Paralysing Swordplay: Difference between revisions

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Created page with "{{Spell Infobox |title = Paralysing Swordplay |image = |japanese = しびれる剣技 |romaji = {{tt|Shibireru kengi|Numbing sword technique}} |old = |type = Skill }} '''Paralysing Swordplay''' is a recurring skill in the {{DQSeries}}. It delivers a series of consecutive sword slashes that can leave an enemy paralyzed. ==Appearances== ===''Dragon Quest XI''=== Paralysing Swordplay can be used by Gyldenauts, Vicious gyldenauts, and Calasmonauts..."
 
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'''Paralysing Swordplay''' is a recurring skill in the {{DQSeries}}. It delivers a series of consecutive sword slashes that can leave an enemy [[Paralysis|paralyzed]].
'''Paralysing Swordplay''' is a recurring skill in the {{DQSeries}}. It delivers a series of consecutive sword slashes that can leave an enemy [[Paralysis|paralysed]].


==Appearances==
==Appearances==
===''[[Dragon Quest XI]]''===
==={{DQ11}}===
Paralysing Swordplay can be used by [[Gyldenaut]]s, Vicious gyldenauts, and [[Calasmonaut]]s. It attacks a single character three times and has a chance to inflict paralysis. When used, the in-game text states that the user "demonstrates some truly jaw-dropping swordsmanship".
Paralysing Swordplay can be used by [[Gyldenaut]]s, Vicious gyldenauts, and [[Calasmonaut]]s. It attacks a single character three times and has a chance to inflict paralysis. When used, the in-game text states that the user "demonstrates some truly jaw-dropping swordsmanship".


===''[[Dragon Quest Tact]]''===
==={{DQTact}}===
Paralysing Swordplay can be learned by Gyldenaut at level 22 and costs 28 MP to use. It inflicts 32% potency physical damage to a single enemy six times and has a chance to inflict paralysis.
Paralysing Swordplay can be learned by Gyldenaut at Level 22 and costs 28 {{MP}} to use. It inflicts 32% potency physical damage to a single enemy six times and has a chance to inflict paralysis.
{{DQTactSkill
{{DQTactSkill
|name=Paralysing Swordplay
|name=Paralysing Swordplay
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{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Paralysis skills]]
[[Category:Paralysis skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest XI enemy skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]

Latest revision as of 16:26, 20 February 2023

Paralysing Swordplay is a recurring skill in the Dragon Quest series. It delivers a series of consecutive sword slashes that can leave an enemy paralysed.

Appearances[edit | edit source]

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Paralysing Swordplay can be used by Gyldenauts, Vicious gyldenauts, and Calasmonauts. It attacks a single character three times and has a chance to inflict paralysis. When used, the in-game text states that the user "demonstrates some truly jaw-dropping swordsmanship".

Dragon Quest Tact[edit | edit source]

Paralysing Swordplay can be learned by Gyldenaut at Level 22 and costs 28 MP to use. It inflicts 32% potency physical damage to a single enemy six times and has a chance to inflict paralysis.

Paralysing Swordplay (しびれる剣技 Shibireru kengi)
Ability information
Paralysing Swordplay
Role * Type * Element MP cost
Debuff Physical 28
Range Additional effects

1

Paralysis
Description
Deals 32% potency physical damage to 1 enemy 6 times, very rarely paralyzes
Naturally learnt by
Gyldenaut

Related skills[edit | edit source]