Tantegel

(Redirected from Brecconary)

Tantegel is a castle and accompanying town which serve as the capital of Alefgard.

It is featured in the first three Dragon Quest games: Dragon Quest, Dragon Quest II, and Dragon Quest III, as part of the Erdrick trilogy.

Tantegel is the starting and central location in the original Dragon Quest and is the only location in Alefgard which has a castle and a reigning king.

In the original Famicom release of Dragon Quest, the town surrounding the Ladutorm Castle (ラダトーム城, radatōmu shiro) is called the same name as the castle, Ladutorm Town (ラダトームの町, radatōmu no machi). When the game was localized and released overseas it was decided to give the castle and town different names (Tantegel and Brecconary respectively). In all other English version releases both town and castle are referred to as Tantegel, and combined into one icon on the world map.

Appearances edit

Dragon Quest edit

Tantegel is the capital of Alefgard, ruled over by King Lorik. The kingdom has been thrown into chaos with the theft of the Sphere of Light by the Dragonlord, unleashing a horde of monsters across the archipelago. Adding insult to injury is the kidnapping of Princess Gawelin, also by the sovereign of serpents.

The Hero begins his quest within the throne room of Tantegel castle where he is debriefed on the situation by King Lorik in a subtle tutorial designed for the player to become familiar with all non-battle options of the Command Menu; the player cannot leave the throne room without learning to speak with NPCs, examine treasure chests, use items, and descend the stairs. Beyond this Tantegel is a location of central importance for many reasons:

  • It is the only location where the player can save the game.
  • It is the only source of free MP-recovery in the game, via speaking to the resident sage.
  • It contains one of the essential items to complete the game, the (sunstone).
  • It is the location the Hero returns to after completing the game.

Shops & Services edit

  Item Shop 
Item Price Attributes
  Medicinal herb24Heals a small amount of HP
  Torch8Lights a radius around the Hero
  Dragon's scale20Provides a small amount of Defense
  Weapon Shop 
Item Price Attributes
  Bamboo lance10+2 Attack
  Oaken club60+4 Attack
  Copper sword180+10 Attack
  Plain clothes20+2 Defense
  Leather armour70+4 Defense
  Leather shield90+4 Defense

Nearby monsters edit

Treasures edit

Dragon Quest II: Luminaries of the Legendary Line edit

 
Alternate art seen in I & II's official SFC guidebook

In Dragon Quest II, Tantegel is much less important. It is not reached until nearly halfway into the game, and the new king is hiding out of fear of Hargon. No major items or information are located there and it can be skipped altogether if desired.

Shops & Services edit

  Item Shop 
Item Price Attributes
  Medicinal herb15Heals a small amount of HP.
  Antidotal herb8Cures one party member of Poison.
  Chimaera wing80Returns you to your last save location.
  Holy water40Repels weaker monsters.
  Banishing bell640Protects against non-damaging spells.
  Weapon Shop 
Item Price Attributes
  Wizard's staff2500+8 Attack (NES version)
+27 Attack (SFC/GBC versions)
Casts Sizz when used in battle
  Steel broadsword1500+30 Attack
  Sledgehammer4000+35 Attack (NES version)
+40 Attack (SFC/GBC versions)
  Cloak of evasion1250+20 Defense (NES version)
+35 Defense (SFC/GBC versions)
  Full plate armour1000+25 Defense
  Iron helmet3150+6 Defense

Nearby monsters edit

Treasures edit

Remake differences edit

Dragon Quest III: The Seeds of Salvation edit

Tantegel is the location of central importance in the dark world of Alefgard in Dragon Quest III and is the first place the Hero is guided to after descending through the Great Pit of Giaga. The castle town is ruled over by the King of Alefgard, who struggles to keep hope alive within his subjects through the eternal night created by the archfiend Zoma. Tantegel contains the essential sunstone item in this game as well, though it it kept within the castle walls instead of an exterior basement. The treasury was also where the fabled Sword of Kings was held, though Zoma stole the sword from the king and spent three years trying to destroy it so that it could never be used against him

The king was served by an amnesiac Ortega for some time after the lost hero survived his injuries on Mt. Necrogond and fell into the underworld. Upon learning of his host's plight and the despair of the people, Ortega set out to slay Zoma himself. There is another unlikely visitor from the world above: Robbin' 'Ood, who was imprisoned above the church after being caught conning one of the townsfolk.

Shops & Services edit

  Item Shop 
Item Price Attributes
  Medicinal herb15Heals a small amount of HP.
  Antidotal herb8Cures one party member of poison.
  Chimaera wing80Returns you to your last save location.
  Holy water40Repels weaker monsters.
  Moonwort bulb30gCures paralysis
  Fading Jenny300gMakes party invisible for a short time
  Weapon Shop 
Item Price Attributes
  Wizard's staff1500Attack +15
  Staff of sentencing2700Attack +37
  Dragonsbane15000Attack +79
  Falcon blade25000Attack +5
  Magic vestment4400Defence +30
  Angel's robe3000Defence +35
  Dragon mail9800Defence +45

Nearby monsters edit

Treasures edit

Remake changes edit

  • As with the remakes of II, the castle theme for Tantegel is from DQ, with the town music also being from the first game.

Dragon Quest III HD-2D Remake edit

Tantegel is depicted as a coastal town set high above the sea on a sheer cliffside. If the player speaks to an old man standing along the cliffs south of the castle, a brief cutscene showing Zoma's Citadel from the perspective of the townsfolk will be seen.

When the player first enters the castle two guards will question the party of strangers, and when told that the group sailed from the port to the west one guard will escort the Hero to the throne room for an audience with the king. His majesty asks if the Hero is familiar with the name "Ortega"; upon learning that the Hero is indeed Ortega's child the king explains how the wanderer came to his cursed land a decade prior. He was found on the verge of succumbing to his burns by the same guardsman who escorted the Hero to the king, and was nursed to health by the king's maid.

Beyond this new elaboration of Ortega's journey, the largest change to the castle town is that the imprisoned Robbin' 'Ood now informs the player of the location of the sunstone.

Shops & services edit

  Item Shop 
Item Price Attributes
  Medicinal herb8Restores at least 30 HP to a single ally
  Strong medicine48Restores at least 50 HP to a single ally
  Antidotal herb10Cures poison from one party member
  Holy water20Wards off weaker monsters
  Chimaera wing25Can be used to return to previously visited locations
  Tangleweb35Casts Deceleratle on one group
  Coagulant310Casts Fuddle
  Weapon & armour shop 
Item Price Attributes
  Fire claws16,500Attack +80
Casts Frizzle
  Dragonsbane claws18,000Attack +87
+130% damage to dragons
  Dragon mail13,800Defence +80
-33% breath damage
  Dragon shield6,200Defence +47
-25% all breath damage
  Silver shield13,700Defence +63
  Mythril helm11,000Defence +53
  Thinking cap17,700Defence +60
Wisdom +40
  Dragon scale200Defence +5

Treasures edit

                                               

Nearby monsters edit

               

Dragon Quest XI: Echoes of an Elusive Age edit

The Luminary can visit Tantegel during the era of the first game through the Echo Chamber. Here he will find that King Lorik has fallen mute, and needs some spectrum nectar to speak again. This nectar is given to the Luminary upon entering Tickington after beating Calasmos. The monarch will reward his saviors with a pallium regale, and a ballad sung in their honor.

Dragon Quest Builders edit

In this game, Tantegel has two areas that can be reached by using teleportals: Tantegel Moor and Charlock Castle. The boss of the fourth and final chapter is the Dragonlord.

In Animation edit

  • In the Captain N: The Game Master episode "Three Men and a Dragon", The N Team arrived in Dragon's Den through a Warp Zone leading to Brecconary. While there, Kevin Keene/Captain N obtained Magical herb from the weapon store's shopkeeper in exchange for his digital watch. Simon Belmont purchased water skis, while Kid Icarus (aka Pit) got a magic helmet. The shopkeeper also offered a golden battle axe, but the N Team declined on it.

Comic/Manga edit

  • Nintendo Power Volume 10: The issue contains a Howard & Nester comic where the titular duo arrive at Tantegel. The latter attempts in vain to get the Sunstone.

Etymology edit

  • Tantegel is named after the real-life village of Tintagel and the nearby Tintagel Castle in Cornwall, England, United Kingdom. They are associated with the legend of King Arthur and the Knights of the Round Table, and have become one of the most visited places in Britain.

Trivia edit

  • One reason the town was given a different name in the NES version is because the localizers may have thought that it would be odd to call it the same name as its castle, as it is entirely separate from the castle on the world map. However, in Dragon Quest II and III, Tantegel is composed of both combined locations.
  • In all remakes of Dragon Quest, there is a woman in the Town of Tantegel who will remark on the Hero's good looks and follow the player around until they enter a new area. Interestingly, if the player lodges at the inn with her in tow, the innkeeper will comment that they got up late.

Videos edit

Dragon Quest I NES

Dragon Quest I SNES/SFC

Dragon Quest I GBC

Dragon Quest II NES

Dragon Quest III NES

Maps & Gallery edit