Double Up: Difference between revisions

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|type = Skill
|type = Skill
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'''Double Up''' is a recurring ability in the {{DQSeries}}. It has changed significantly throughout its appearances, but it always affects the potency of the user's attack.
'''Double Up''' is a recurring ability in the {{DQSeries}}.
 
It has changed significantly throughout its appearances, but it always affects the potency of the user's attack.


==Appearances==
==Appearances==
==={{DQ3HD}}===
Double Up was retroactively added to the 2024 remake, where it's learned by [[Martial Artist]]s at level 28 if their wisdom exceeds 73 points. The technique costs 9 {{MP}} and deals 200% Strike-element damage to one foe, but the practitioner will take double damage from all attacks for that turn. Double Up is not affected by [[Oomph]], [[Egg On]], [[Attack Attacker]], [[Sap]], & [[Kasap]].
==={{DQ6}}===
==={{DQ6}}===
Double Up strikes at 200% power, but the user suffers increased damage taken during the round. It is learned by [[Carver]] at level 14 and by [[Spot]] at level 16. Other characters can learn it by advancing to rank 3 of the [[Paladin]] vocation.  
Double Up strikes at 200% power, but the user suffers increased damage taken during the round. It is learned by [[Carver]] at level 14 and by [[Spot]] at level 16. Other characters can learn it by advancing to rank 3 of the [[Paladin]] vocation.  
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==={{DQ7}}===
==={{DQ7}}===
Double Up is learned by reaching rank 3 as a [[Paladin]].
Double Up is learned by reaching rank 3 as a [[Paladin]].
*The skill has been given a priority boost in the [[Nintendo 3DS]] remake, only activating after [[Kaclang]] and [[Life Boat]].
*The skill has been given a priority boost in the [[Nintendo 3DS]] remake, only activating after [[Kaclang]] and [[Lifeboat]].


It is used by the enemies [[Crabble-rouser]], [[Machismogre]], and [[Wolfram wartoise]].
It is used by the enemies [[crabble-rouser]], [[machismogre]], and [[wolfram wartoise]].


==={{DQ9}}===
==={{DQ9}}===
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==={{DQM}}===
==={{DQM}}===
Called Berserker in this game, it requires the {{MFamilies}} to reach level 14 with 98 {{HP}}, 84 {{Attack}} and 84 {{Defense}}. It is naturally learned by the [[Spiked hare|Almiraj]], [[Gasbagon|Gasgon]], [[Tortoceratops|Spikerous]] and [[Eyevory tusk-tusk|Trumpeter]].
Called Berserker in this game, it requires the {{MFamilies}} to reach level 14 with 98 {{HP}}, 84 {{Attack}} and 84 {{Defense}}. It is naturally learned by the [[Spiked hare|almiraj]], [[Gasbagon|gasgon]], [[Tortoceratops|spikerous]] and [[Eyevory tusk-tusk|trumpeter]].


==={{DQM2}}===
==={{DQM2}}===
The requirements to learn Berserker are unchanged. It is naturally learned by the [[Thaumatosaurus|Aquadon]], [[Stalagosaur|Orligon]] and [[Titanis]].
The requirements to learn Berserker are unchanged. It is naturally learned by the [[Thaumatosaurus|aquadon]], [[Stalagosaur|orligon]] and [[titanis]].


==={{DQMJ}}===
==={{DQMJ}}===
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|mp=22
|mp=22
|range=[[Image:DQTact_Range1.png|48px]]<br>Self
|range=[[Image:DQTact_Range1.png|48px]]<br>Self
|status=[[Image:DQTact ATKUp.png]]&nbsp;&nbsp;&nbsp;[[Image:DQTact DEFDown.png]]<br>ATK Up&nbsp;&nbsp;&nbsp;DEF Down
|status=[[Image:DQTact ATKUp.png]]&nbsp;&nbsp;&nbsp;[[Image:DQTact DEFDown.png]]<br>{{ATK}} Up&nbsp;&nbsp;&nbsp;{{DEF}} Down
|description=Greatly raises the user's {{ATK}} and lowers {{DEF}} for 3 turns
|description=Greatly raises the user's {{ATK}} and lowers {{DEF}} for 3 turns
|monsters=[[Harmour]]
|monsters=[[Harmour]]
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{{DQSkills}}
{{DQSkills}}


[[category:Skills]]
[[Category:Skills]]
[[Category:Strike skills]]
[[Category:Dragon Quest III HD-2D Remake skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]