Magic Barrier: Difference between revisions

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|japanese = マジックバリア
|japanese = マジックバリア
|romaji = Majikkubaria
|romaji = Majikkubaria
|old= MagicWall
|type = Support
|type = Support
|first = {{DQ6}}
|dw = MagicWall
}}
}}
'''Magic Barrier''' is a recurring spell in the {{DQSeries}}.
'''Magic Barrier''' is a recurring spell in the {{DQSeries}}.


It raises the magic resistance of the whole [[party]] in all appearances, with the accuracy of status ailment spells also being cut in the first three games.
It raises the magic resistance of the whole [[party]] in all appearances, contrasting the single-ally [[Spell Checker]].


==Appearances==
==Appearances==
==={{DQ3HD}}===
Magic Barrier is learned by [[Priest]]s and [[Sage]]s at level 16 if their wisdom exceeds 67 points. It costs 6 {{MP}} and cuts spell damage in half for 4~6 turns.
==={{DQ6}}===
==={{DQ6}}===
This spell is obtained by advancing to either Rank 5 of the [[Paladin]] {{Vocation}} or rank 7 of the [[Sage]] {{Vocation}}. Magical damage is cut by 25%, lasts until the end of battle, and costs 3 {{MP}} to cast. Ailment accuracy varies depending on the status itself, but each one is lowered by one stage regardless.
This spell is obtained by advancing to either Rank 5 of the [[Paladin]] {{Vocation}} or rank 7 of the [[Sage]] {{Vocation}}. Magical damage is cut by 25%, lasts until the end of battle, and costs 3 {{MP}} to cast. Ailment accuracy varies depending on the status itself, but each one is lowered by one stage regardless.
*In the [[Nintendo DS]] remake and it's subsequent ports, only attack spells are affected by Magic Barrier.


The enemies [[Splutterfly]], [[Pudgedevil]], and [[Stormsgate Citadel (boss)]] can use this spell.
The enemies [[splutterfly]], [[pudgedevil]], and [[Stormsgate Citadel (boss)|Stormsgate Citadel]] can use this spell.


==={{DQ7}}===
==={{DQ7}}===
Magic Barrier is learned by reaching the same ranks as in the previous game in the {{PSX}} version, and also by reaching rank 4 pf the [[Monster Master|Monster Masher]] {{Vocation}} in the {{3DS}} remake. The spell now lasts for 11~14 turns in either version.
Magic Barrier is learned by reaching the same ranks as in the previous game in the {{PSX}} version, and also by reaching rank 4 pf the [[Monster Master|Monster Masher]] {{Vocation}} in the {{3DS}} remake. The spell now lasts for 11~14 turns in either version, but still cuts the accuracy of ailment spells in addition to the power of attack spells.
*In the [[Nintendo 3DS]] remake the spell only dampens attack spell power.


It can be cast by the enemies [[Discombombulator]], [[Cardinal Sin]], [[The Time Being]], [[Cumulus rex]], [[Slaughtomaton]], [[Gnumesis]], and Orgodemir's first form in the first battle against him.
It can be cast by the enemies [[discombombulator]], [[cardinal Sin]], [[The Time Being]], [[cumulus rex]], [[slaughtomaton]], [[gnumesis]], and [[Orgodemir]]'s first form in the first battle against him.


==={{DQ8}}===
==={{DQ8}}===
[[Jessica Albert]] will learn Magic Barrier after investing 31 skill points into her {{Staves}}. The spell operates as before, but will now only last for 6~9 turns.
[[Jessica Albert]] will learn Magic Barrier after investing 31 skill points into her {{Staves}}. The spell operates as before, but will now also affect [[Whack]]-family spells and only lasts for 6~9 turns.


[[Smacker]]s can use it on their allies.
[[Smacker]]s can use it on their allies.


==={{DQ9}}===
==={{DQ9}}===
Magic Barrier is learned by [[Sage]]s at Level 38. It costs 6 {{MP}} to cast, increases resistance by 25% when first cast, 50% on the second application, and lasts for 6~9 turns. Magic Barrier now only affects spell damage, and this would continue in the following games.
Magic Barrier is learned by [[Sage]]s at Level 38. It costs 6 {{MP}} to cast, increases resistance by 25% when first cast, 50% on the second application, and lasts for 6~9 turns. Magic Barrier now only affects spell damage, and this would continue in the following games and remakes of older titles.


==={{DQ10}}===
==={{DQ10}}===
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==={{DQ11}}===
==={{DQ11}}===
Magic Barrier is already known by both {{Veronica 11}} and [[Hendrik]] when they join the party and costs 4 {{MP}} to cast. It functions exactly as it did in {{IX}}, aside from the lowered cost as well as cutting the amount of {{MP}} drained by an enemy's action by 25%.
Magic Barrier is already known by both {{Veronica 11}} and [[Hendrik]] when they join the party and costs 4 {{MP}} to cast. It functions exactly as it did in {{IX}}, aside from the lowered cost as well as cutting the amount of {{MP}} drained by [[Drain Magic]]-family spells by 25%.


==={{DQM}}===
==={{DQM}}===
Called '''MagicWall''' in this game, this ability can be learned by various monsters. It requires the monster to be at least Level 19, with at least 80 {{MP}}, and 74 {{Intelligence}}. It is naturally learned by the [[Amber weed|AmberWeed]], [[DarkCrab]] and [[WeedBug]], among others.
Called '''MagicWall''' in this game, this ability can be learned by various monsters. It requires the monster to be at least Level 19, with at least 80 {{MP}}, and 74 {{Intelligence}}. It is naturally learned by the [[Amber weed|amberweed]], [[DarkCrab|darkcrab]] and [[WeedBug|weedbug]], among others.


==={{DQM2}}===
==={{DQM2}}===
MagicWall now requires 134 {{Intelligence}} to learn. It is naturally learned by the [[KiteHawk]] and [[Morphean mollusc|Scallopa]].
MagicWall now requires 134 {{Intelligence}} to learn. It is naturally learned by the [[KiteHawk|kitehawk]] and [[Morphean mollusc|scallopa]].


==={{DQMJ}}===
==={{DQMJ}}===
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*[[Magic Veil]]
*[[Magic Veil]]
*[[Spell Checker]]
*[[Spell Checker]]
*[[Wizard Ward]]


==Gallery==
==Gallery==
<gallery><center>
<gallery><center>
Magic Barrier DQVI artwork.jpg|[[Ashlynn]] casting Magic Barrier in the official guidebook, circa 1995
Magic Barrier DQVI artwork.jpg|[[Ashlynn]] casting Magic Barrier in the Official Guide Book for the Super Famicom
</center></gallery>
</center></gallery>


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[[Category:Spells]]
[[Category:Spells]]
[[Category:Support spells]]
[[Category:Support spells]]
[[Category:Dragon Quest I & II HD-2D Remake spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VII spells]]