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{{Spell Infobox
{{Spell Infobox
|title = Oomphle
|title = Oomphle
|image = [[image:DQ3 Spell Oomph.png|170px]]
|image =  
|japanese = バイキルト
|japanese = バイシオン
|romaji = Baikiruto
|romaji = Baishion
|type = Support
|type = Support
|first = {{DQ3}}
|first = {{DQMJ}}
|dw = Bikill<br>TwinHits
}}
}}


'''Oomphle''' is a support spell in the {{DQSeries}} introduced in. It is a sister spell to [[Oomph]].
The spell '''Oomphle''' is a recurring spell in the {{DQSeries}}. It doubles the benefactor's {{Attack}} when cast unless noted otherwise below.


==Localisation History==
==Localisation History==
This spell was originally named Oomph. With later games, they added バイシオン ''Baishion'' which ended up functioning as a lower-tier variant, so this spell got renamed Oomphle.<br>
The spells ''[[Oomph]]'' and ''Oomphle'' have had conflicted localizations throughout the different games they appeared in. For consistency, this page refers to the spell named バイシオン ''(Baishion)'' in Japanese. For the spell named バイキルト ''(Baikiruto)'' ' in Japanese, refer to ''[[Oomph]]''.
However, when ''Baishion'' was added in {{DQMJ}}, it was more treated as a multi-target alternative and not as a lower-tier, and as such ''Baikiruto'' was still Oomph, and ''Baishion'' was Oomphle. When ''Baishion'' was added back in mainline numbering starting with {{DQ10}}, it got its position of a lower-tier version of ''Baikiruto'', and ended up being Oomph, and this spell becoming Oomphle.<br>
Also, in cases where only this spell is present without the other one (like in {{DQ3HD}}), it may still be referred to as Oomph.


==Appearances==
Summary of the different localizations of those two spells over the different games:
==={{DQ3}}===
{| style="border: 1px solid black;"
Oomph can be learned by [[Mage]]s and [[Sage]]s at level 21 and costs 6 {{MP}}. On the enemy side, it can be cast by [[Abracadabrer]]s, [[Terror troll]]s, and [[IronNite]]s.
! Game
 
! バイシオン ''(Baishion)''
==={{DQ4}}===
! バイキルト ''(Baikiruto)''
Oomph is learned by [[Borya]] at level 19 and is already known by {{Psaro 9}} at upon joining the {{Party 4}}.
 
It can also be used by [[Togre]]s exclusively in the remakes.
 
==={{DQ5}}===
Beginning with the {{PS2}} version, Oomph only increases damage by 80%.
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
|-
|-
|{{Warhog R}}||10
| Up to {{DQ9|short}}
| N/A
| Oomph
|-
|-
|[[Bianca Whitaker|Bianca]]||13
| {{DQMJ}}
| Oomphle
| Oomph
|-
|-
|[[Nera Briscoletti|Nera]]||13
| {{DQ11|short}}
| Oomph
| Oomphle
|-
|-
|[[Debora Briscoletti|Debora]]||15
| {{DQ7R}}
| Oomphle
| Oomph
|-
|-
|{{Madchen}}||16
| Newer games where only ''Baikiruto'' appears<br>(Like {{DQ3HD}})
|-
| N/A
|{{Grudgerigar R}}||20
| Oomph
|-
|{{Revaulting horse R}}||20
|-
|{{Beastmaster R}}||28
|-
|[[Dwight]]||45
|-
|{{Pip fighter R}}||55
|}
|}


==={{DQ6}}===
Additionally, for the case of {{DQ10}} which has had not got an official localization, we will take the same localization as {{DQ11|short}} for these spells, for consistancy, as they work the same way in those two games.
Oomph is obtained by advancing to either Rank 2 of the [[Armamentalist]] vocation or rank 3 of the [[Sage]] vocation. It can also be cast by using the [[Sword of Ramias]] as an item.
 
On the enemy side, it can be cast by [[Annihilantern]]s, [[Jugular joker]]s, [[Sorcerer]]s, [[Brick]], [[Mortamor]]'s second form, and [[Nokturnus]].
 
==={{DQ7}}===
In the original Sony [[PlayStation]] version, Oomph can be learned by advancing to rank 4 as an [[Armamentalist]] or rank 6 as a [[Jawtoise (vocation)|Jawtoise]]. In the [[Nintendo 3DS]] version, it is an advanced spell that can be learned by advancing to rank 2 as a [[Sage]], rank 6 as a [[Pirate]], rank 6 as a [[Paladin]], rank 5 as a [[Champion]], and rank 1 as a [[Hero (vocation)|Hero]] or [[Druid]]. It can also be cast by using the [[Okeanos Sword]] in battle.
 
It can be cast by the enemies [[Fighting batboon]], [[Beastly priest]], [[Sorcerer]], [[Hideous eyesaur]], [[Notso macho]], [[Mucho macho]], [[Macho Picchu]], [[Togre]], [[Terracotta warrior]], and [[Mandrake major]].
 
==={{DQ8}}===
Oomph is learned by [[Jessica Albert|Jessica]] at level 19, by [[Angelo]] by investing 65 points into his Staves skill, and in the {{3DS}} version, by [[Morrie]] after investing 3 skill points into his Passion skill. It costs 6 MP to cast and doubles the attack damage of a single character for 6~9 turns. However, in the case of skills that hit multiple times such as [[Falcon Slash]] and [[Twin Dragon Lash]], the damage is only doubled for the first hit. For group-targeting attacks, the damage will only be doubled for the leftmost enemy that is struck.
 
On the enemy side, it can be cast by [[Notso macho]]s, [[Mucho macho]]s, [[Dark sea-diva]]s, and [[Dullahan]]s, as well as [[Tortured Soul in Memoriam]] and [[Dancing Flame in Memoriam]] in the 3DS version.
The Infamous Monsters [[Dumbking]] and [[Mornstar]] have access to it.
 
==={{DQ9}}===
Oomph is learned by [[Mage]]s at level 33 and [[Armamentalist]]s at level 39. It costs 8 {{MP}} to cast and will raise the recipient's {{Attack}} by 25%, capping at 50% for 6~9 turns.


==Appearances==
==={{DQ10}}===
==={{DQ10}}===
Oomphle can be learned by [[Armamentalist]]s at level 43, [[Item Master]]s at level 62, [[Demon Swordsman|Demon Swordsmen]] at level 69, and [[Ranger]]s at level 72. It costs 4 MP to cast and raises the target's {{Attack}} by 40% for 120 seconds.
Oomph is learned by [[Minstrel]]s at level 15, [[Armamentalist]]s at level 14, and [[Item Master]]s at level 55. It costs 2 {{MP}} to cast and will raise the recipient's {{Attack}} by 25% for 120 seconds.
* In the {{Offline}} version of the game, it can also be learned by [[Fuura]] at level 38.


==={{DQ11}}===
==={{DQ11}}===
{{Veronica 11}} and [[Sylvando]] will learn Oomphle at level 31 and 39 respectively, and can cast it for 8 MP. It increases the target's attack by 50% for 4~6 turns.
Oomph is already known by [[Sylvando]] upon joining, and can cast it for 4 {{MP}}. It increases the target's {{Attack}} by 25% for 4~6 turns.


==={{DQM}}===
==={{DQMJ}}===
Known as '''TwinHits''' in this game, it can learned by {{MFamilies}}s beginning at level 17 if the {{MFamilies}} has at least 72 {{MP}} and 66 {{Intelligence}}. It is learned naturally by [[Amber weed|AmberWeed]], [[Sentripede|ArmorPede]], [[Beanie meanie|BeanMan]], [[Prickly prankster|ChopClown]], [[Malevolantern|CurseLamp]], [[Picksy|Pixy]], and [[Crested loon|StubBird]]. Additionally, the [[Deago|Diago]] summoned by [[DiagoCall]] can use TwinHits. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160]
Oomphle increases the {{Attack}} of all party members by one stage for 2~5 turns and costs 10 MP to cast. It can be learned from:


==={{DQM2}}===
* [[Champion (skill) | Champion]] (70 points)
TwinHits now requires 119 {{Intelligence}} to learn. It is naturally learned by the [[Gracos|Grakos]], [[Eyesaur|MultiEyes]], [[Stalagosaur|Orligon]] and [[Petiteel]].
* [[Fortifier]] (100 points)
 
* [[Über Helpful]] (62 points)
==={{DQMJ}}===
* [[Wulfspade (Skill) | Wulfspade II]] (15 points)
Oomph increases the Attack of a single monster by two stages. It can be learned from various skill trees.
* [[Wulfspade (Skill) | Wulfspade III]] (70 points)
*[[Anti-metal]] (20 points)
*[[Champion (skill)|Champion]] (31 points)
*[[Fortifier]] (32 points)
*[[Wulfspade (Skill)|Wulfspade]] (11 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Oomph can be learned from all the skills it could be previously. It can now also be learned from:
Oomphle can be learned from all the skills it could be previously. It can also be learned from [[Morrie's Melange]] for 55 points.
*[[Hero of the Heavens]] (15 points)
*[[Missing lynx (skill)|Missing lynx]] (44 points)
*[[Morrie's Melange]] (27 points)


==={{DQM3D}}===
==={{DQM3D}}===
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==={{DQM3}}===
==={{DQM3}}===
Oomphle costs 10 MP and raises the party's Attack by 25% for 2~5 turns, and can be cast twice for a 50% boost. It is learned through the [[Bang Virtuoso]], [[Charge Leader]], [[Firebrand]], [[Fluffy (Talent)|Fluffy]], [[Fortifier]], [[Frizz Virtuoso]], and [[Sage (Talent)|Sage]] talents.
Oomph costs 6 MP and will raise one monster's attack by 50% for 2~5 turns, and cannot be stacked with multiple castings. It is learned through the [[Bang Afficionado]], [[Cleric]], [[Fortifier]], [[Frizz Afficionado]], [[Good Knight]], [[Magic Maven]], [[Mortamor (Talent)|Mortamor]], [[Nelgel the Netherfiend (Talent)|Nelgel the Netherfiend]], [[Nokturnus (Talent)|Nokturnus]], [[Power Player]], [[Strong Speller]], [[Taste Buddies]], and [[Willing Helper]] talents.


==={{DQTreasures}}===
==={{DQTreasures}}===
Oomphle is the diminutive form of Oomph in ''Treasures'' due to a localisation error. It increases one ally's {{Attack}} by 50% for a limited amount of time and costs 5 MP. It can be learned by [[Amber dracky|Amber drackies]], [[Fiery dragling]]s, [[Orc queen]]s, [[Queen slime]]s, [[Shiny dragling]]s. If the player has no monster in the party that knows the spell, shooting an ally with the [[oomph pellet]] will duplicate the effect.
Oomph doubles the physical power of one ally for limited amount of time and costs 20 {{MP}}. It can be learned by [[Amber dracky|Amber drackies]], [[Fiery dragling]]s, [[Orc queen]]s, [[Queen slime]]s, [[Shiny dragling]]s. The [[oomph pellet]] can duplicate the spell's effect.
 
==={{DQR}}===
Oomph appeared under the name '''Oomph Scroll''' as an ability for [[Merchant]] leaders in the standard card pack, costing 3 MP to use. When played, all friendly units in a single column would gain +2 to attack power.
 
==={{DQTact}}===
Oomph is known naturally by [[Ace of spades]], {{Bianca}}, and [[Schwarzchuld]] at level 1, costs 24 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and increases the target's ATK by 2 stages for 3 turns.
{{DQTactSkill
|name=Oomph
|kanji=バイキルト
|romanji=Baikiruto
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png]]
|mp=24
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=[[Image:DQTact ATKUp.png]]<br>ATK Up
|description=Greatly raises 1 ally's ATK for 3 turns
|monsters=Ace of spades, Bianca, Schwarzchuld
}}
 
===''[[Super Smash Bros. Ultimate]]''===
Oomph appears as one of the {{Hero Smash}}'s down special moves in ''[[Super Smash Bros. Ultimate]]'', available from the Command Selection. When activated, it increases the {{Hero Smash}}'s {{Attack}} power 60% for a limited time. Also, the spell will increase the damage the {{Hero Smash}} receives by 20%.


==Related skills & spells==
==Related skills & spells==
*[[Gritty Ditty]]
*[[Gritty Ditty]]
*[[Oomph]]
*[[Partyboost]]
*[[Partyboost]]
*[[Oomphle]]


==See Also==
==See Also==
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*[[Paxa Punch]]
*[[Paxa Punch]]
*[[War drum]]
*[[War drum]]
==Gallery==
<center><gallery>
Oomph DQVI artwork.jpg|[[Ashlynn]] casting Oomph on the {{Hero 6}}
SSBU_Oomph.jpg|{{Solo}} casting Oomph on himself.
</gallery></center>


{{clear}}
{{clear}}
{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Support spells]]
[[Category:Support spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
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[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]

Latest revision as of 12:16, 21 July 2026

The spell Oomphle is a recurring spell in the Dragon Quest series. It doubles the benefactor's Attack when cast unless noted otherwise below.

Localisation History[edit | edit source]

The spells Oomph and Oomphle have had conflicted localizations throughout the different games they appeared in. For consistency, this page refers to the spell named バイシオン (Baishion) in Japanese. For the spell named バイキルト (Baikiruto) ' in Japanese, refer to Oomph.

Summary of the different localizations of those two spells over the different games:

Game バイシオン (Baishion) バイキルト (Baikiruto)
Up to Dragon Quest IX N/A Oomph
Dragon Quest Monsters: Joker Oomphle Oomph
Dragon Quest XI Oomph Oomphle
Dragon Quest VII Reimagined Oomphle Oomph
Newer games where only Baikiruto appears
(Like Dragon Quest III HD-2D Remake)
N/A Oomph

Additionally, for the case of Dragon Quest X which has had not got an official localization, we will take the same localization as Dragon Quest XI for these spells, for consistancy, as they work the same way in those two games.

Appearances[edit | edit source]

Dragon Quest X [edit | edit source]

Oomph is learned by Minstrels at level 15, Armamentalists at level 14, and Item Masters at level 55. It costs 2 MP to cast and will raise the recipient's Attack by 25% for 120 seconds.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Oomph is already known by Sylvando upon joining, and can cast it for 4 MP. It increases the target's Attack by 25% for 4~6 turns.

Dragon Quest Monsters: Joker[edit | edit source]

Oomphle increases the Attack of all party members by one stage for 2~5 turns and costs 10 MP to cast. It can be learned from:

Dragon Quest Monsters: Joker 2[edit | edit source]

Oomphle can be learned from all the skills it could be previously. It can also be learned from Morrie's Melange for 55 points.

Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]

Dragon Quest Monsters: Joker 3[edit | edit source]

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Oomph costs 6 MP and will raise one monster's attack by 50% for 2~5 turns, and cannot be stacked with multiple castings. It is learned through the Bang Afficionado, Cleric, Fortifier, Frizz Afficionado, Good Knight, Magic Maven, Mortamor, Nelgel the Netherfiend, Nokturnus, Power Player, Strong Speller, Taste Buddies, and Willing Helper talents.

Dragon Quest Treasures[edit | edit source]

Oomph doubles the physical power of one ally for limited amount of time and costs 20 MP. It can be learned by Amber drackies, Fiery draglings, Orc queens, Queen slimes, Shiny draglings. The oomph pellet can duplicate the spell's effect.

Dragon Quest Rivals[edit | edit source]

Oomph appeared under the name Oomph Scroll as an ability for Merchant leaders in the standard card pack, costing 3 MP to use. When played, all friendly units in a single column would gain +2 to attack power.

Dragon Quest Tact[edit | edit source]

Oomph is known naturally by Ace of spades, Bianca, and Schwarzchuld at level 1, costs 24 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and increases the target's ATK by 2 stages for 3 turns.

Oomph (バイキルト Baikiruto)
Ability information
Oomph
Role * Type * Element MP cost
Support Spell 24
Range Additional effects

1-2 (+self)

ATK Up
Description
Greatly raises 1 ally's ATK for 3 turns
Naturally learnt by
Ace of spades, Bianca, Schwarzchuld

Super Smash Bros. Ultimate[edit | edit source]

Oomph appears as one of the Hero's down special moves in Super Smash Bros. Ultimate, available from the Command Selection. When activated, it increases the Hero's Attack power 60% for a limited time. Also, the spell will increase the damage the Hero receives by 20%.

Related skills & spells[edit | edit source]

See Also[edit | edit source]

Gallery[edit | edit source]