Soothe Sayer: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 10: | Line 10: | ||
==Appearances== | ==Appearances== | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
This ability is learned with 4 skill points allocated into the [[Ranger]]'s [[List of ruggedness skills in Dragon Quest IX|Ruggedness skillset]]. It costs 2 MP to perform, and will lower a foe's [[Tension|tension]] by one step while also removing the enraged status the monster may have, returning it to its normal A.I. pattern | This ability is learned with 4 skill points allocated into the [[Ranger]]'s [[List of ruggedness skills in Dragon Quest IX|Ruggedness skillset]]. It costs 2 MP to perform, and will lower a foe's [[Tension|tension]] by one step while also removing the [[Enraged|enraged status]] the monster may have, returning it to its normal A.I. pattern | ||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
Revision as of 20:06, 15 May 2021
| Soothe Sayer | |
|---|---|
| Japanese | なだめる |
| Rōmaji | Nadameru |
| Type | Skill |
| Older names | None |
Soothe Sayer is an ability in the Dragon Quest series. It calms down an enraged enemy.
Appearances
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 4 skill points allocated into the Ranger's Ruggedness skillset. It costs 2 MP to perform, and will lower a foe's tension by one step while also removing the enraged status the monster may have, returning it to its normal A.I. pattern