veronica]], and [[Rosie]]. This is a homage to Akira Toriyama's gynoid character [https://en.wikipedia.org/wiki/Arale_Norimaki Arale Norimaki]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQVII Maribel.png|
File:DQVII Maribel.png
DQVII Maribel Alt.png|
File:DQVII Maribel Alt.png
Maribel curtsey.png|
File:Shrine of Mysteries entrance.jpg|Entering the [[Shrine of Mysteries]]
DQVII Monster Meadows.jpg
File:VII casino.jpg|Trying her hand in the casino
Maribel_3DS.png|
File:Maribel curtsey.png|Changing her vocation at Alltrades
Maribel and Hero.png|Picking up a pot.
File:DQVII Monster Meadows.jpg|Planning the development of [[Monster Meadows]]
Shard For A Pedestal.png|Putting a shard on a pedestal.
File:Warriors of Eden.jpg|Maribel and the rest of the Warriors of Eden surrounding the Hero
DQVII Hero and Maribel.png|
File:Maribel and Hero.png|Picking up a pot.
DQ VII PS1 Hero, Kiefer and Maribel dress up.jpg|
File:Shard For A Pedestal.png|Putting a shard on a pedestal.
Prepping For Battle.png|
File:DQVII Hero and Maribel.png
DQVII party fighting.jpg|
File:DQ VII PS1 Hero, Kiefer and Maribel dress up.jpg
DQ VII Hero, Maribel and Kiefer VS Dragster.jpg|
File:Prepping For Battle.png
DQVII Hero and Maribel sitting.png|
File:DQVII party fighting.jpg
DQ VII PS1 Maribel Classes.jpg|
File:DQ VII Hero, Maribel and Kiefer VS Dragster.jpg
Aishe_and_Maribel.png|
File:DQVII Hero and Maribel sitting.png
DQ VII Manga Maribel.jpg|From Manga series ''DQ VII: Warriors of Eden''.
File:DQ VII PS1 Maribel Classes.jpg|Maribel switching from a [[Warrior]] to a [[Jester]] to a [[Shepherd]]
DQ VII Manga Matilda VA Arus, Kiefer and Maribel.jpg|
File:Aishe and Maribel.png
ISP Maribel.png|''Itadaki Street Portable''.
File:DQVII 3DS Maribel.png|3DS art.
DQMB Maribel.png|''Dragon Quest: Monster Battle'' card.
File:Maribel 3DS.png|Smugly giggling
DQHII Maribel.png|''Dragon Quest Heroes II''.
File:DQ7R Maribel Costume.jpeg|[[Veronica (Dragon Quest XI)|Veronica]] costume in ''Reimagined''.
DQHII Maribel screenshot.jpg|Maribel using her Coup de Grâce.
File:DQ7R Maribel Costume (2).jpeg|[[Serena (Dragon Quest XI)|Serena]] costume in ''Reimagined''.
MaribelSlap.jpg|Maribel using Follow Suit in ''Dragon Quest Heroes II''.
File:DQ VII Manga Maribel.jpg|From Manga series ''DQ VII: Warriors of Eden''.
MaribelKafrizzle.jpg|Maribel casting Kafrizz in ''Dragon Quest Heroes II''.
File:DQ VII Manga Matilda VA Arus, Kiefer and Maribel.jpg
DQHII Maribel Drackerang.jpg|Maribel wielding the [[Dracky|Drackerang]].
File:IS30 2D Maribel.PNG|Itadaki Street artwork.
DQR Maribel magic.jpg|Maribel as she appears in ''Dragon Quest Rivals''.
File:IS30 GI Maribel .PNG|''[[Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary|Itadaki Street: 30th Anniversary]]'' render.
DQ Stars Android Maribel 1.jpg|Appearance in "Stars".
File:DQHII Maribel.png|''Dragon Quest Heroes II''.
DQ Stars Android Maribel 2.jpg|
File:DQMB Maribel.png|''Dragon Quest: Monster Battle'' card.
DQ Stars Android Maribel 3.jpg|
File:MaribelSlap.jpg|Maribel using [[Smackback]] in ''Dragon Quest Heroes II''.
DQ Stars Android Maribel 4.jpg|
File:MaribelKafrizzle.jpg|Maribel casting [[Kafrizz]] in ''Dragon Quest Heroes II''.
DQ Stars Android Maribel 5.jpg|
File:DQH2 Power Throw.jpg|Maribel using [[Power Throw]] in ''Dragon Quest Heroes II.''
DQ Stars Android Maribel 6.jpg|
File:DQHII Maribel Drackerang.jpg|Maribel wielding the [[Dracky|Drackerang]].
DQ Stars Android Maribel 7.jpg|
File:DQHII Maribel screenshot.jpg|Maribel using her Coup de Grâce.
DQ Stars Android Maribel 8.jpg|
File:DQR Maribel magic.jpg|Maribel as she appears in ''Dragon Quest Rivals''.
DQ Stars Android Maribel 9.jpg|
File:DQR Maribel.png|Artwork render.
DQ Stars Android Maribel 10.jpg|
File:DQR Maribel 2.png
DQ Stars Android Maribel 11.jpg|
File:DQ Stars Android Maribel 1.jpg|Appearance in "Stars".
DQT Maribel.png|Appearance in ''Tact''.
File:DQ Stars Android Maribel 2.jpg
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File:DQ Stars Android Maribel 11.jpg
File:DQT Maribel.png|Appearance in ''Tact''.
File:DQT Mariberu.jpg
File:DQT Maribel Druid.png|''Tact'' artwork of Maribel as a [[Druid]].
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[[fr:Maribel]]
[[es:Mariel]]

Latest revision as of 17:56, 4 September 2026

Maribel Mayde
Dragon Quest VII
Dragon Quest VII Reimagined
Dragon Quest Heroes II
Sprite(s)
Japanese name マリベル
Romaji Mariberu
Title Mayor's Daughter
Mayor's Heir (IX)
Little Miss Long-Range (Heroes II)
Vocation Adjustable
Mage (Theatrhythm)
Race Human
Age 16
Family Mayor Mayde (Father)
Unnamed mother
Voice actor Aoi Yūki (Japanese)
Eloise Webb (Heroes II, English)
Amitt's only daughter. She has a tendency to think that the whole world revolves around her. Nonetheless, she is a faithful friend to you and Kiefer. --Description from the Dragon Quest VII instructional manual for the PS1.

Maribel Mayde (マリベル, Mariberu) is the daughter of the mayor of Pilchard Bay in the game Dragon Quest VII: Fragments of the Forgotten Past and one of the Hero's companions on his journey. She has gone on to make regular appearances in spinoff games, such as the Monster Battle series, Itadaki Street, and is one of the new playable characters in Dragon Quest Heroes II. Maribel has also appeared in Dragon Quest Rivals and is a special hero character in Dragon Quest Tact.

Appearance and Personality[edit | edit source]

"You've been doing all this fun stuff, and you didn't say a word to me about it? You owe me! You owe me big time! So I'm joining you, and there's nothing you can do about it! Got that?"

—Maribel to the Hero and Kiefer at the Shrine of Mysteries

Maribel has green eyes and long auburn hair that she wears in curls. She wears a simple orange and green one piece robe over a red dress, brown shoes, and a orange kerchief over her hair.

Maribel is quite snobbish. Being the daughter of the mayor has helped nurture this trait. Her target is usually the Hero. She regards him as a lackey, expecting him to provide protection to her, even in battle. She is often very pushy, especially when she doesn't get her way. Maribel has no problem expressing her opinion on any subject, going so far as to label the Wind Spirit a slut. To her parents, she is too rambunctious and they would like her to be more ladylike. However, beneath her abrasive exterior is a considerate heart. After she learns of her father's illness, she voluntarily leaves the party to look after him.

As the game progresses, Maribel slowly becomes a more mature and caring person. She also shows more consideration towards others, being more sympathetic towards the plight of the people in each town the party visits. Being away on her adventures makes her miss home and appreciate the love of her parents, especially as they finally come to understand one another. She is even able to become more honest with her feelings, very nearly expressing affection towards the Hero once they are both back in Pilchard Bay.

Maribel is shown to be capable of putting on a charming front when she wants to. She gets along well with Pearl, the Hero's mother - possibly to the player's chagrin. Pearl even remarks a few times that she thinks Maribel is a good influence on the Hero. Maribel is very concerned with her appearance, often making unprompted remarks on her own beauty.

If the player decides to look in a mirror while Maribel is the first character in the party line-up, she will wonder if she has put on or lost weight, say her face is a masterpiece (to her parents' credit), mention she is glad she didn't inherit her father's looks, wish for a slightly straighter nose, decide she looks best with a smile on her face, comment that she manages to look good even in a shoddy old mirror, fix her hair, worry over her skin lacking its usual glow, discover a spot, and wink cheekily at herself.

Appearances[edit | edit source]

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

In the middle of the night, Maribel is talking to the Hero. She asks him if he will ever tell her where he and Kiefer go every day. Regardless of what the player answers, she will tell him that she will find out someday.

On the day of the pilchard harvest, Maribel tries to stow away on the fishing expedition. However she is found out by the hero. When she yells at him for revealing her hiding spot, she is discovered by the ship's cook who proceeds to throw her off the ship.

Afterwards, King Donald summons the hero to Estard Castle. Maribel witnesses this summons and tags along, telling him that she wanted to go shopping in the castle town. The two head to the castle town where she leaves him to talk to the king, telling him that she can find her way back home by herself.

When the Hero and Kiefer are about to unlock the secret of the Estard Ruins, Maribel finds them. She threatens them to take her along with them or else she will tell everyone about their secret. Faced with this dilemma, the two allow her to tag along as they finish exploring the ruins. When the Hero activates the pedestal that leads to Ballymolloy, Maribel is shocked at the happenings. The three of them are transported to Ballymolloy.

After the party clears Providence, Nottagen and Hubble, Maribel exclaims that she is tired. She decides to head to her house to rest. Before they leave the Ruins, they are encountered by an Estard soldier. He tells Maribel that her father, Mayor Mayde has taken ill. Maribel hurries home to see her father bedridden, being attended to by the local priest and her mother. Maribel is in no position to adventure at this junction.

After the Hero, Ruff, Aishe and King Burns are thrown off the Sky Stone, the island of Estard is sealed, they go to see Maribel. She asks the Hero if there is a seal on their continent. She realizes that the party needs her help to remove the seal and rejoins the party.

When the Demon Lord is defeated, the party goes through the lands and they sing the praises of the heroes.

After several months, the Amitt Festival occurs. Maribel once again tries to stow away on the ship but is found out by the Hero. She starts to chew him out until she is caught by the Head Cook again. However, Pollock allows Maribel to come on the fishing voyage this time, to her delight.

Base Stats[edit | edit source]

Attribute Starting Stats Maximum Stats
Level 1 99
HP 20 650
MP 0 800
Strength 4 280
Agility 10 300
Resilience 3 170
Wisdom 8 420
Style 10 130
Initial gear Plain clothes

Spells[edit | edit source]

Maribel learns the following abilities naturally.

Level Skill/Spell MP Required Target Info Oomph
3 Frizz 2 One enemy Causes between 9 and 15 HP in fire spell damage. No
4 Sap 3 One Enemy Cuts a single enemy's defense in half No
5 Retaliate* 0 Self Returns any attack against the caster back to the enemy No
7 Snooze 3 One Group Puts a group of enemies to sleep No
9 Evac 8 Field Allows party to escape a dungeon No
Bang‡ 5 All Enemies Causes an explosion that does around 20 HP damage to all enemies No
10 Heal 2 One Ally Restores at least 30 HP to a single ally. No
11 Dazzle 5 One Group Causes one group of enemies to miss physical attacks more often No
  • * PS1 version only.
  • ‡ 3DS version only.

Equipment[edit | edit source]

Dragon Quest VII (All) 
Weapon Modifier(s)
Poison needle Attack +1
Poison needle plus‡ Attack +1
Cypress stick Attack +2
Bamboo spear Attack +5
Bronze knife Attack +9
Divine dagger Attack +14
Wizard's staff Attack +15
Staff of salvation Attack +15
Thorn whip Attack +18
Poison moth knife Attack +23
Leather whip Attack +25
Shepherd's crook‡ Attack +27
Slime stick‡ Attack +28
Lightning staff Attack +28
Assassin's dagger Attack +30
Snooze stick Attack +32
Chain whip Attack +33
Staff of divine wrath Attack +35
Staff of sentencing Attack +37
Rune staff Attack +39
Staff of antimagic Attack +40
Morning star Attack +43
Frying pan‡ Attack +44
Falcon knife earrings Attack +45
Sage's staff Attack +50
Lunar fan Attack +60
Magma staff Attack +63
Spiked steel whip Attack +65
Staff of resurrection Attack +66
Siren sword Attack +70
Watermaul wand Attack +74
Staff of re-resurrection‡ Attack +79
Staff of rain‡ Attack +88
Demon spear Attack +99
Solar fan Attack +110
Wizardly whip‡ Attack +115
Metal king sword Attack +130
Gringham whip Attack +145

Dragon Quest VII (All) 
Armor Modifier(s)
Rags Defense +3
Plain clothes Defense +4
Wayfarer's clothes Defense +7
Silk robe Defense +13
Leather dress Defense +17
Bunny suit Defense +17
Fur cape Defense +18
Dancer's costume Defense +20
Cloak of evasion Defense +28
Magic vestment Defense +30
Legerdemantle Defense +37
Dancer's mail Defense +37
Silk bustier Defense +38
Cirrus surplice Defense +38
Glombolero Defense +40
Party dress Defense +40
Magical skirt Defense +45
Glitzy glombolero‡ Defense +50
Spangled dress Defense +50
Angel's robe Defense +55
Flowing dress Defense +65
Mink mantle‡ Defense +65
Skimpy nightie Defense +73
Sacred armour Defense +75
Shimmering dress Defense +75
Dark robe Defense +78
Princess's robe Defense +85
Sacreder armour‡ Defense +88
Angel leotard Defense +93
Dragon robe Defense +95
Divine bustier Defense +95

Dragon Quest VII (All) 
Accessories Modifier(s)
Agility ring Agility +15
Air Amulet Agility +50
Bunny tail Style +2
Earth Amulet Defense +20
Elevating shoes Style +5
Extra elevating shoes‡ Style +15
Eye of Rubiss‡ Style +25
Fire Amulet Attack +25
Fishnet stockings Defense +5
Garter Defense +3
Glass slippers Style +30
Goddess ring Wisdom +33
Gold bracer Defense +5
Gospel ring Defense +50
Kamikazee bracer Defense +10
Kerplunk bracer Defense +10
Life ring Defense +5
Lifesaving medal‡ Style +8
Lucida shard Style +10
Lucky pendant‡ Defense +5
Mermaid Moon Style +5
Meteorite bracer Agility x2
Mercury's bandana Agility +30
Pink pearl Style +7
Prayer ring Defense +5
Ruby of protection Defense +10
Scholar's specs Wisdom +15
Slime earrings Defense +1
Snappy slippers‡ Agility +25
Soldier's medal‡ Style +8
Strength ring Attack +7
Trailblazing bandana Defense +5
Water Amulet Defense +30
Windbreaker‡ Agility +50

  • ‡3DS version only.

Strategy[edit | edit source]

Maribel naturally has the lowest max HP, Strength, and Resilience growth of the party. She will not be dealing high damage until she reaches Alltrades Abbey where she can change her vocations. She can, however, equip whips which deal successive damage to groups of enemies. Conversely, she has high MP which makes her better suited to spellcasting vocations like Mage and Priest. It should be noted that this will make her more susceptible to harm, so she should always be situated in the back row. The Nintendo 3DS version of the game added Bang to her repertoire of spells she can learn naturally, increasing her usefulness early in the game by helping her clear out groups of enemies.

She can equip knives, wands, and whips as her weapons and wear robes, dresses, and other lightweight clothing, along with hats and a limited selection of shields. Late in the game, she will even be able to equip the powerful Metal king sword. Since her Agility growth is second only to Ruff's, she makes a great choice to act as designated healer by giving her items like the Salvation stone and the Staff of salvation.

Maribel temporarily leaves the party after the events of Nottagen, Providence, and Hubble. Because of this, when the player gets her back after defeating the Demon King the first time, she will likely fall behind the rest of the party. To assuage this, the player should get her some better equipment from Buccanham or the Divine Shrine to get her back up to speed when she rejoins.

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

On November 12th, 2010, Maribel began appearing as a special guest at the Quester's Rest in Stornway as part of a Wi-Fi downloadable update when it was still available. She will present the Hero with various pieces of armor modeled after her outfit for meeting certain requirements.

The player will receive the special Accolade Mayor's Heir if the Hero is equipped with all of the pieces of Maribel's outfit. Unlike most of the female special guests, it is possible for a Hero of any gender to earn the accolade as all of her pieces of clothing are unisex.

Dragon Quest: Monster Battle Road Victory[edit | edit source]

Maribel can be summoned to perform Hellfire. After she is summoned from the Shrine of Mysteries, she uses the Magma staff to create a volcanic eruption. However, she underestimates its power and Sir Mervyn has to leap in and rescue her. She uses him as leverage and leaps into the air, before channeling the power of the eruption into a massive fireball that she launches at enemies.

Dragon Quest Heroes II[edit | edit source]

Maribel appears in Dragon Quest Heroes II as the second set of allies the protagonists come across, alongside Ruff. Maribel and Ruff are first encountered in the Dunisia Kingdom running away from the army' vanguard after having being attacked shortly after entering the land of Accordia. Much like Torneko, the two are perplexed by their sudden worldly displacement and join the party believing it might help them return home sooner.

In game Maribel is given the title "Little Miss Long-Range" and befittingly her weapon of choice is a Boomerang, ironically despite not being able to equip any boomerangs in her original game. In battle, she is able to cast Frizz and Kasap and she can use various boomerang techniques such as Firebird Throw and Twomerang. Her Coup de Grâce is similar to her special attack in Battle Road Victory, but this time she is able to harness the power of the volcano on her own before unleashing it on a group of enemies.

Heroes 2 info sheet

Stats[edit | edit source]

Attribute Starting Stats Maximum Stats
Level 9 99
HP 53 375
MP 26 160
Strength 24 255
Resilience 20 165
Wisdom 19 270
Deftness 15 120

Skills[edit | edit source]

Maribel can learn the following spells & abilities through skill points.

Name Points Required MP Details Requirements
Frizz 0 7 Flings forth a ball of fire. None
Frizzle 8 10 Flings forth a great ball of fire. Frizz
Reach Lv. 10
Kafrizz 14 15 Flings forth a massive fireball that bursts in a flurry of flames. Frizzle
Reach Lv. 22
Hissy Fit 4 7 Sends out an ear-splitting scream that can stagger any enemies nearby. None
Smackback 6 8 A swift sidestep before a stinging slap that sends enemies scattering. Reach Lv. 12
Kasap 12 10 A spell that drains the defences of all enemies in an area. None


Maribel can gain the following attributes through skill points.

Name Points Required Details Requirements
Maximum HP + 10 (x5) 3 / 3 / 6 / 7 / 8 Increases maximum HP by ten. None / Reach Lv. 12 / 20 / 28 / 36
Maximum MP +3 (x5) 3 / 3 / 6 / 7 / 8 Increases maximum MP by three. None / Reach Lv. 12 / 20 / 28 / 36
Strength +5 (x5) 3 / 3 / 6 / 7 / 8 Increases strength by five points. None / Reach Lv. 12 / 20 / 28 / 36
Resilience +5 (x5) 3 / 3 / 6 / 7 / 8 Increases resilience by five points. None / Reach Lv. 12 / 20 / 28 / 36
Wisdom +5 (x5) 3 / 3 / 6 / 7 / 8 Increases wisdom by five points. None / Reach Lv. 12 / 20 / 28 / 36
Deftness +10 (x5) 3 / 3 / 6 / 7 / 8 Increases deftness by ten points. None / Reach Lv. 12 / 20 / 28 / 36
Ace Evader 15 Greatly increases the period of invincibility after a successful evasion. Reach Lv. 20
Powersaver Plus 15 Causes 10% of all spells and abilities to be cast for no MP cost. Reach Lv. 28
Tension Extension Turbo 7 Extends high tension by four seconds. Reach Lv. 20
Grace Under Fire 15 Slowly restores MP when low on HP. None
Tension Boost When Near Death 6 Causes you to slowly gain tension when low on HP. None
Artful Dodger 5 Slightly increases the period of invincibility after a successful evasion. None
Best In Tension 5 Significantly increases the rate of tension gain. Reach Lv. 20
Tension Extension 3 Extends high tension by two seconds. None
Gain More Tension When Fired Up 5 Increases the rate at which tension is gained while fired up. None
Longer Attack and Defense Boosts 10 Increases the duration of effects that increase defence or attack power. None

Proficiency[edit | edit source]

Rank Name MP Description
1 Crosscutter Throw 4 Takes a backward step while bunging the boomerang.
2 Attack + 5 with Boomerangs – Increases attack power by five points when wielding boomerangs.
3 Magic +10 with Boomerangs – Increases magical might by ten points when wielding boomerangs.
4 Power Throw 11 Mows down foes in your path with a shining boomerang.
5 Increased Evasion with Boomerangs – Slightly increases evasion when wielding boomerangs.
6 Attack + 5 with Boomerangs – Increases attack power by five points when wielding boomerangs.
7 Firebird Throw 12 Sends out a flaming firebird that swoops on unsuspecting enemies.
8 Attack + 5 with Boomerangs – Increases attack power by five points when wielding boomerangs.
9 Super Power Throw 16 Mows down foes in your path with a giant shining boomerang.
10 Increased Evasion with Boomerangs – Slightly increases evasion when wielding boomerangs.
11 Gigathrow 14 Bungs a breathtakingly powerful boomerang that deals repeated damage.
12 Firebird Throw Extender – Makes Firebird Throw last longer.
13 Max. MP +10 with Boomerangs – Increases maximum MP by then when wielding boomerangs.
14 Über Power Throw 22 Mows down foes in your path with an enormous shining boomerang.
15 Attack + 20 with Boomerangs – Increases attack power by twenty points when wielding boomerangs.
16 Attack + 5 with Boomerangs – Increases attack power by five points when wielding boomerangs.
17 Deftness +1- with Boomerangs – Increases deftness by ten points when wielding boomerangs.
18 Magic +10 with Boomerangs – Increases magical might by ten points when wielding boomerangs.
19 Increased Evasion with Boomerangs – Slightly increases evasion when wielding boomerangs.
20 Attack + 20 with Boomerangs – Increases attack power by twenty points when wielding boomerangs.

Dragon Quest Tact[edit | edit source]

Maribel appears as a S-rank member of the Hero family as part of the Dragon Quest VII event, appearing on her own banner alongside Pandora's Box. She can be faced in the Fragments of the Forgotten Past special boss battle along with both Kiefer and Ruff.

Maribel (マリベル Mariberu)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Magic 130 926 536 2
Attack Defence Agility Wisdom Weight
307 303 395 465 60
Resistances
Frizz Sizz Crack Woosh Bang
Normal Normal Very Weak Half Res Normal
Zap Zam Snooze Poison Physical Lock
Very Weak Half Res Super Weak Normal Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Normal Half Res Half Res
Dazzle Curse Paralysis Confusion Charm
Normal Super Weak Normal Immune Normal
Skills
Basic skills Awakening skills
Maribel Frizzle
Kaswoosh Plus*
Firebird*
Coup de Grâce:
Infernal Flames*
Talent Blossoming:
Frizzwhizz
Spell Tricks / Stats Up
Woosh Res +25 / Stats Up
Firebird Potency +5%
Infernal Flames Potency 5% / Stats Up
Frizzwhizz Potency +5%
Zam Res +25 / Stats Up
Firebird Potency +5%
Infernal Flames Potency 5% / Stats Up
Frizzwhizz Potency +5%
Perks
Basic perks Max MP +15
WIS +15
Lovely Lady: Raises spell potency/effects by 10% for 1 turn when using a spell attack.
Firebird Potency +2%
Infernal Flames Potency +2%
Leader perk Raise Frizz-type potency of allies, including herself, by 10% in a 5x5 square around her.
Awakening perk Spell Tricks: Lowers spell ability MP cost, raises potency and effect.


Etymology[edit | edit source]

Maribel is a name of Spanish origin that is a combination of the names María and Isabel.

Trivia[edit | edit source]

Gallery[edit | edit source]