Summon: Difference between revisions

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|image =  
|image =  
|japanese = しょうかん
|japanese = しょうかん
|romaji =
|romaji = Shōkan
|old =  
|translation = Summon
|type = Skill
|type = Skill
|first = {{DQ6}}
|dw = Summon
}}
}}
'''Summon''' is a recurring ability in the {{DQSeries}}. It invokes the consciousness of a benevolent spirit and manifests one to assist in battle, adding an uncontrollable A.I. character whose stats and abilities are hidden from the player. These spirits are not counted as being members of the party, and thus group-only spells such as [[Thwack]] and [[Multiheal]] will not target them.
'''Summon''' is a recurring ability in the {{DQSeries}}. It invokes the consciousness of a benevolent spirit and manifests one to assist in battle, adding an uncontrollable A.I. character whose stats and abilities are hidden from the player. These spirits are not counted as being members of the party, and thus group-only spells such as [[Thwack]] and [[Multiheal]] will not target them.


The names of the four summons are [[Tatron]], [[Deago]], [[Samshin]], and [[Bazhoul]] . In the first two Monsters games they can each be summoned with their own individual skills, [[TatsuCall]], [[DiagoCall]], [[SamsiCall]], and [[BazooCall]].
The names of the four summons are [[Tatron]], [[Deago]], [[Samshin]], and [[Bazhoul]] . In the first two Monsters games they can each be summoned with their own individual skills, [[TatsuCall]], [[DiagoCall]], [[SamsiCall]], and [[BazooCall]].
==Appearances==
==Appearances==
==={{DQ6}}===
==={{DQ6}}===