Blockenspiel
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| Blockenspiel | |
|---|---|
| Japanese | シールドアタック |
| Rōmaji | Shield Attack |
| Type | Skill |
Blockenspiel is a technique in the Dragon Quest series. Allows the user to attack at reduced damage while holding a defensive stance and halving his or her own damage.
Contents
Appearances[edit | edit source]
Dragon Quest IX[edit | edit source]
This ability is learned with 6 skill points allocated into Shield skill. Damage dealt is half that of a normal attack, and requires 4 MP to use.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Hendrik will learn the skill for 9 points in his shield path. It cost 3 MP to perform and works as it did in the previous appearance.
Super Smash Bros. Ultimate[edit | edit source]
The Hero's forward-tilt attack resembles blockenspiel, being a shield bash followed up with a sword slash. The first hit deals 5% damage and can block attacks, and the second hit deals 8% damage.
See also[edit | edit source]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills