Boom: Difference between revisions

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Boom is learned by [[Mage]]s and [[Sage]]s at level 23, and deal 52~68 damage for 9 {{MP}}. [[Erdrick|The Hero]] also learns it at Level 31.
Boom is learned by [[Mage]]s and [[Sage]]s at level 23, and deal 52~68 damage for 9 {{MP}}. [[Erdrick|The Hero]] also learns it at Level 31.


In early versions of the game, the [[Thunderbolt blade]] when used as an item by The {{Hero 3}} or [[Warrior]]s will have the same effect as this spell.
Using the [[thunderbolt blade]] as an item by The {{Hero 3}} or [[Warrior]]s will have the same effect as this spell.
 
==={{DQ3HD}}===
Boom is learned by Mages and Sages at level 23 if their wisdom exceeds 105 points, and by the Hero at level 26 if his or her wisdom exceeds 113 points. Boom costs 9 MP and deals 62~83 damage to all enemies. As with all multi-targeting attack spells Boom's power is increased if it is used against a smaller number of foes, being 130% damage against a single monster, 120% against two monsters, and 110% damage when used on three monsters.
 
Explosions are still caused when the thunderbolt blade is used in battle, though every vocation can trigger the effect now.
 
Boom will deal 38~59 damage to the party when cast by enemies.


==={{DQ4}}===
==={{DQ4}}===
Boom is learned by [[Maya Mahabala]] at level 23, and by the {{Hero 4}} at level 24. It deals 52~68 damage for a reduced cost of 8 {{MP}}.
Boom is learned by [[Maya Mahabala]] at level 23, and by the {{Hero 4}} at level 24. It deals 52~68 damage for a reduced cost of 8 {{MP}}.


It is also used exclusively in the remakes by [[Gnucifer]] and [[Juggular]].
It is also used exclusively in the remakes by [[gnucifer]] and [[juggular]].


==={{DQ5}}===
==={{DQ5}}===
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This spell is learned by advancing to rank 5 of the [[Mage]] vocation. It deals between 52~68 points of damage, and costs 8 {{MP}} to cast.
This spell is learned by advancing to rank 5 of the [[Mage]] vocation. It deals between 52~68 points of damage, and costs 8 {{MP}} to cast.


The enemies [[Aggrosculpture]] and [[Splutterfly]] can use it.
The enemies [[aggrosculpture]] and [[splutterfly]] can use it to deal 35~45 damage to the party.


==={{DQ7}}===
==={{DQ7}}===
The sixth tier of the [[Mage]] vocation learns Boom after 105 battles. The [[Barbatos (vocation)|Barbatos]] class learns it after one battle. It costs 8 {{MP}} to cast.
The sixth tier of the [[Mage]] vocation learns Boom after 105 battles. The [[Barbatos (vocation)|Barbatos]] class learns it after one battle. It costs 8 {{MP}} to cast.


It can be cast by the enemies [[Juggular]], [[Whacksmith]], [[Nutty professor]], [[The Mighty Pip]], [[The Time Being]], [[Demon deacon]], [[Live lava]], and [[Gnucifer]].
It deals 35~45 damage to the party when cast by the enemies [[juggular]], [[whacksmith]], [[nutty professor]], [[The Mighty Pip]], [[The Time Being]], [[demon deacon]], [[live lava]], and [[gnucifer]].


==={{DQ8}}===
==={{DQ8}}===
Boom is learned by [[Jessica]] at level 23. The spell deals the traditional 52~68 base damage, but will start to grow in power once [[Jessica Albert]]'s {{Wisdom}} surpasses 150. Once the stat reaches 200, the spell will deal 90~102 damage.
Boom is learned by [[Jessica]] at level 23. The spell deals the traditional 52~68 base damage, but will start to grow in power once [[Jessica Albert]]'s {{Wisdom}} surpasses 150. Once the stat reaches 200, the spell will deal 90~102 damage.


It is used by the enemies [[Morrimp]], [[Mumboh-jumboe]], [[Volpone]], and [[Crayzee]].
It is used by the enemies [[morrimp]], [[mumboh-jumboe]], [[volpone]], and [[crayzee]] to deal 28~36 damage to the party.


==={{DQ9}}===
==={{DQ9}}===
Boom is available to [[Mage]]s at level 28 and [[Sage]]s at level 27. It costs 10 {{MP}} to cast, and will deals 52~68 base lightning/explosion damage. Once the caster's {{Magical Might}} surpasses 150 the spell will begin to grow in power, capping off at 152~168 when the stat reaches 999.
Boom is available to [[Mage]]s at level 28 and [[Sage]]s at level 27. It costs 10 {{MP}} to cast, and will deals 52~68 base lightning/explosion damage. Once the caster's {{Magical Might}} surpasses 150 the spell will begin to grow in power, capping off at 152~168 when the stat reaches 999.
When cast by enemies Boom will deal 35~50 damage to the party.


==={{DQ10}}===
==={{DQ10}}===
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==={{DQM}}===
==={{DQM}}===
Boom is learned by {{MFamilies}}s beginning at level 14 if the {{MFamilies}} has at least 50 {{MP}} and 68 {{Intelligence}}. It is learned naturally by [[Blackmar]], [[Archdemon|ArcDemon]], [[Balzack|Balzak]], [[Baramos]], [[Marrow escapee|BoneSlave]], [[Flapdragon|Coatol]], [[Moosifer|GoatHorn]], [[Hargon]], [[Growlbear|LandOwl]], [[Liquid metal slime|Metabble]], and [[Nimzo|Mirudraas]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160]
Boom is learned by {{MFamilies}}s beginning at level 14 if the {{MFamilies}} has at least 50 {{MP}} and 68 {{Intelligence}}. It is learned naturally by [[Blackmar]], [[Archdemon|arcdemon]], [[Balzack|Balzak]], [[Baramos]], [[Marrow escapee|boneslave]], [[Flapdragon|coatol]], [[Moosifer|goathorn]], [[Hargon]], [[Growlbear|landowl]], [[Liquid metal slime|metabble]], and [[Nimzo|Mirudraas]].


==={{DQMJ}}===
==={{DQMJ}}===
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==={{DQTreasures}}===
==={{DQTreasures}}===
Boom deals Explosion-element damage and is learned by [[Drackyma]], [[Hat hamwitch]]s, [[Jade slime]]s, [[Metal king slime]]s, [[Pearly wight]]s, and [[Sham hatwitch]]s. It takes 12 {{MP}} to cast.
Boom deals Explosion-element damage and is learned by [[drackyma]], [[hat hamwitch]]s, [[jade slime]]s, [[metal king slime]]s, [[pearly wight]]s, and [[sham hatwitch]]s. It takes 12 {{MP}} to cast.


==={{DQRivals}}===
==={{DQRivals}}===
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==={{AHB}}===
==={{AHB}}===
Boom appears as a spell for Princess [[Leona (A Hero's Bonds)|Leona]] and the Luminary Leader. It is a long-range attack that inflicts magical Light damage over a wide area. The main way to unlock the skill is through the shop exchange.
Boom appears as a spell for Princess [[Leona (A Hero's Bonds)|Leona]] and the Luminary Leader. It is a long-range attack that inflicts magical Light damage over a wide area. The main way to unlock the skill is through the shop exchange.
==Enemy versions==
Boom debuts as an enemy spell in {{VI}}, and hits for 35~45 damage. It would keep this range until {{VIII}}, where it loses some of it's bite, hitting for 28~36 damage. The enemy version in {{IX}} bolsters its force up to 35~50 damage.


==In Other Languages==
==In Other Languages==
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[[Category:Explosion spells]]
[[Category:Explosion spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]