Snooze: Difference between revisions

No edit summary
Line 13: Line 13:
Snooze is learned by the {{Hero 1}} at Level 7. It costs 2 {{MP}} to cast. A snoozing enemy will always sleep for at least one turn, and have a {{fraction|1|3}} chance of waking up each subsequent turn. Like with other spells in the original title, Snooze uses a resistance table based on 16; I.E. 1 in 16 to hit, 2 in 16, and so on. Due to the way the game's calculations are programmed, no enemies are fully immune to Snooze, with its odds of working bottoming out at {{fraction|1|16}}.
Snooze is learned by the {{Hero 1}} at Level 7. It costs 2 {{MP}} to cast. A snoozing enemy will always sleep for at least one turn, and have a {{fraction|1|3}} chance of waking up each subsequent turn. Like with other spells in the original title, Snooze uses a resistance table based on 16; I.E. 1 in 16 to hit, 2 in 16, and so on. Due to the way the game's calculations are programmed, no enemies are fully immune to Snooze, with its odds of working bottoming out at {{fraction|1|16}}.


The enemies [[Legerdeman]], [[Spitegeist]], [[Hocus chimaera]], [[Knight aberrant]], and [[Dread dragon]] can use this spell against the player. In the original version of the game, enemy Snooze spells will never fail to put the Hero to sleep. While asleep, the Hero has a 50/50 chance of waking up each turn. Due to the way the game's random number generation is programmed, the Hero will never sleep for longer than 6 turns at a time.
The enemies [[legerdeman]], [[spitegeist]], [[hocus chimaera]], [[knight aberrant]], and [[dread dragon]] can use this spell against the player. In the original version of the game, enemy Snooze spells will never fail to put the Hero to sleep. While asleep, the Hero has a 50/50 chance of waking up each turn. Due to the way the game's random number generation is programmed, the Hero will never sleep for longer than 6 turns at a time.


==={{DQ2}}===
==={{DQ2}}===
Snooze is learned by the [[Princess of Moonbrooke]] at Level 2. Magic in {{II}} utilizes a resistance table based on 8 instead of 16.
Snooze is learned by the [[Princess of Moonbrooke]] at Level 2. Magic in {{II}} utilizes a resistance table based on 8 instead of 16.


The enemies [[Somnol ant]], [[Pazuzu]], [[Gremlin]], [[Grimlin]], [[Goregon]], [[Madusa]], [[Miasma]], [[Metal Slime]], [[Shaman]], [[Tyrannodactyl]] and [[Hargon]] can use this spell against the party.
The enemies [[somnol ant]], [[Pazuzu]], [[gremlin]], [[grimlin]], [[goregon]], [[madusa]], [[miasma]], [[metal Slime]], [[shaman]], [[tyrannodactyl]] and [[Hargon]] can use this spell against the party.


==={{DQ3}}===
==={{DQ3}}===
Snooze is learned by the {{Hero 4}} at Level 16, and by [[Priest]]s & [[Sage]]s at Level 9. {{III}} set the standard for magical resistances, introducing the familiar ''100%, 75%, 25%, 0%'' accuracy ranges now familiar to players.
Snooze is learned by the {{Hero 4}} at Level 16, and by [[Priest]]s & [[Sage]]s at Level 9.


The enemies [[Leger-de-Man]], [[Spiked hare]], [[Mimic]], [[King crab]], and [[Shell slime]] can use this spell against the party.
The enemies [[Leger-de-Man|leger-de-an]], [[spiked hare]], [[mimic]], [[king crab]], and [[shell slime]] can use this spell against the party.


==={{DQ4}}===
==={{DQ4}}===
Snooze is learned by [[Borya]] at Level 5 and {{Meena}} at Level 6. The spell is also used by [[Laurel]] and [[Tom Foolery]].
Snooze is learned by [[Borya]] at Level 5 and {{Meena}} at Level 6. The spell is also used by [[Laurel]] and [[Tom Foolery]].


The enemies [[Bedbug]], [[Vampire battler]], [[Mangler fish]] and [[Fat bat]] can use this spell against the party.
The enemies [[bedbug]], [[vampire battler]], [[mangler fish]] and [[fat bat]] can use this spell against the party.


==={{DQ5}}===
==={{DQ5}}===
Line 60: Line 60:
|}
|}


[[Drackyma]], [[Bag o' laughs]], [[Merry man]], and [[Quack up]] use it only as enemies.
[[Drackyma]], [[bag o' laughs]], [[merry man]], and [[quack up]] use it only as enemies.


==={{DQ6}}===
==={{DQ6}}===
Snooze is already known by [[Ashlynn]] and [[Goober]] upon joining the {{Party 6}}, and is learned by [[Milly]] at Level 11. Other characters can learn at the first rank of the [[Mage]] {{Vocation}}.
Snooze is already known by [[Ashlynn]] and [[Goober]] upon joining the {{Party 6}}, and is learned by [[Milly]] at Level 11. Other characters can learn at the first rank of the [[Mage]] {{Vocation}}.


The enemies [[Thaumatobat]], [[Budding sorcerer]], [[Slumbering ram]], [[Hocus dreamaera]], and [[Shell slime]] use this spell against the party.
The enemies [[thaumatobat]], [[budding sorcerer]], [[slumbering ram]], [[hocus dreamaera]], and [[shell slime]] use this spell against the party.


==={{DQ7}}===
==={{DQ7}}===
[[Maribel]] learns Snooze at Level 7. Other characters can learn the spell by reaching rank 2 in the [[Mage]] vocation. The spell costs 3 MP to cast.
[[Maribel]] learns Snooze at Level 7. Other characters can learn the spell by reaching rank 2 in the [[Mage]] vocation. The spell costs 3 MP to cast.


It can be cast by the enemies [[Rogue]], [[Hans]], [[Urnexpected]], [[Frighturn]], [[Nutty professor]], [[Vile vial]], [[Sunken spirit]], [[Fire fry]], [[Sky fry]], [[Gripevine]], and  
It can be cast by the enemies [[rogue]], [[Hans]], [[urnexpected]], [[frighturn]], [[nutty professor]], [[vile vial]], [[sunken spirit]], [[fire fry]], [[sky fry]], [[gripevine]], and [[Orgodemir]]'s final form during the final battle.
[[Orgodemir]]'s final form during the final battle.


==={{DQ8}}===
==={{DQ8}}===
Line 90: Line 89:
==={{DQM2}}===
==={{DQM2}}===
Sleep now requires 29 {{Intelligence}} to learn and 83 {{Intelligence}} to upgrade. It is naturally learned by the [[Beast knight|BeastNite]], [[Angel slime|HaloSlime]], [[High djinks|LampGenie]], [[MerTiger]], [[Eveel|Moray]] and [[Slurperon]]. It is no longer naturally learned by the [[Urnexpected|EvilPot]] or [[Bad apple|Gulpple]].
Sleep now requires 29 {{Intelligence}} to learn and 83 {{Intelligence}} to upgrade. It is naturally learned by the [[Beast knight|BeastNite]], [[Angel slime|HaloSlime]], [[High djinks|LampGenie]], [[MerTiger]], [[Eveel|Moray]] and [[Slurperon]]. It is no longer naturally learned by the [[Urnexpected|EvilPot]] or [[Bad apple|Gulpple]].
==={{DQMCH}}===
{{Stub}}


==={{DQMJ}}===
==={{DQMJ}}===
Line 101: Line 103:
==={{DQMJ2}}===
==={{DQMJ2}}===
Snooze can be learned from all the skills it could be previously, as well as from [[Missing lynx (skill)|Missing Lynx]] for 5 points.
Snooze can be learned from all the skills it could be previously, as well as from [[Missing lynx (skill)|Missing Lynx]] for 5 points.
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Snooze targets one enemy, costs 3 MP, and it's effect lasts for 2~5 turns with the success chance rising along with the caster's wisdom. It is learned through the [[Airhead]], [[Aquapothecary]], [[Chilly Receptionist]], [[Cold Snapper]], [[Crack Afficionado]], [[Hargon (Talent)|Hargon]], [[Hive Mind]], [[Irritant]], [[Nature Child]], [[Scruffy (Talent)|Scruffy]], [[Sleep Counsellor]], and [[Soothesayer]] talents.


==={{DQTact}}===
==={{DQTact}}===
Line 135: Line 149:
{{ScreenshotGallery/Item|image=[[File:DQ-NES-SNOOZE.png]]|game={{DQ}}|platform=NES}}
{{ScreenshotGallery/Item|image=[[File:DQ-NES-SNOOZE.png]]|game={{DQ}}|platform=NES}}
{{ScreenshotGallery/Item|image=[[File:DQ-SNES-SNOOZE.png]]|game={{DQ}}|platform=SFC}}
{{ScreenshotGallery/Item|image=[[File:DQ-SNES-SNOOZE.png]]|game={{DQ}}|platform=SFC}}
{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SNOOZE.png]]|game={{DQ2}}|platform=SFC}}
{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SNOOZE.png]]|game=''[[Dragon Quest II]]''|platform=SFC}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
</center>
</center>
Line 161: Line 175:
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Caravan Heart spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]


[[fr:Torpeur]]
[[fr:Torpeur]]