Sword Stance: Difference between revisions
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==Battle Visuals== | ==Battle Visuals== | ||
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{{ | {{ScreenshotGalleryXL/Item|image=[[File:Sword stance erik test.gif]]|game={{DQ11}}|platform=PS4}} | ||
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{{DQSkills}} | {{DQSkills}} | ||
Latest revision as of 11:00, 8 October 2023
| Sword Stance | |
|---|---|
| Japanese | ソードガード |
| Rōmaji | Sodo gaado |
| Type | Skill |
| Older names | None |
Sword Stance is a defensive skill in Dragon Quest XI that raises the parry rate for the user.
Appearances[edit | edit source]
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
The Luminary will learn sword stance through the one-handed sword section of his character builder, and it costs 2 MP to perform. Once active, his base parry chance increases to 33% and lasts for four turns.
See also[edit | edit source]
- Greatsword Guard, the two-handed counterpart.
Battle Visuals[edit | edit source]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
