BirdEye: Difference between revisions
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Created page with "{{Spell Infobox |title = BirdEye |image = |japanese = うみどりのめ |romaji = Umidori no Me |translation = Sea Bird's Eye |dw = BirdEye |first = {{DQ7}} }} '''BirdEye''' is used to check the distance to nearest overworld location. ==Appearances== ==={{DQ7}}=== Learned by Sailor at rank 4. It is not present in the 3DS version. {{DQSkills}} category:Skills Category:Field skills Category:Dragon Quest IV skills Category:Dragon Quest VI skills C..." |
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'''BirdEye''' is used to check the distance to nearest overworld location. | '''BirdEye''' is used to check the distance to nearest overworld location. | ||
It shares its function and utility with [[Eye for Distance]]. | |||
==Appearances== | ==Appearances== | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Learned by [[Sailor]] at rank 4. It is not present in the 3DS version. | Learned by [[Sailor]] at rank 4. It is not present in the 3DS version. | ||
As it has exactly the same function as [[Eye for Distance]], it only existed in {{DQ7|short}} (PSX version) that had an extended list of abilities, some of them sharing the same effects.<br> | |||
For later instances of {{DQ7|abbr}}, both abilities were not included as it would not work with the 3D overworlds. | |||
{{DQSkills}} | {{DQSkills}} | ||
Latest revision as of 18:18, 25 February 2026
| BirdEye | |
|---|---|
| Japanese | うみどりのめ |
| Rōmaji | Umidori no Me |
| Translation | Sea Bird's Eye |
| First appearance | Dragon Quest VII |
| Dragon Warrior naming | BirdEye |
This article is about an element that has not had a modern localization.
(i.e., the last localization comes from the Dragon Warrior era)
As such, its name might slightly vary in style or syntax compared to other names of later releases.
BirdEye is used to check the distance to nearest overworld location.
It shares its function and utility with Eye for Distance.
Appearances[edit | edit source]
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Learned by Sailor at rank 4. It is not present in the 3DS version.
As it has exactly the same function as Eye for Distance, it only existed in Dragon Quest VII (PSX version) that had an extended list of abilities, some of them sharing the same effects.
For later instances of DQVII, both abilities were not included as it would not work with the 3D overworlds.