The Walking corpse is a monster in the series.

Description edit

Walking corpses are reanimated corpses with wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The Walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, they are able to poison characters with their attacks. Typically, the walking corpse will high much higher HP than other monsters, but have paltry defence. The walking corpse in Dragon Quest VI and its remakes has a slightly different visual design and pose than their appearances in other games, which is actually a rather uncommon occurrence for a recurring monster.

Walking corpses have a ghastly speech quirk wherein they wail, elongating certain vowel sounds as they maintain an inconsistent pitch and tone, represented by randomly mixed majuscule and minuscule letters in dialogue. They also have genders despite appearing as male, as each member of the Delmorgue family demonstrates in Dragon Quest XI with one of the female members even lampshading it by saying that she is obviously a girl despite it clearly being not obvious.

Appearances edit

Dragon Quest II: Luminaries of the Legendary Line edit

Walking corpse (くさったしたい Kusatta shitai)
Original (NES)
Sprite
 
Gold
51
HP
95
MP
0
Attack
59
Defence
10
Agility
34
Evasion
064
Location(s)
Dirkandor Region
Cave to Rendarak
Item Dropped
Prayer Ring 1128
Fire resistance *
27
Dazzle resistance
27
Snooze resistance
57
Thwack resistance
77
Fizzle resistance
77
Kasap resistance
17
Remakes (SFC, GBC, Mobile)
Sprites
    
Gold
51
HP
90
MP
0
Attack
51
Agility
20
Evasion
064
Item Dropped
Prayer Ring 1128
Fire resistance *
07
Dazzle resistance
27
Snooze resistance
27
Thwack resistance
77
Fizzle resistance
77
Kasap resistance
77

Dragon Quest III: The Seeds of Salvation edit

Walking corpse (くさったしたい Kusatta shitai)
Original (NES)
Sprite
 
Bestiary No.
#072
Level
16
Gold
15
HP
98
MP
0
Attack
67
Defense
16
Agility
20
Evasion
064
Spell(s)
None
Skill(s)
Defend
Wastes turn
Location(s)
Pyramid (summoned by Mummy)
Baharata Region (night only)
Alltrades Abbey Region
Theddon Region
Mur Region
Item Dropped
Wayfarer's clothes164
Fire resistance *
0%
Crack resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
25%
Kamikazee resistance
0%
Poof resistance
25%
Dazzle resistance
100%
Fizzle resistance
100%
Fuddle resistance
100%
Snooze resistance
100%
Deceleratle resistance *
0%
Sap resistance *
25%
Remakes sprites

Dragon Quest III HD-2D Remake edit

Walking corpse (くさったしたい Kusatta shitai)
Sprite
 
Bestiary No.
#045
Family
Undead
Gold
22
HP
128
MP
9
Attack
104
Defence*
130
Agility
48
Evasion
064
In-game description

The rotting remnants of a once proud person. Though they retain a sliver of their souls, they are cursed to ramble aimlessly forevermore, barely aware if they are alive or dead.

Spell(s)
None
Skill(s)
Defend
Location(s)
Baharata Region
Orochi's Lair
Item Dropped
Plain clothes116
Fire resistance *
-25%
Explosion resistance *
-25%
Ice resistance *
0%
Wind resistance *
0%
Strike resistance *
0%
Lightning resistance *
-25%
Drain Magic resistance
0%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance *
0%
Dazzle resistance
0%
Fizzle resistance
100%
Fuddle resistance *
0%
Paralysis resistance *
100%
Snooze resistance *
100%
Stumble resistance *
0%
Stun resistance *
100%
Deceleratle resistance
0%
Sap resistance *
0%

Dragon Quest IV: Chapters of the Chosen edit

Although they cannot be encountered, a walking corpse NPC makes a cameo appearance in the remake's Fungeon. It attempted to make soup for others to eat, likely referring to the slime, tigergram, and a female Elf nearby that also lived with it. However, the walking corpse is saddened that no one wants to try its soup.

Dragon Quest V: Hand of the Heavenly Bride edit

Walking corpse (くさったしたい Kusatta shitai)
Sprite
 
Bestiary No.
#047
Recruit Rate
132
Gold
12
HP
70
MP
0
Attack
48
Agility
10
Evasion
064
Spell(s)
None
Skill(s)
Calls for backup (Lesionnaire)
Tongue Lashing
Watches and waits (Wastes turn)
Location(s)
Whealbrook Adit (G2)
Coburg Castle dungeon
Item dropped
Rags18
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Kamikazee resistance *
0%
Poof resistance
0%
Dazzle resistance *
0%
Fizzle resistance
100%
Fuddle resistance
100%
Poison resistance *
100%
Snooze resistance *
0%
Stun resistance *
0%
Sap resistance *
100%
PS2 model
 
DS & Mobile sprite
 

Dragon Quest VI: Realms of Revelation edit

Walking corpse (くさったしたい Kusatta shitai)
Original (SFC)
Sprite
 
Bestiary No.
#051
Recruit Rate
132
Experience *
80
Gold
18
HP *
72
MP
0
Attack
59
Evasion
064
Spell(s)
None
Skill(s)
Calls for backup (Walking corpse)
Poison Attack
Tongue Lashing
Venom Mist
Item(s) dropped
Rags132
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
50%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
80%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
15%
Sap resistance *
15%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
 
Notable Changes
None

Dragon Quest VII: Fragments of the Forgotten Past edit

Walking corpse (くさった死体 Kusatta shitai)
Sprite
 
Bestiary No.
#026
Recruit Rate
18
Experience
18 (PS1)
27 (3DS)
Gold
5 (PS1)
8 (3DS)
HP
65
MP
0
Attack
37
Defence
18
Agility
13
Evasion
064
Spell(s)
None
Skill(s)
Poison Attack
Item(s) Dropped
Antidotal herb164
Walking corpse heart116*
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
0%
Poof resistance *
50%
Ban Dance resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
0%
Stun resistance *
15%
Sap resistance *
0%
Army resistance *
0%
3DS version changes

*Zombie-type

Dragon Quest VIII: Journey of the Cursed King edit

Walking corpse (くさった死体 Kusatta shitai)
 
Bestiary No. Family
#052 Undead
Experience Gold HP MP
59 11 94 0
Attack Defense Agility Evasion
39 9 10 064
In-Game Description As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.
Spell(s) None
Skill(s) Poison Attack
Tension-reducing strike
Location(s) Ruined Abbey
Pickham Region (night only)
Wisher's Peak
Item(s) Dropped Antidotal herb116
Chain mail1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
30% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 50% 50% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
25% 25% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 15% 15% 100%
Sap Resistance *
15%
Army Resistance *
25%
Ports (3DS, Mobile)
Notable Changes
None

*A girl from Alexandria hoping to master the Transform spell, briefly takes the form of a Walking corpse.

Dragon Quest IX: Sentinels of the Starry Skies edit

Walking corpse (くさった死体 Kusatta shitai)
Model
 
Bestiary no.
#055
Family
Undead
Gold
66
HP
105
MP
9
Attack
70
Defence
35
Agility
35
In-game description

These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.

They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.

Spell(s)
None
Skill(s)
Poison Attack
Tension-reducing strike
Item(s) dropped
Manky mud18
Strength ring1128
Fire resistance *
-25%
Ice resistance *
25%
Wind resistance *
0%
Blast/Lightning resistance *
0%
Earth resistance *
0%
Dark resistance *
25%
Light resistance *
-100%
Drain Magic resistance
0%
Whack resistance *
50%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
50%
Paralysis resistance *
25%
Snooze resistance *
25%
Poison resistance *
25%
Stun resistance *
50%
Blunt resistance *
0%
Deceleratle resistance *
25%
Sap resistance *
25%
Spooky Aura resistance *
0%
Charm resistance *
75%


Dragon Quest X edit

Walking corpse appeared from the beginning of the game. They are able to poison characters and reduce their Tension like the previous game and have also gained the ability to place curses with attacks, as well. The zombies also gained a rarefied version in the form of the Lumberin' Jack. Starting with Version 5.0 of the game, Vicious walking corpses can be encountered in the Netherworld, as well.

Dragon Quest XI: Echoes of an Elusive Age edit

Walking corpse (くさった死体 Kusatta shitai )
Sprite
 
Bestiary no.
#041
Family
Undead
Gold
23
HP
58
MP
9
Attack
43
Defence
49
Agility
26
In-game description

Bodies brought back from the beyond to shuffle aimlessly about the place. They're dumb enough that most don't even realize they're dead.

Spell(s)
None
Skill(s)
Spits out a gunk of poison (Damages and poisons one party member)
Lays a calamitous curse
Location(s)
The Hotto Steppe (act one, night only)
The Cryptic Crypt (first act and postgame)
Gallopolis Region (3DS version, night only)
Laguna di Gondolia (postgame)
Item(s) Dropped
Antidotal herb132
Chain mail1256
Fire resistance *
-10%
Ice resistance *
25%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
-50%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
0%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
100%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
25%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%

Vicious edit

Vicious walking corpse (くさった死体・強 Kusatta shitai・kyō )
Sprite
 
Bestiary no.
#329
Family
Undead
Experience
1,189
Gold
306
HP
474
MP
27
Attack
186
Defence
208
Agility
96
In-game description

Walking corpses driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
None
Skill(s)
Spits out a gunk of poison (Damages and poisons one party member)
Lays a calamitous curse
Location(s)
The Hotto Steppe (act two, night only)
The Manglegrove - Whale Way Station (act two)
The Disciple's Trial - The Cruel Crypt (postgame, day only)
Item(s) Dropped
Antidotal herb116
Chain mail1256
Fire resistance *
-10%
Ice resistance *
25%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
-150%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
25%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
100%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
50%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%

Dragon Quest Monsters edit

Hork (くさったしたい Kusatta shitai)
Sprite Level cap * HP growth MP growth
  40 3/5 2/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 3/5 5/5 5/5
Family Zombie
In-game description Its acidic saliva will dissolve anything
Abilities Lush Licks, PoisonGas, EerieLite
Habitat Gate of Peace
Breeding chart Spooky x Beast family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
None None None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Strong Strong Strong Strong
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Strong Strong Strong None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Strong

Dragon Quest Monsters 2 edit

Hork (くさったしたい Kusatta shitai)
Sprite Level cap * HP growth MP growth
  40 6/10 4/10
Strength growth Resilience growth Wisdom growth Agility growth
6/10 4/10 6/10 6/10
Family Zombie
In-game description
Abilities EerieLite, LushLicks, PoisonGas
Habitat Pirate Ship (Cobi's Journey)
Breeding chart Spooky x Beast family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
None None None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
None None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Strong Strong Strong
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong Strong Strong Strong
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Strong

Dragon Quest Monsters: Joker edit

Walking corpse
Family Undead
Rank C
Description These zombies serve as a warning to all would-be grave robbers.
Weapons Swords, Spears, Hammers, Staves
Traits -
Resistances Vulnerable to Zap, Whackproof, Poisonproof
Skill Bad Breath, Attack Boost
Location Infern Isle
Breeding chart Skeleton x Dancing devil

Dragon Quest Monsters: Joker 2 edit

Walking corpse
Family Undead
Rank C
Size S
Weapons Swords, Spears, Hammers, Staves
Traits Poisonous
Resistances Vulnerable to Zap, Immune to Whack and Poison
Skill Bad Breath
Location Bemusoleum (night)
Breeding chart Bona constrictor x Dangler fish or Dancing flame

Dragon Quest Monsters: The Dark Prince edit

Walking corpse (くさったしたい Kusatta shitai)
Icon Family Max HP Max MP
    1,420 310
Max Attack Max Defence Max Agility Max Wisdom
620 480 400 390
Bestiary No. #439
Rank G
In-game description These undead souls cling to life, even if it means living in decaying flesh. Not even they are certain whether they're dead or alive.
Talents Graveheart (lv. 1)
Guaranteed traits Poisonous Touch (lv. 1)
Ultra Crafty Stunner (lv. 20)
Ultra Crafty Spellbinder (lv. 40)
Large-size exclusive traits Tactical Commander (lv. 1)
Infected Skin (lv. 1)
Last Legs (lv. 60)
Habitat This monster has no natural habitat
Items N/A
Synthesis chart   X  
(Either parent is F-rank.)
Notable synthesis   X   =  
  X   =  
  X   =  
  X   =  
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 25% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 0% 0%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
50% 0% -25% 0%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% 25% 50%
Sleep Resistance * Stun Resistance *
0% 25%
Instant Death Resistance *
25%

Dragon Quest Heroes: The World Tree's Woe and the Blight Below edit

Walking corpse (くさった死体 Kusatta shitai)
Model Experience Gold
  29 7g
List No. #011
Field Notes Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
Location(s) Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Guardian's Grove (In Search of Elevation)
Item(s) Dropped Giant tortoise shell, Grubby bandage

Dragon Quest Heroes II edit

Walking corpse (くさった死体 Kusatta shitai)
Model Experience Gold Marked Version?
  63 7g Yes
List No. #028
Field Notes Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
Location(s) The Lumberlands
Item(s) Dropped Twisted talons, Grubby bandage

Dragon Quest Builders edit

Walking corpse (くさった死体 Kusatta shitai)
Chapter 2
HP Attack Defence Item(s) Dropped
100~120 22~32 0~14 Gravestone (★☆☆), Lemongrass (★☆☆)
Location(s)
Swamps of Sickness
Sprite  

Dragon Quest Tact edit

Walking corpse appears as a D-rank monster of the Undead family. It can be recruited from Chapters 7-1, 9-1, 13-4, and 14-2 of the main storyline and can participate in the Battle Roads of Majellan and Slon the Rook as a party member. It also stars in its own Battle Road.

Walking corpse (くさった死体 Kusatta shitai)
Stats


 
Family Rank Role
 
Undead
   
Debuff
Max Level HP MP Move
110 678 205 2
Attack Defense Agility Wisdom Weight
342 309 128 117 15
Basic Skills
First Second Third
Poison Attack Dark Claws* N/a
Awakening Skills
First Second Third
ATK +5/Stats Up Zam Res +25/Stats Up Dark Claws Potency +5%/Stats Up
Fourth Fifth
Crack Res +25/Stats Up Dark Claws Potency +5%/Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Dark Claws Potency +2% N/a N/a
Perk Details
First
ATK +5: Raises ATK by 5.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Half Res Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal

In Other Languages edit

Language Translation Meaning
  EspañolZombie erranteSpanish for "wandering zombie".
  FrançaisMort-vivantFrench for "undead".
  DeutschWiedergängerGerman for "revenant", a supernatural being that returns from the dead.
  ItalianoZombieAn undead person animated by unnatural forces with no soul or will of its own.
  中文腐烂尸体Simplified Chinese for "rotting corpse".
  中文 (繁體)腐爛屍體Traditional Chinese for "rotting corpse".

Gallery edit

Related monsters edit

See also edit