Sacred Slash: Difference between revisions

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==={{DQM3D}}===
==={{DQM3D}}===
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==={{DQTreasures}}===
Sacred slash inflicts Light-element damage to one enemy, with a chance to stun the target. It is learned by [[Jade slime]]s, [[King she-slime]]s, and [[Ultra marine]]s.


===Related skills===
===Related skills===
*[[Hallowed Slash]]
*[[Hallowed Slash]]
{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Light skills]]
[[Category:Light skills]]
[[Category:Stun skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Treasures skills]]

Revision as of 12:35, 25 March 2023

Sacred Slash is a skill introduced in Dragon Quest Monsters: Joker. A stronger version of Hallowed Slash, it costs 4 MP to use and strikes a single enemy with an light-element attack using 130% of the user's normal attack.

Appearances

Dragon Quest Monsters: Joker

Sacred Slash can be learned from:

Dragon Quest Monsters: Joker 2

Sacred Slash can be learned from all the skills it could be previously, though the point requirements for Darklight Slashes and Iceplosion SLashes have changed. It can now be learned from:

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Treasures

Sacred slash inflicts Light-element damage to one enemy, with a chance to stun the target. It is learned by Jade slimes, King she-slimes, and Ultra marines.

Related skills