Drackmage: Difference between revisions

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|romanji=Tahodorakī
|romanji=Tahodorakī
|firstappear={{Dragon Quest II}}
|firstappear={{Dragon Quest II}}
|old=Magidrakee (''II'' NES)<br>WizDracky (''II'' GBC)<br>Tah Dracky (''Torneko 2'')
|old=Magidrakee ({{II}} {{NES}})<br>WizDracky ({{II}} {{GBC}})<br>Tah Dracky (''Torneko 2'')
}}
}}


The '''Drackmage''' is a recurring {{MFamilies}} in the {{DQSeries}} that was introduced in {{Dragon Quest II}}. It is a green variant of the [[Dracky]] that has gained some spellcasting ability.
The '''Drackmage''' is a recurring {{MFamilies}} in the {{DQSeries}} that was introduced in {{Dragon Quest II}}.
 
It is a green variant of the [[Dracky]] that has gained some spellcasting ability.


==Characteristics==
==Characteristics==
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|spells=[[Kasap]]
|spells=[[Kasap]]
|skills=Flee
|skills=Flee
|description=Related to the [[dracky]], these monsters have evolved a green colouration to match their woodland habitat. They remain constantly airborne, smoothly dodging attacks whole casting spells on their opponents.
|description=Related to the [[dracky]], these {{MFamilies}}s have evolved a green colouration to match their woodland habitat. They remain constantly airborne, smoothly dodging attacks whole casting spells on their opponents.
|locations=[[Alexandria Region]]<br>[[Tower of Alexandra]]<br>[[Kingdom of Ascantha]]<br>[[Pickham Region]]<br>[[Kingdom of Trodain]]
|locations=[[Alexandria Region]]<br>[[Tower of Alexandra]]<br>[[Kingdom of Ascantha|Kingdom]] of [[Ascantha]]<br>[[Pickham Region]]<br>[[Kingdom of Trodain|Kingdom]] of [[Trodain]]
|items=[[Medicinal herb]]{{fraction|1|32}}<br>[[Chimaera wing]]{{fraction|1|64}}
|items=[[Medicinal herb]]{{fraction|1|32}}<br>[[Chimaera wing]]{{fraction|1|64}}
|evasion={{fraction|1|32}}
|evasion={{fraction|1|32}}
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|remake-changes=
|remake-changes=
}}
}}
A Drackmage residing in [[Tryan Gully]] fears that [[Rhapthorne]] is a threat to all race whether {{Monster}}s, [[Human]]s and {{Elves}}.


==={{DQ9}}===
==={{DQ9}}===
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|bestiaryNumber=#045
|bestiaryNumber=#045
|family={{Bird}} & {{Floating}}
|family={{Bird}} & {{Floating}}
|description=Enigmatic drackies whose origins are mired in even more mystery than their bat-like brethren. It's not even clear if they're called by their right name.
|description=Enigmatic [[Dracky|drackies]] whose origins are mired in even more mystery than their bat-like brethren. It's not even clear if they're called by their right name.
|sprite=[[Image:Drackmage Switch DQXI.png]]
|sprite=[[Image:Drackmage Switch DQXI.png]]
|hp=28
|hp=28
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==={{DQTact}}===
==={{DQTact}}===
Drackmage appears as an E-rank monster of the [[Demon family]]. It can be scouted from Chapter 3, Episode 2: Onward! and Chapter 7, Episode 1: A New Adventure, as well as the Beginner and Intermediate stages of the Troll Super Training during Militant Mentor [[Mindini]]'s Boot Camp. The drackmage can participate in the Battle Roads of [[Dracky]] and [[Leery lout]], as well as Power Workout: [[Troll]] as a party member.
Drackmage appears as an E-rank {{MFamilies}} of the [[Demon family]]. It can be scouted from Chapter 3, Episode 2: Onward! and Chapter 7, Episode 1: A New Adventure, as well as the Beginner and Intermediate stages of the Troll Super Training during Militant Mentor [[Mindini]]'s Boot Camp. The drackmage can participate in the Battle Roads of [[Dracky]] and [[Leery lout]], as well as Power Workout: [[Troll]] as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Drackmage
|name=Drackmage
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|bskill2=[[Sap]]{{tt|*|Level 16}}
|bskill2=[[Sap]]{{tt|*|Level 16}}
|bskill3=N/a
|bskill3=N/a
|askill1=AGL +10 / Stats Up
|askill1={{AGL}} +10/Stats Up
|askill2=Crack Res +25 / Stats Up
|askill2=[[Crack]] Res +25/Stats Up
|askill3=Woosh Potency +5% / Stats Up
|askill3=[[Woosh]] Potency +5%/Stats Up
|askill4=Zam Res +25 / Stats Up
|askill4=[[Zam]] Res +25/Stats Up
|askill5=Woosh Potency +5% / Stats Up
|askill5=[[Woosh]] Potency +5%/Stats Up
|lperk1=N/a
|lperk1=N/a
|bperk1=Woosh Potency +2%
|bperk1=[[Woosh]] Potency +2%
|bperk2=N/a
|bperk2=N/a
|bperk3=N/a
|bperk3=N/a
|aperk1='''AGL +10''': Raises AGL by 10.
|aperk1='''{{AGL}} +10''': Raises {{AGL}} by 10.
|frizz-resist=Very Weak
|frizz-resist=Very Weak
|sizz-resist=Normal
|sizz-resist=Normal
Line 387: Line 391:


==Trivia==
==Trivia==
* The drackmage's English name is a portmanteau of Dracky and mage, which means 'magic user'; this species is the first in the line to use magic. Its older names, Magidrakee and WizDracky, also allude to this capacity.
*The Drackmage's English name is a portmanteau of [[Dracky]] and mage, which means 'magic user'; this species is the first in the line to use magic. Its older names, Magidrakee and WizDracky, also allude to this capacity.
* The Japanese name タホドラキー (tahodorakī) is actually a result of the limited {{Famicom}}/{{NES}} memory of the original {{Dragon Quest}}. Due to this limited memory, not all the Japanese ''kana'' could be included, so [[Yuji Horii]] was required to alter タフドラキー (tafudorakī -- i.e. "tough-dracky") to タホドラキー, which could actually be spelled with the limited ''kana'' available. The drackmage's monster descriptions in both ''X'' and ''XI'' even alludes to unusual origins of its name.
*The Japanese name タホドラキー (tahodorakī) is actually a result of the limited {{Famicom}}/{{NES}} memory of the original {{Dragon Quest}}. Due to this limited memory, not all the Japanese ''kana'' could be included, so [[Yuji Horii]] was required to alter タフドラキー (tafudorakī -- i.e. "tough-dracky") to タホドラキー, which could actually be spelled with the limited ''kana'' available. The drackmage's {{MFamilies}} descriptions in both {{X}} and {{XI}} even alludes to unusual origins of its name.
 
==Similar sanguine sippers==
*[[Dracky]]
*[[Drackolyte]]
*[[Drackyma]]
*[[Dread dracky]]
*[[Great dracky]]
*[[Gracky]]
*[[Tundracky]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQVII Drackmage.png|Appearance in ''VII'''s [['The Big Book of Beasts']] in the remake.
DQVII Drackmage.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake. ({{3DS}})
DQ VIII Android Tryan Gully 20.jpg|Residential Drackmage in [[Tryan Gully]] from {{VIII}}. ([[Cell phone]])
DQX Tahodracky.jpg|A Drackmage in {{X}}.
DQX Tahodracky.jpg|A Drackmage in {{X}}.
DQXI Drackmage.jpg|{{XI}} polygon model.
DQXI Drackmage.jpg|{{XI}} polygon model.
Line 406: Line 420:
Eraser 0016 Drackmage.jpg|A Drackmage in {{Keshi Keshi}}.
Eraser 0016 Drackmage.jpg|A Drackmage in {{Keshi Keshi}}.
</gallery></center>
</gallery></center>
==Similar sanguine sippers==
*[[Dracky]]
*[[Drackolyte]]
*[[Drackyma]]
*[[Dread dracky]]
*[[Great dracky]]
*[[Gracky]]
*[[Tundracky]]


[[Category:Bats]]
[[Category:Bats]]

Revision as of 05:50, 28 May 2024

The Drackmage is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest II.

It is a green variant of the Dracky that has gained some spellcasting ability.

Characteristics

Drackmages are green, forest-dwelling drackies with a bad habit of casting Kasap on adventurers and often appear in groups. They keep themselves in midair by constantly flapping their large pair of wings. It has a pair of antennae on its head, round feet, and displays a large pair of fangs in its smiling mouth.

Appearances

Dragon Quest II: Luminaries of the Legendary Line


Dragon Quest VII: Fragments of the Forgotten Past

Drackmage (タホドラキー, Tahodorakī )
Big Book of Beasts No.: DLC #035 (3DS remake exclusive)
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
19 6 14 11 20 16 10 1⁄64 1⁄16
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 25% 0% 0% 0% 50%
Army Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap Drain Magic Ban Dance
0% 0% 15% 0% 15% 0% 15% 0% 15% 15% 100%
Additional information
Spells Skills Locations Dropped item
Kasap None Daredevil's Distraction Medicinal herb1⁄32

Dragon Quest VIII: Journey of the Cursed King

[[File:DQ8 Bird Family Icon.png|link=Bird family]] Drackymage (タホドラキー, Tahodorakī )
Defeated Monster List No. : #016
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
HP MP EXP Gold Attack Defence Agility Evasion
19 6 8 7 20 16 16 1⁄32
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 25% 0% 0% 0%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 15% 0% 15% 0% 0% 15% 0% 100%
Additional information
Spells Skills Locations Dropped item
Kasap Flee Alexandria Region
Tower of Alexandra
Kingdom of Ascantha
Pickham Region
Kingdom of Trodain
Medicinal herb1⁄32
Chimaera wing1⁄64
Description Related to the dracky, these monsters have evolved a green colouration to match their woodland habitat. They remain constantly airborne, smoothly dodging attacks whole casting spells on their opponents.
Notable changes in the remake


A Drackmage residing in Tryan Gully fears that Rhapthorne is a threat to all race whether Monsters, Humans and Elves.

Dragon Quest IX: Sentinels of the Starry Skies

Drackmage (タホドラキー, Tahodorakī)
Defeated Monster List No. : #024
Dragon Quest IX: Sentinels of the Starry Skies
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Bird 35 9 60 30 34 28 47
Resistances
Fire Ice Wind Blast Earth Dark Light Drain Magic Whack Dazzle Fizzle
0% 0% 0% 0% 0% 0% -25% 0% 0% 25% 0%
Confusion Paralysis Sleep Poison Stun Blunt Deceleratle Sap Spooky Aura Charm
0% 0% 25% 0% 0% 0% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped items
Kasap None Zere
Doomingale Forest
Brigadoom
Chimaera wing 1⁄16
Wing of bat1⁄16
Description Green, forest-dwelling drackies who deftly dodge attacks, then strike back with Kasap.

They're quite short-sighted, and often shower shrubs and other similarly sized green things with greetings and good cheer.


Dragon Quest X

Drackmages appeared from the beginning of the game, once again having their familiar ability to cast Kasap on novice adventurers.

Dragon Quest XI: Echoes of an Elusive Age

Drackmage (タホドラキー, Tahodorakī )
Defeated Monster List No. : #045
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Bird & Floating 28 8 23 13 32 31 43
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
0% 0% 0% -10% 25% 0% -10% 0% 0%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 0% 0% 0% 0% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
25% 0% 100% -125% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kasap Flee The Cryptic Crypt (first & third acts)
Galenholm (2D mode of 3DS and Definitive Edition only)
Wing of bat1⁄32
Green eye1⁄32
Description Enigmatic drackies whose origins are mired in even more mystery than their bat-like brethren. It's not even clear if they're called by their right name.

Vicious

Vicious drackmage (タホドラキー・強, Tahodorakī・kyō )
Defeated Monster List No. : #347
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Bird & Floating 180 16 762 156 142 162 147
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
0% 0% 0% -10% 25% 0% -10% 0% 0%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 25% 0% 0% 0% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
25% 0% 100% 0% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kasap Flee The Hotto Steppe (second act)
Gallopolis Region - Celestial Sands (second act, night only)
The Disciple's Trial - The Cruel Crypt (third act, night only)
Wing of bat1⁄32
Green eye1⁄32
Description Drackmages driven to dangerous extremes by the dark power of the Lord of Shadows.


Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Drackmage (タホドラキー Tahodorakī))
Defeated Monster List No. : #061
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
24 29g
Field Notes Forest-dwelling drackies who lure foes into a false sense of security, before draining them dry with Kasap. Being a leafy shade of green, they often mistake foliage for friends, and end up talking to trees.
Location(s) Arba Castle (Hero), Caliburgh (Captain, Hero), Caliburgh Meadow (Captain, Hero), Sylvea (Captain)
Item(s) Dropped Ice crystal, Wing of bat, Classic rousing ring recipe, Luxury rousing ring recipe

Dragon Quest Heroes II

Drackmage (タホドラキー Tahodorakī))
Defeated Monster List No. : #024
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
28 26g Yes
Field Notes Forest-dwelling drackies who lure foes into a false sense of security, before draining them dry with Kasap. Being a leafy shade of green, they often mistake foliage for friends, and end up talking to trees.
Location(s) The Battle of Harba, The Lumberlands
Item(s) Dropped Wing of bat, Scholar's specs

Dragon Quest Builders 2

Dragon Quest Tact

Drackmage appears as an E-rank monster of the Demon family. It can be scouted from Chapter 3, Episode 2: Onward! and Chapter 7, Episode 1: A New Adventure, as well as the Beginner and Intermediate stages of the Troll Super Training during Militant Mentor Mindini's Boot Camp. The drackmage can participate in the Battle Roads of Dracky and Leery lout, as well as Power Workout: Troll as a party member.

[[File:Tact Icon
Demon.png|link=
Demon family|30px]] [[File:DQTact Rank Icon .png|24px]] Drackmage (タホドラキー Tahodorakī)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact Type.png|30px]] 105 350 160 2
Attack Defence Agility Wisdom Weight
185 165 212 208 10
Resistances
Frizz Sizz Crack Woosh Bang
Very Weak Normal Half Res Normal Very Weak
Zap Zam Snooze Poison Physical Lock
Normal Half Res Super Weak Super Weak Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Half Res Immune Normal
Dazzle Curse Paralysis Confusion Charm
Normal Normal Half Res Normal Normal
Skills
Basic skills Awakening skills
Woosh
Sap*
N/a
AGL +10/Stats Up
Crack Res +25/Stats Up
Woosh Potency +5%/Stats Up
Zam Res +25/Stats Up
Woosh Potency +5%/Stats Up
Perks
Basic perks Woosh Potency +2%
N/a
N/a
Leader perk N/a
Awakening perk AGL +10: Raises AGL by 10.


In Other Languages

Language Translation Meaning
EspañolDracanino magoA combination of Dracanino, the Spanish translation of dracky and mago.
FrançaisVampimageFrom Vampivol, the French translation of dracky and mage.
DeutschDrakomagusFrom Drako, the German translation of dracky and the Latin magus.
ItalianoVerdestrelloFrom verde and pipistrello.

Trivia

  • The Drackmage's English name is a portmanteau of Dracky and mage, which means 'magic user'; this species is the first in the line to use magic. Its older names, Magidrakee and WizDracky, also allude to this capacity.
  • The Japanese name タホドラキー (tahodorakī) is actually a result of the limited Famicom/NES memory of the original Dragon Quest. Due to this limited memory, not all the Japanese kana could be included, so Yuji Horii was required to alter タフドラキー (tafudorakī -- i.e. "tough-dracky") to タホドラキー, which could actually be spelled with the limited kana available. The drackmage's monster descriptions in both X and XI even alludes to unusual origins of its name.

Similar sanguine sippers

Gallery