Shadow: Difference between revisions

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|kanji=シャドー
|kanji=シャドー
|romanji={{tt|Shadō|Shadow}}
|romanji={{tt|Shadō|Shadow}}
|firstappear=''[[Dragon Quest III]]''
|firstappear={{Dragon Quest III}}
|old=Terror Shadow
|old=Terror Shadow
}}
}}


The '''Shadow''' is a recurring monster in the {{DQSeries}}, introduced in ''[[Dragon Quest III]]''. It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.
The '''shadow''' is a recurring {{MFamilies}} in the {{DQSeries}}, introduced in {{Dragon Quest III}}.
 
It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the {{NES}} games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.


==Characteristics==
==Characteristics==
These [[Elemental family|phantom]]-like fiends haunt remote ruins such as the [[Moonmirror Tower]] and the darkness of caves and dungeons, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, '''Shadows''' are a spooky sight for unsuspecting adventurers. They have an affinity for the cold, being capable of freezing adventurers solid with ice magic or letting loose a cool breath to bathe the party in a chilly wicked wind.
These [[Elemental family|phantom]]-like fiends haunt remote ruins such as the [[Moonmirror Tower]] and the darkness of caves and dungeons, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, shadows are a spooky sight for unsuspecting adventurers. They have an affinity for the cold, being capable of freezing adventurers solid with ice magic or letting loose a cool breath to bathe the party in a chilly wicked wind.


==Appearances==
==Appearances==
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|gbc-sprites=[[File:Shadow III gbc.png]]
|gbc-sprites=[[File:Shadow III gbc.png]]
|switch-sprites=[[File:Shadow erdrick trilogy switch.png|100px]]
|switch-sprites=[[File:Shadow erdrick trilogy switch.png|100px]]
}}
==={{DQ3HD}}===
{{DQ3HD2DEnemy
|name=Shadow
|kanji=シャドー
|romanji=Shadō
|bestiaryNumber=#089
|family={{Floating}}
|description=Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes
|sprite=[[File:Shadow DQ III HD sprite.png]]
|hp=118
|mp=54
|exp=704
|gold=12
|attack=111
|defense=232
|agility=106
|spells=[[Crackle]]<br>[[Drain Magic]]<br>[[Fuddle]]
|skills=[[Soothing Song]]
|item=[[Black pyjamas]]{{fraction|1|32}}
|locations=[[Manoza Cave]]
|evasion=
|fire-resist=25%
|explosion-resist=25%
|ice-resist=75%
|wind-resist=25%
|strike-resist=25%
|lightning-resist=0%
|drain-magic-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|fizzle-resist=0%
|fuddle-resist=0%
|paralysis-resist=100%
|snooze-resist=100%
|stumble-resist=100%
|stun-resist=100%
|deceleratle-resist=0%
|sap-resist=25%
}}
}}


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}}
}}


===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
{{DQ8Enemy
|name=Shadow (boss)
|kanji=シャドー
|romanji=Shadō
|sprite=[[Image:DQVIII PS2 Shadow.png]]
|hp=64
|mp=0
|exp=71
|gold=21
|attack=95
|defense=72
|agility=76
|bestiaryNumber=#170
|family={{Elemental}}
|description=Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
|spells=None
|skills=[[Cool Breath]]
|locations=[[Arcadia]] (summoned by [[Evil Jessica]])
|items=[[Bronze knife]]{{fraction|1|32}}<br>[[Iron mask]]{{fraction|1|256}}
|evasion={{fraction|0|64}}
|attack-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|flame-resist=0%
|bang-resist=0%
|woosh-resist=100%
|crack-resist=25%
|ice-resist=25%
|grapple-resist=0%
|zap-resist=0%
|troop-resist=0%
|death-resist=100%
|poison-resist=100%
|paralysis-resist=100%
|shock-resist=100%
|sleep-resist=100%
|confusion-resist=100%
|dazzle-resist=100%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=0%
|drain-resist=100%
|remake-changes=
}}
Evil Jessica is able to summon shadows by ripping open the fabric of space with the [[Godbird sceptre|sceptre]], up to a total of six at once. These shadows are weaker than the ones faced later in the World of Darkness, lacking their resistance to damage and only being able to breathe out Cool Breath, but they can still be a nuisance once they outnumber the party.
{{DQ8Enemy
{{DQ8Enemy
|name=Shadow
|name=Shadow
|kanji= シャドー
|kanji=シャドー
|romanji=Shadō
|romanji=Shadō
|sprite=[[Image:DQVIII PS2 Shadow.png]]
|sprite=[[Image:DQVIII PS2 Shadow.png]]
|hp=154
|hp={{tt|154|194 in World of Light}}
|mp=0
|mp=0
|exp=216
|exp={{tt|216|256 in World of Light}}
|gold=14
|gold=14
|attack=134
|attack={{tt|134|174 in World of Light}}
|defense=85
|defense={{tt|85|159 in World of Light}}
|agility=92
|agility={{tt|92|114 in World of Light}}
|bestiaryNumber=#170
|bestiaryNumber=#170
|family=[[Elemental family|Elemental]]
|family={{Elemental}}
|description=Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
|description=Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
|spells=None
|spells=None
|skills=[[Cool Breath]]
|skills=[[Chilly Breath]]
|locations=Summoned by [[Evil Jessica]]<br>[[World of Darkness]]<br>[[Godbird's Eyrie]]
|locations=[[World of Darkness]]<br>[[Godbird's Eyrie|Dark Godbird's Eyrie]]<br><small>After the fall of [[Black Citadel]]:</small><br>[[Farebury Region]] (night only)<br>[[Maella Region]]<br>[[Kingdom of Ascantha]] (day only)<br>[[Pickham Region]] (night only)<br>[[Kingdom of Trodain]]<br>[[Pickham_Region#Cape_West_of_Pickham|Cape West of Pickham]]<br>[[Kingdom of Argonia]] (night only)<br>[[Blizzard Peaks]] (night only)
|items=[[Bronze knife]]{{fraction|1|32}}<br>[[Iron mask]]{{fraction|1|256}}
|items=[[Bronze knife]]{{fraction|1|32}}<br>[[Iron mask]]{{fraction|1|256}}
|evasion={{fraction|1|16}}
|evasion={{fraction|1|16}}
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|remake-changes=
|remake-changes=
}}
}}
Like other monsters from the [[World of Darkness]], shadows with strengthened attributes begin appearing throughout the world map after the fall of [[Black Citadel]].


==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Shadows began appearing in Version 2.0 of the game. They are able to breathe out [[Freezing Blizzard]] and cast [[Crackle]], as well as being able to call for backup from more of their kind.


==={{DQ11}}===
==={{DQ11}}===
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|romanji=Shadō
|romanji=Shadō
|bestiaryNumber=#171
|bestiaryNumber=#171
|family=[[Elemental family|Elemental]] & [[Floating "family"|floating]]
|family={{Elemental}} & {{Floating}}
|description=Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill!
|description=Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill!
|sprite=[[Image:Shadow XI sprite.png]]
|sprite=[[Image:Shadow XI sprite.png]]
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|skills=[[Chilly Breath]]<br>Call for backup (Shadow)
|skills=[[Chilly Breath]]<br>Call for backup (Shadow)
|items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}}
|items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}}
|locations=[[The Snærfelt]] (first act, night)<br>[[The Royal Library]] 1-2F (first and second acts)
|locations=[[The Snærfelt]] (first act, night only)<br>[[The Royal Library]] 1-2F (first and second acts)
|evasion=N/a
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
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|elemental-resist=0%
|elemental-resist=0%
}}
}}
 
====Malicious version====
====Malicious====
{{DQ11Enemy
{{DQ11Enemy
|name=Malicious shadow
|name=Malicious shadow
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|romanji={{tt|Shadō・ja|Shadow・evil}}
|romanji={{tt|Shadō・ja|Shadow・evil}}
|bestiaryNumber=#559
|bestiaryNumber=#559
|family=[[Elemental family|Elemental]] & [[Floating "family"|floating]]
|family={{Elemental}} & {{Floating}}
|description=Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil.
|description=Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil.
|sprite=[[Image:Shadow XI sprite.png]]
|sprite=[[Image:Shadow XI sprite.png]]
Line 215: Line 304:
|gold=303
|gold=303
|spells=[[Kacrack]]
|spells=[[Kacrack]]
|skills=[[C-c-cold Breath]]<br>Call for help (Malicious shadow)
|skills=[[C-c-cold Breath]]<br>Call for backup (Malicious shadow)
|items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}}
|items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}}
|locations=[[Sniflheim Region]] (third act, night)<br>[[The Snærfelt]] (third act, night)
|locations=[[Sniflheim Region]] (third act, night only)<br>[[The Snærfelt]] (third act, night only)
|evasion=N/a
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
Line 248: Line 337:




===''[[Dragon Quest Monsters]]''===
==={{DQM}}===
{{DQMEnemy
{{DQMEnemy
|name=Shadow
|name=Shadow
|kanji=  
|kanji=シャドー
|romanji=
|romanji=Shadō
|sprite=[[File:Shadow dqm 1.png]]
|sprite=[[File:Shadow dqm 1.png]]
|level=50
|level=50
Line 261: Line 350:
|wisdom=5/5
|wisdom=5/5
|agility=5/5
|agility=5/5
|family= [[Zombie family|Zombie]]
|family={{Zombie}}
|in-game-description=Real identity is unknown due to its shadow-like body
|in-game-description=Real identity is unknown due to its shadow-like body
|abilities=[[Cool Breath | FrigidAir]], [[Death Dance | K.O.Dance]], [[ThickFog]]
|abilities=[[Cool Breath|FrigidAir]], [[Death Dance|K.O.Dance]], [[Lingering Malhaze|ThickFog]]
|habitat=[[List of teleportals in Dragon Quest Monsters | Gate of Reflection]], [[List of teleportals in Dragon Quest Monsters | Gate of Sleep]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Reflection]], [[List of teleportals in Dragon Quest Monsters|Gate of Sleep]]
|breeding=[[Zombie family]] x [[Material family]]
|breeding=[[Undead family|Zombie family]] x [[Material family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
Line 295: Line 384:
}}
}}


===''[[Dragon Quest Monsters 2]]''===
==={{DQM2}}===
{{DQM2Enemy
{{DQM2Enemy
|name=Shadow
|name=Shadow
|kanji=  
|kanji=シャドー
|romanji=
|romanji=Shadō
|sprite=[[File:Shadow dqm 1.png]]
|sprite=[[File:Shadow dqm 1.png]]
|level=50
|level=50
Line 308: Line 397:
|wisdom=7/10
|wisdom=7/10
|agility=4/10
|agility=4/10
|family= [[Zombie family | Zombie]]
|family= {{Zombie}}
|in-game-description=
|in-game-description=
|abilities=[[FrigidAir]], [[K.O Dance]], [[ThickFog]]
|abilities=[[Cool Breath|FrigidAir]], [[Death Dance|K.O Dance]], [[Lingering Malhaze|ThickFog]]
|habitat=[[Southern Forest]] (Cobi's Journey)
|habitat=[[Southern Forest]] (Cobi's Journey)
|breeding=[[Zombie family]] x [[Material family]]
|breeding=[[Undead family|Zombie family]] x [[Material family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
Line 344: Line 433:
===''[[Dragon Quest Monsters: Caravan Heart]]''===
===''[[Dragon Quest Monsters: Caravan Heart]]''===
{{Stub}}
{{Stub}}
===''[[Dragon Quest Monsters: Joker]]''===
 
==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Shadow
|name = Shadow
|image =   
|image =   
|family = [[Material family | Material]]
|family = {{Material}}
|rank = F
|rank = F
|description = ''Who knows what evil lurks in the hearts of men? These monsters do.''
|description = ''Who knows what evil lurks in the hearts of men? These monsters do.''
|weapons = Swords, Spears, Axes, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Zammeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|resistances = Vulnerable to Zap, Healed by Zam, Whackproof
|resistances = Vulnerable to [[Zap]], Healed by [[Zam]], [[Whack]]proof
|skill = [[Reaper (skill) | Reaper]]
|skill = [[Reaper (skill)|Reaper]]
|location = [[Infant Isle]] (Cave)
|location = [[Infant Isle]] (Cave)
|breeding chart = [[Bag o' laughs]] x [[Dracky]]
|breeding chart = [[Bag o' laughs]] x [[Dracky]]
Line 360: Line 450:
{{clear}}
{{clear}}


===''[[Dragon Quest Monsters: Joker 2]]''===
==={{DQMJ2}}===
{{DQMJ2monster
{{DQMJ2monster
|name = Shadow
|name = Shadow
|image =   
|image =   
|family = [[Material family | Material]]
|family = {{Material}}
|rank = D
|rank = D
|size = S
|size = S
|weapons = Swords, Axes, Spears, Staves
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker | Zammeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]], Healed by [[Zam]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]], Healed by [[Zam]]
|skill = [[Reaper (skill) | Reaper]]
|skill = [[Reaper (skill)|Reaper]]
|location = [[Iceolation]] (night), [[Cragravation]]
|location = [[Iceolation]] (night), [[Cragravation]]
|breeding chart = [[Cannibox]] x [[Teeny sanguini]]<br>[[Dancing flame]] x [[Dancing devil]]
|breeding chart = [[Cannibox]] x [[Teeny sanguini]]<br>[[Dancing flame]] x [[Dancing devil]]
}}
}}
{{clear}}
{{clear}}
==={{DQM3}}===
{{DQM3Enemy
|name=Shadow
|kanji=シャドー
|romanji=Shadō
|icon=[[File:Shadow DQM3 portrait.png|100px]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=<big><big>1,270</big></big>
|mp=<big><big>440</big></big>
|attack=<big><big>480</big></big>
|defense=<big><big>470</big></big>
|wisdom=<big><big>610</big></big>
|agility=<big><big>670</big></big>
|bestiary=#441
|rank=<big><big>'''F'''</big></big>
|in-game-description=These monsters are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else
|talents=[[Hexcommunicator]] (lv. 1)<br>[[Death Defier]] (lv. 20)<br>[[Wisdom Booster I]] (lv. 40)
|traits=[[Zammeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Deadly Touch]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Ultra Crafty Whacker]] (lv. 1)<br>[[Slick Skin]] (lv. 60)
|habitat=[[Circle of Temper]] - Every Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])<br>[[Circle of Caprice]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])
|items=[[Magic water]] (Common)<br>[[Seed of agility]] (Rare)
|synthesis=[[File:Spitnik DQM3 portrait.png|64px|link=Spitnik]] X [[File:Hellbound horror DQM3 portrait.png|64px|link=Hellbound horror]]
|fusions=
|fire-resist=-25%
|water-resist=0%
|wind-resist=0%
|earth-resist=50%
|explosion-resist=0%
|ice-resist=50%
|electricity-resist=0%
|light-resist=-25%
|dark-resist=100%
|debilitation-resist=0%
|bedazzlement-resist=-25%
|antimagic-resist=0%
|mp-absorption-resist=50%
|confusion-resist=0%
|sleep-resist=25%
|paralysis-resist=25%
|stun-resist=25%
|poison-resist=50%
|instant-death-resist=0%
}}




===''Dragon Quest Swords''===
==={{Dragon Quest Swords}}===
{{Stub}}
{{Stub}}


===''[[Dragon Quest Heroes II]]''===
==={{DQH2}}===
{{DQH2Enemy
{{DQH2Enemy
|name=Shadow
|name=Shadow
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|item=[[Ethereal stone]], [[Evencloth]]
|item=[[Ethereal stone]], [[Evencloth]]
|locations=[[Battle of Mt. Neverest]]
|locations=[[Battle of Mt. Neverest]]
}}
==={{DQTact}}===
Shadow appears as a C-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in the [[Dancing flame]]'s Battle Road as a party member.
{{DQTactEnemy
|name=Shadow
|kanji=シャドー
|romanji=Shadō
|sprite=[[Image:DQT Shadow.png|250px]]
|family=[[File:Tact Icon Material.png|48px]]<br>[[Inorganic family|Inorganic]]
|rank=[[File:DQTact Rank Icon C.png|48px]]
|role=[[File:DQTact AttackType.png|48px]]<br>Attack
|lvl=105
|hp=692
|mp=233
|move=2
|attack=260
|defense=247
|agility=218
|wisdom=175
|weight=20
|bskill1=[[Darkness Breath]]
|bskill2=[[Dark Breath]]{{tt|*|Level 20}}
|bskill3=N/a
|askill1=Zam-type Breath Potency +5% / Stats Up
|askill2=Zap Res +25 / Stats Up
|askill3=Dark Breath Potency +5% / Stats Up
|askill4=Woosh Res +25 / Stats Up
|askill5=Dark Breath Potency +5% / Stats Up
|lperk1=N/a
|bperk1=Max MP +3
|bperk2=Dark Breath Potency +2%
|bperk3=N/a
|aperk1='''Zam-type Breath Potency +5%''': Raises [[Zam]]-type breath potency by 5%.
|frizz-resist=Normal
|sizz-resist=Very Weak
|crack-resist=Very Weak
|woosh-resist=Half Res
|bang-resist=Normal
|zap-resist=Half Res
|zam-resist=Normal
|snooze-resist=Normal
|poison-resist=Half Res
|physical-seal-resist=Normal
|spell-seal-resist=Super Weak
|martial-seal-resist=Half Res
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Normal
|charm-resist=Super Weak
}}
}}


Line 452: Line 533:
|name=Shadow
|name=Shadow
|sprite=[[File:Shadow DQTR portrait.jpg|100px]]
|sprite=[[File:Shadow DQTR portrait.jpg|100px]]
|forte=[[Stealth]]
|forte=[[File:DQTR Stealth Forte Icon.png|link=List of fortes in Dragon Quest Treasures]]
|treasure=2
|treasure=2
|safekeeping=100%
|safekeeping=100%
Line 458: Line 539:
|family={{Elemental}}
|family={{Elemental}}
|trivia=They lurk in dark shadows, the dimmest of shade<br>They sneak up unnoticed-you'd best be afraid<br>They're made of pure darkness and cannot be weighed
|trivia=They lurk in dark shadows, the dimmest of shade<br>They sneak up unnoticed-you'd best be afraid<br>They're made of pure darkness and cannot be weighed
|food=[[Power punch]]<br>[[Punchy power punch]]<br>[[Dark side rice]]<br>[[Darker side rice]]
|food=[[File:Power punch DQTR icon.png|link=Power punch|50px]][[File:Punchy power punch DQTR icon.png|link=Punchy power punch|70px]][[File:Dark side rice icon.png|link=Dark side rice|50px]][[File:Darker side rice icon.png|link=Darker side rice|70px]]
|habitats=[[The Paternoggin]]<br>[[The Wingswept Moors]]<br>[[The Snarl]]
|habitats=[[The Paternoggin]]<br>[[The Wingswept Moors]]<br>[[The Snarl]]
|items=[[Princly powder]]<br>[[Purple gem]]
|items=[[File:Princely powder dqtr icon.png|link=Princely powder|50px]][[File:Purple gem dqtr icon.png|link=Purple gem|50px]]
|hp1=40
|hp1=40
|mp1=32
|mp1=32
Line 475: Line 556:
|ability1=[[Barbaric Barbs]]
|ability1=[[Barbaric Barbs]]
|ability2=[[Black Hole]]
|ability2=[[Black Hole]]
|ability3=[[C-c-cold Breath]]
|ability3=[[Chilly Breath]]/[[Freezing Blizzard]]/[[C-c-cold Breath]]
|ability4=[[Grim Creeper]]
|ability4=[[Grim Creeper]]
|ability5=[[Kasap]]
|ability5=[[Sap]]/[[Kasap]]
|ability6=[[Wings of Doom]]
|ability6=[[Wings of Doom]]
|daname=[[Blackball]]
|daname=[[Blackball]]
Line 504: Line 585:
|poison-resist=Quite strong  
|poison-resist=Quite strong  
|debilitation-resist=Quite strong
|debilitation-resist=Quite strong
}}
==={{DQTact}}===
Shadow appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]] that can be scouted normally from any banner. It can participate in the [[Dancing flame]] and [[Illusia]]'s Battle Roads as a party member.
{{DQTactEnemy
|name=Shadow
|kanji=シャドー
|romanji=Shadō
|sprite=[[Image:DQT Shadow.png|250px]]
|family=[[File:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[File:DQTact Rank Icon C.png|48px]]
|role=[[File:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=105
|hp=692
|mp=233
|move=2
|attack=260
|defense=247
|agility=218
|wisdom=175
|weight=20
|bskill1=[[Darkness Breath]]
|bskill2=[[Dark Breath|Black Breath]]{{tt|*|Level 20}}
|bskill3='''Talent Blossoming''': [[Dark Flames]]
|askill1=[[Zam]]-type Breath Potency +5% / Stats Up
|askill2=[[Zap]] Res +25 / Stats Up
|askill3=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|askill4=[[Woosh]] Res +25 / Stats Up
|askill5=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|lperk1=N/a
|bperk1=Max {{MP}} +3
|bperk2=Black Breath Potency +2%
|bperk3=N/a
|aperk1='''Zam-type Breath Potency +5%''': Raises Zam-type breath potency by 5%.
|frizz-resist=Normal
|sizz-resist=Very Weak
|crack-resist=Very Weak
|woosh-resist=Half Res
|bang-resist=Normal
|zap-resist=Half Res
|zam-resist=Normal
|snooze-resist=Normal
|poison-resist=Half Res
|physical-seal-resist=Normal
|spell-seal-resist=Super Weak
|martial-seal-resist=Half Res
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Normal
|charm-resist=Super Weak
}}
}}


==Similar species==
==Similar species==
*[[Green bogey]]
*[[Phantasm]]
*[[Jarvis's shadow]]
*[[Shade]]
*[[Shade]]
*[[Shadow in Memoriam]]
*[[Silhouette]]
*[[Silhouette]]
*[[Umbra]]
*[[Umbra]]
*[[Shadow in Memoriam]]
*[[Jarvis's shadow]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:Shadow_Catula_and_Lump_Mage.png|
Shadow_Catula_and_Lump_Mage.png|Famicom art
Image:DQX Shadow.jpg|A shadow in ''X''
DQX Shadow.jpg|A Shadow in ''X''.
Image:DQXI Shadow.jpg|''XI'' polygon model
DQXI Shadow.jpg|''XI'' polygon model.
Image:DQXI Malicious shadow.jpg|A malicious shadow
DQXI Malicious shadow.jpg|A Malicious shadow.
Image:Shadow dqm psx.gif|''[[Dragon Quest Monsters 1-2|DQM 1-2]]'' sprite  
Shadow dqm psx.gif|{{1·2}} sprite.
Image:Shadow caravan.png|''Caravan Heart'' sprite
Shadow caravan.png|''Caravan Heart'' sprite.
Image:Shadow DQMJ DS.png|''Joker'' model
Shadow DQMJ DS.png|''Monsters: Joker'' model.
Image:DQHII Cesar Shadowblade.jpg|[[Cesar]] wielding the Shadowblade in ''Dragon Quest Heroes II''.
DQHII Cesar Shadowblade.jpg|[[Cesar]] wielding the Shadowblade in {{Heroes 2}}.
Image:DQR Shadow.png|''Rivals'' card
DQR Shadow.png|''Rivals'' card.
</gallery></center>
</gallery></center>


[[Category:Elementals]]
[[Category:Elementals]]
[[Category:Floating enemies]]
[[Category:Dragon Quest I & II HD-2D Remake enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III HD-2D Remake enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest: The Adventure of Dai monsters]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
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[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Torneko's Great Adventure: Mysterious Dungeon enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Torneko's Great Adventure 3: Mysterious Dungeon enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest: Monster Parade enemies]]
[[Category:Dragon Quest: Scan Battlers enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]
 
[[es:Dracoespectro]]
[[fr:Ombre]]
[[fr:Ombre]]

Latest revision as of 02:44, 1 March 2026

The shadow is a recurring monster in the Dragon Quest series, introduced in Dragon Quest III.

It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.

Characteristics[edit | edit source]

These phantom-like fiends haunt remote ruins such as the Moonmirror Tower and the darkness of caves and dungeons, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, shadows are a spooky sight for unsuspecting adventurers. They have an affinity for the cold, being capable of freezing adventurers solid with ice magic or letting loose a cool breath to bathe the party in a chilly wicked wind.

Appearances[edit | edit source]

Dragon Quest III: The Seeds of Salvation[edit | edit source]

Shadow (シャドー Shadō)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#082
Level
30
Gold
31
HP
70
MP
18
Attack
63
Defense
65
Agility
50
Evasion
064
Spell(s)
Crackle
Skill(s)
None
Location(s)
Manoza Cave
Item Dropped
Thorn whip1128
Fire resistance *
25%
Crack resistance *
25%
Woosh resistance *
25%
Zap resistance *
25%
Drain Magic resistance
25%
Whack resistance *
70%
Kamikazee resistance
0%
Poof resistance
70%
Dazzle resistance
70%
Fizzle resistance
25%
Fuddle resistance
25%
Snooze resistance
70%
Deceleratle resistance *
0%
Sap resistance *
25%
Remakes sprites
SFC
GBC

Dragon Quest III HD-2D Remake[edit | edit source]

Shadow (シャドー Shadō)
Dragon Quest III HD-2D Remake
Sprite
Bestiary No.
#089
Family
Floating
Gold
12
HP
118
MP
54
Attack
111
Defence*
232
Agility
106
In-game description

Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes

Skill(s)
Soothing Song
Location(s)
Manoza Cave
Item Dropped
Black pyjamas132
Fire resistance *
25%
Explosion resistance *
25%
Ice resistance *
75%
Wind resistance *
25%
Strike resistance *
25%
Lightning resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance *
0%
Dazzle resistance
0%
Fizzle resistance
0%
Fuddle resistance *
0%
Paralysis resistance *
100%
Snooze resistance *
100%
Stumble resistance *
100%
Stun resistance *
100%
Deceleratle resistance
0%
Sap resistance *
25%

Dragon Quest VI: Realms of Revelation[edit | edit source]

Shadow (シャドー Shadō)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Bestiary No.
#031
Recruit Rate
Experience *
27
Gold
12
HP *
20
MP
0
Attack
43
Defence
130
Agility
18
Evasion
116
Spell(s)
None
Skill(s)
Cool Breath
Location(s)
Moonmirror Tower
Item(s) dropped
Seed of resilience1256
Frizz resistance *
25%
Sizz resistance *
25%
Fire Breath resistance *
25%
Bang resistance *
25%
Crack resistance *
25%
Ice Breath resistance *
25%
Woosh resistance *
25%
Strike/Rock resistance *
100%
Zap resistance *
25%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
80%
Ban Dance resistance
100%
Dazzle resistance *
50%
Fizzle resistance
100%
Fuddle resistance *
50%
Paralysis resistance *
80%
Poison resistance *
100%
Snooze resistance *
50%
Stun resistance *
15%
Sap resistance *
0%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Notable Changes
None

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Shadow (boss) (シャドー Shadō)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#170 Elemental
Experience Gold HP MP
71 21 64 0
Attack Defense Agility Evasion
95 72 76 064
In-Game Description Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
Spell(s) None
Skill(s) Cool Breath
Location(s) Arcadia (summoned by Evil Jessica)
Item(s) Dropped Bronze knife132
Iron mask1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 100% 100% 100%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 100% 100% 100%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Evil Jessica is able to summon shadows by ripping open the fabric of space with the sceptre, up to a total of six at once. These shadows are weaker than the ones faced later in the World of Darkness, lacking their resistance to damage and only being able to breathe out Cool Breath, but they can still be a nuisance once they outnumber the party.

Shadow (シャドー Shadō)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#170 Elemental
Experience Gold HP MP
216 14 154 0
Attack Defense Agility Evasion
134 85 92 116
In-Game Description Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
Spell(s) None
Skill(s) Chilly Breath
Location(s) World of Darkness
Dark Godbird's Eyrie
After the fall of Black Citadel:
Farebury Region (night only)
Maella Region
Kingdom of Ascantha (day only)
Pickham Region (night only)
Kingdom of Trodain
Cape West of Pickham
Kingdom of Argonia (night only)
Blizzard Peaks (night only)
Item(s) Dropped Bronze knife132
Iron mask1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
60% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 100% 100% 100%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 100% 100% 100%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Like other monsters from the World of Darkness, shadows with strengthened attributes begin appearing throughout the world map after the fall of Black Citadel.

Dragon Quest X [edit | edit source]

Shadows began appearing in Version 2.0 of the game. They are able to breathe out Freezing Blizzard and cast Crackle, as well as being able to call for backup from more of their kind.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Shadow (シャドー Shadō )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#171
Family
Elemental & Floating
Gold
43
HP
100
MP
16
Attack
91
Defence
101
Agility
89
In-game description

Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill!

Spell(s)
Crackle
Skill(s)
Chilly Breath
Call for backup (Shadow)
Location(s)
The Snærfelt (first act, night only)
The Royal Library 1-2F (first and second acts)
Item(s) Dropped
Purple eye132
Thief's turban1128
Fire resistance *
25%
Ice resistance *
50%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
-125%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
25%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
25%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
100%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%

Malicious version[edit | edit source]

Malicious shadow (シャドー・邪 Shadō・ja )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#559
Family
Elemental & Floating
Experience
1,611
Gold
303
HP
315
MP
32
Attack
180
Defence
252
Agility
199
In-game description

Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
Kacrack
Skill(s)
C-c-cold Breath
Call for backup (Malicious shadow)
Location(s)
Sniflheim Region (third act, night only)
The Snærfelt (third act, night only)
Item(s) Dropped
Purple eye132
Thief's turban1128
Fire resistance *
25%
Ice resistance *
50%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
-125%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
50%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
25%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
100%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Monsters[edit | edit source]

Shadow (シャドー Shadō)
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
50 3/5 2/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 5/5 5/5
Family Zombie
In-game description Real identity is unknown due to its shadow-like body
Abilities FrigidAir, K.O.Dance, ThickFog
Habitat Gate of Reflection, Gate of Sleep
Breeding chart Zombie family x Material family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Weak None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Strong Immune
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Strong Strong None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Strong

Dragon Quest Monsters 2[edit | edit source]

Shadow (シャドー Shadō)
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
50 5/10 3/10
Strength growth Resilience growth Wisdom growth Agility growth
3/10 5/10 7/10 4/10
Family Zombie
In-game description
Abilities FrigidAir, K.O Dance, ThickFog
Habitat Southern Forest (Cobi's Journey)
Breeding chart Zombie family x Material family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Weak None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Strong
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Strong Strong
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Strong

Dragon Quest Monsters: Caravan Heart[edit | edit source]

Dragon Quest Monsters: Joker[edit | edit source]

Shadow
Family Material
Rank F
Description Who knows what evil lurks in the hearts of men? These monsters do.
Weapons Swords, Spears, Axes, Staves
Traits Zammeister
Resistances Vulnerable to Zap, Healed by Zam, Whackproof
Skill Reaper
Location Infant Isle (Cave)
Breeding chart Bag o' laughs x Dracky

Dragon Quest Monsters: Joker 2[edit | edit source]

Shadow
Family Material
Rank D
Size S
Weapons Swords, Axes, Spears, Staves
Traits Hit Squad, Zammeister
Resistances Vulnerable to Zap, Immune to Whack, Healed by Zam
Skill Reaper
Location Iceolation (night), Cragravation
Breeding chart Cannibox x Teeny sanguini
Dancing flame x Dancing devil

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Shadow (シャドー Shadō)
Dragon Quest Monsters: The Dark Prince
Icon Family Max HP Max MP
1,270 440
Max Attack Max Defence Max Agility Max Wisdom
480 470 670 610
Bestiary No. #441
Rank F
In-game description These monsters are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else
Talents Hexcommunicator (lv. 1)
Death Defier (lv. 20)
Wisdom Booster I (lv. 40)
Guaranteed traits Zammeister (lv. 1)
Insta-Ping (lv. 20)
Deadly Touch (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Ultra Crafty Whacker (lv. 1)
Slick Skin (lv. 60)
Habitat Circle of Temper - Every Echelon ()
Circle of Fortitude - Lower Echelon ()
Circle of Caprice - Lower Echelon ()
Items Magic water (Common)
Seed of agility (Rare)
Synthesis chart X
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 0% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 0% -25%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
100% 0% -25% 0%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% 25% 50%
Sleep Resistance * Stun Resistance *
25% 25%
Instant Death Resistance *
0%


Dragon Quest Swords[edit | edit source]

Dragon Quest Heroes II[edit | edit source]

Shadow (シャドー Shadō)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
258 39g Yes
List No. #080
Field Notes Incorporeal creatures born from the deepest darkness, who silently stalk their prey before suddenly striking. They dwell in the darkness and shun the sun, but are oddly attracted to bright and breeze personalities.
Location(s) Battle of Mt. Neverest
Item(s) Dropped Ethereal stone, Evencloth

Dragon Quest Treasures[edit | edit source]

Shadow
Dragon Quest Treasures
Portrait Forte Treasure Capacity Safekeeping Score
2 100%
Bestiary no. #13
Family Elemental
Trivia They lurk in dark shadows, the dimmest of shade
They sneak up unnoticed-you'd best be afraid
They're made of pure darkness and cannot be weighed
Favorite foods
Habitats The Paternoggin
The Wingswept Moors
The Snarl
Item(s) dropped
Stats
Starting HP Starting MP Starting Strength
40 32 16
Starting Defence Starting Deftness Starting magic
10 14 22
Max HP Max MP Max Strength
637 460 370
Max Defence Max Deftness Max magic
400 425 427
Potential abilities *
First Second Third
Barbaric Barbs Black Hole Chilly Breath/Freezing Blizzard/C-c-cold Breath
Fourth Fifth Sixth
Grim Creeper Sap/Kasap Wings of Doom
Dragon Attack
Name Target(s) Element
Blackball Area Dark
Traits
First Second
Counter-Debilitator Lone Wolf
Third Fourth
Slim Pickings Slippery Skin
Fifth
Stunner
Resistances
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
Weak Normal Weak Normal
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Weak Strong Weak Strong
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Very strong Quite strong Quite strong
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Quite strong Normal Normal Quite strong
Debilitation Resistance *
Quite strong

Dragon Quest Tact[edit | edit source]

Shadow appears as a C-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in the Dancing flame and Illusia's Battle Roads as a party member.

Shadow (シャドー Shadō)
Dragon Quest Tact
Stats


Family Rank Role

Inorganic

Attack
Max Level HP MP Move
105 692 233 2
Attack Defense Agility Wisdom Weight
260 247 218 175 20
Basic Skills
First Second Third
Darkness Breath Black Breath* Talent Blossoming: Dark Flames
Awakening Skills
First Second Third
Zam-type Breath Potency +5% / Stats Up Zap Res +25 / Stats Up Black Breath Potency +5% / Stats Up
Dark Flames Potency +5%
Fourth Fifth
Woosh Res +25 / Stats Up Black Breath Potency +5% / Stats Up
Dark Flames Potency +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
Max MP +3 Black Breath Potency +2% N/a
Perk Details
First
Zam-type Breath Potency +5%: Raises Zam-type breath potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Super Weak Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Super Weak

Similar species[edit | edit source]

Gallery[edit | edit source]