Twomerang: Difference between revisions

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|image = [[File:DQXI Twomerang.jpg|300px]]
|image = [[File:DQXI Twomerang.jpg|300px]]
|japanese = デュアルカッター
|japanese = デュアルカッター
|romaji = Deyuaru kattā
|romaji = Dyuaru Kattā
|old =  
|translation = Dual Cutter
|type = Skill
|type = Skill
|first = {{DQ10|On}}
}}
}}
'''Twomerang''' is a recurring [[Boomerang Weapon Family|Boomerang]] ability in the series. When used, the character launches a boomerang from each hand to strike all enemies twice.
'''Twomerang''' is a recurring [[Boomerang Weapon Family|Boomerang]] ability in the series. When used, the character launches a boomerang from each hand to strike all enemies twice.


==Appearances==
==Appearances==
==={{DQ8}}===
==={{DQ8}}===
In the {{3DS}} Nersion, [[Morrie]] learns '''Swing Both Ways''' after investing 100 skill points into his Boomerang skill and costs 10 {{MP}} to use. It inflicts 120% damage on all enemies twice, but with decreasing damage from left to right. When used, Morrie will create a second spectral boomerang in his left hand and enhance both of them with orange and dark flames before leaping in the air and hurling both of them at the enemies.
In the {{3DS}} version, [[Morrie]] learns [[Swing Both Ways]], a skill that has the same Japanese name as Twomerang and functions identically.


==={{DQ10}}===
==={{DQ10}}===
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[[Erik]] learns Twomerang for 16 points in his ''Boomerangs'' skill set after learning the [[Power Throw]] and [[Metalicker]] skills. It costs 8 {{MP}} to use and hits all enemies for 120% damage twice, but with decreasing damage from left to right.
[[Erik]] learns Twomerang for 16 points in his ''Boomerangs'' skill set after learning the [[Power Throw]] and [[Metalicker]] skills. It costs 8 {{MP}} to use and hits all enemies for 120% damage twice, but with decreasing damage from left to right.


==See also==
==Related skills==
* [[Double Down]]
* [[Double Down]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:DQVIII Swing Both Ways.jpg|Swing Both Ways in ''{{Dragon Quest VIII}}''.
File:DQVIII Swing Both Ways.jpg|Swing Both Ways in {{Dragon Quest VIII}}.
</gallery></center>
</gallery></center>


==Battle Visuals==
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Twomerang erik.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGalleryXL/End}}
</center>
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
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[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest XI skills]]
[[fr:Duoomerang]]

Latest revision as of 19:43, 12 February 2026

Twomerang is a recurring Boomerang ability in the series. When used, the character launches a boomerang from each hand to strike all enemies twice.

Appearances[edit | edit source]

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

In the 3DS version, Morrie learns Swing Both Ways, a skill that has the same Japanese name as Twomerang and functions identically.

Dragon Quest X [edit | edit source]

Twomerang first appeared in this game, requiring a character to invest 100 skill points into the Boomerang skill. It costs 8 MP to use and will inflict 120% damage on all enemies within range twice.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Erik learns Twomerang for 16 points in his Boomerangs skill set after learning the Power Throw and Metalicker skills. It costs 8 MP to use and hits all enemies for 120% damage twice, but with decreasing damage from left to right.

Related skills[edit | edit source]

Gallery[edit | edit source]

Battle Visuals[edit | edit source]