Squelch
Squelch is a recurring spell in the Dragon Quest series.
| Squelch | |
|---|---|
| Japanese | キアリー キアリーマ (Treasures only) |
| Rōmaji | Kiarī Kiarīma (Treasures only) |
| Type | Restorative |
| First appearance | Dragon Quest II: Luminaries of the Legendary Line |
| Dragon Warrior naming | Antidote |
When used, it removes Poison and Envenomation toxins from a party member.
Appearances edit
Dragon Quest II: Luminaries of the Legendary Line edit
| Name | Level |
|---|---|
| Prince of Cannock | 6 |
| Princess of Moonbrooke | 12 |
Dragon Quest III: The Seeds of Salvation edit
| Name | Level |
|---|---|
| Priest | 11 |
| Sage | 11 |
Dragon Quest IV: Chapters of the Chosen edit
| Squelch (DS) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Meena Mahabala | 5 |
| Kiryl | 8 |
Dragon Quest V: Hand of the Heavenly Bride edit
| Name | Level |
|---|---|
| Hero | 6 |
| Epipany | 8 |
| Slime knight | 9 |
| Healslime | 10 |
Dragon Quest VI: Realms of Revelation edit
| Squelch (DS) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals a party member of the Template:Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Milly | -- |
| Nevan | -- |
Squelch is learned by characters that have reached the Pilgrim title (via rank 2 ofthe Priest vocation).
Dragon Quest VII: Fragments of the Forgotten Past edit
| Antidote (PS1) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals a party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a teammate of Poison | |
Squelch is learned by characters that have reached the Novice title (via rank 2 of Shepherd), or the Shipwreck title (via rank 1 of Pirate)
Dragon Quest VIII: Journey of the Cursed King edit
Squelch is learned by Eight at level 4. By investing 3 points into the Charisma skill, Angelo can also learn this spell.
Dragon Quest IX: Sentinels of the Starry Skies edit
| Squelch (DS) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals a party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Priests | 3 |
| Thieves | 4 |
| Rangers | 4 |
| Sages | 5 |
Dragon Quest X edit
Squelch can be learned by both Priests and Sages at level 3, and Thieves at level 10.
Dragon Quest XI: Echoes of an Elusive Age edit
Squelch is already known by both Serena and Rab when they join the party.
Dragon Quest Monsters edit
Antidote is learned by monsters beginning at level 5 if the monster has at least 21 MP and 20 Intelligence. It is learned naturally by Dracky, FloraMan, Pixy, and Unicorn. [1]
Dragon Quest Monsters 2 edit
Antidote now requires 47 Intelligence to learn. It is no longer naturally learned by the Unicorn and WhaleMage.
Dragon Quest Monsters: Caravan Heart edit
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Dragon Quest Monsters: Joker edit
Squelch can be learned from:
- Cleanser (8 points)
- Green Finger (22 points)
- Priest (17 points)
Dragon Quest Monsters: Joker 2 edit
Squelch can be learned from all the skills it could previously, though the point requirements for Cleanser and Green Finger have changed. It can now be learned from:
- Boom Boxer (34 points)
- Cleanser (4 points)
- Green Finger (4 points)
Dragon Quest Monsters: Terry's Wonderland 3D edit
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key edit
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Dragon Quest Monsters: Joker 3 edit
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Dragon Quest Monsters: The Dark Prince edit
Squelch costs 2 MP and cures the party of poison. It is learned through the Healer, Mad Scientist, Mystic, Nature Child, Paramedic, Spicy Slasher, and Willing Helper talents.
Dragon Quest Treasures edit
| Game | Description |
| Completely removes sleep, stun, poison, paralysis, bedazzle, and silencing status effects from a single ally.[1] |
Squelch can be known naturally by Sham hatwitches, Orc chieftains, and Elysium birds at level 1. In this game, the spell is an enhanced version of the ordinary Squelch that can cure a single ally of multiple negative status effects, including poison, sleep, stun, paralysis, bedazzling, and silencing for 5 MP.
Dragon Quest Tact edit
Squelch cannot be learned naturally by any monster, but it can be taught to any by using an ability scroll. It costs 12 MP to cast, has a range of up to two squares away from the caster and can be self-cast, and removes poison from a single party member. The scroll is received as a reward for completing Chapter 5, Episode 8: Find the walking corpses II in the main storyline.
| Squelch | |||
| Role * | Type * | Element | MP cost |
| Support | Spell | 12 | |
| Range | Additional effects | ||
| 1-2 (+self) |
None | ||
| Description | |||
| Cures poison for 1 ally | |||
| Naturally learnt by | |||
| N/a | |||
In Other Languages edit
Gallery edit
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III.
References edit
- ↑ Nintendo Switch version.
